Mastermind: Medic Tier 3
Basic (3 pt): Adds 7 more first aid kits to your inventory.
Ace (6 pt): Adds 3 more first aid kits to your inventory. Your deployed first aid kits will be automatically used if a player would go down within a 5 meter radius of the first aid kit.

Mechanics Edit

The basic mechanics are straightforward, the skill adds additional First Aid Kits that you can use.

The benefits from the basic and aced versions of this skill stack to give a maximum of 14 first aid kits and allow teammates to refill their health when it is depleted if they are near one.

NOTE: Does NOT work with Swan Song, as the moment you hit Zero HP, The FAK activates and restores you back to full HP. Once Swan Song is Active, to quote Fist of the North Star, you are already dead (Downed) so the FAK does not revive you.


The player has to choose if they want to take along First Aid Kits or a Doctor bag. It's very inefficient, even with Jack Of All Trades to focus on both, so it's either this skill or Combat Doctor.

If going for FAKs, it is highly recommended for players to ace this skill, especially if they are a player's only (or primary) deployable. Although first aid kits do not reset bleedout counters (upon use), acing the skill triples the original carry amount, allowing players to use them with less care (i.e. not waiting until extremely low health before healing).

When aced, it is very useful to set multiple first aid kits down in highly damaging areas to prevent your teammates from being downed away from the team in a dangerous situation to be revived. Some areas of this concern would be hauling heavy loot across sections where snipers can shoot at fellow heisters or when needing to interact with a jammed saw/drill in the heat of a firefight.

Also, teammates revived by FAKs aced effect will not infract a down, allowing them to reach 0HP more often before going into custody. Finally, Uppers can be a lifesaver if Inspire is in cooldown or needs to be conserved.

The only "disadvantage" of having the aced skill of Uppers is it will always provide full health for a Berserker orientated player who has his health fully depleted (unless Frenzy is obtained).


  • The name uppers may be referring to one definition of the word upper, which refers to stimulants such as amphetamines that increase energy.
  • If teammates are revived from your first aid kits, the down counter is not applied, as they were not in the downed state to begin with.
Gameplay • Heists • Skills • Weapons & Equipment • DLC
Subtree Tier 1 Tier 2 Tier 3 Tier 4
Medic Combat Medic Combat Medic Quick Fix Quick Fix
Painkillers Painkillers
Uppers Uppers
Combat Doctor Combat Doctor
Inspire Inspire
Controller Forced Friendship Forced Friendship Confident Confident
Joker Joker
Stockholm Syndrome Stockholm Syndrome
Partner In Crime Partners In Crime
Hostage Taker Hostage Taker
Sharpshooter Stable Shot Stable Shot Rifleman Rifleman
Marksman Marksman
High Value Target High Value Target
Aggressive Reload Aggressive Reload
Ammo Efficiency Ammo Efficiency
Shotgunner Underdog Underdog Shotgun CQB U100 Shotgun CQB
Shotgun Impact U100 Shotgun Impact
Far Away Far Away
Close By Close By
Overkill Overkill
Tank Thick Skin Resilience Die Hard U100 Die Hard
Transporter U100 Transporter
Shock And Awe Shock And Awe
Bullseye Bullseye
Man of Iron Iron Man
Ammo Specialist Scavenger Scavenger Bulletstorm Bulletstorm
Portable Saw Portable Saw
Extra Lead Extra Lead
Carbon Blade Saw Massacre
Fully Loaded Fully Loaded
Engineer Third Law Third Law Sentry Targeting Package2 Sentry Targeting

Eco Sentry Eco Sentry
Engineering Engineering
Jack Of All Trades U100 Jack Of All Trades
Tower Defense Tower Defense
Breacher Hardware Expert U100 Hardware Expert Combat Engineering Combat Engineering
Drill Sawgeant Drill Sawgeant
More Firepower More Firepower
Kickstarter Kickstarter
Fire Trap Fire Trap
Oppressor Steady Grip Steady Grip Heavy Impact Heavy Impact
Fire Control Fire Control
Lock N' Load Lock N' Load
Surefire Surefire
Body Expertise Body Expertise
Shinobi Chameleon Chameleon Cleaner Cleaner
Sixth Sense Sixth Sense
Nimble Nimble
ECM Overdrive ECM Overdrive
ECM Specialist ECM Specialist
Artful Dodger Duck And Cover U100 Duck And Cover Parkour Parkour
Inner Pockets Inner Pockets
Dire Need Dire Need
Shockproof Shockproof
Sneaky Bastard Sneaky Bastard
Silent Killer Second Wind Second Wind Optical Illusions Optical Illusions
The Professional The Professional
Low Blow Low Blow
Silent Killer Specialized Killing
Unseen Strike Unseen Strike
Gunslinger Equilibrium Equilibrium Gun Nut Gun Nut
Akimbo Akimbo
One Handed Talent One Handed Talent
Desperado Desperado
Trigger Happy U100 Trigger Happy
Revenant Nine Lives Nine Lives Running From Death Running From Death
Up You Go Up You Go
Swan Song Swan Song
Feign Death Feign Death
Pistol Messiah Messiah
Brawler Martial arts Martial Arts Bloodthirst Bloodthirst
Pumping Iron Pumping Iron
Counter-Strike Counterstrike
Berserker Berserker
Frenzy Frenzy
Legacy Skills (Update 39) • Legacy Skills (Update 100)

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