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Street Sweeper

Street Sweeper icon new
THIS IS A GAGE SHOTGUN PACK ITEM!

Street Sweeper FBI Files
THIS IS A GAGE SHOTGUN PACK ITEM!

Gameplay
Unlock Level 33
Inventory Slot Secondary
Weapon Type Shotgun
Firing Mode(s) Double action SemiIcon
Cost $749,000
Statistics
Magazine 12
Total Ammo 72
Rate of Fire 429
Damage 42
Accuracy 28
Stability 44
Concealment 21
Threat 28
Other
Internal name striker
Achievement(s) Lock, Stock & Eight Smoking Barrels
v·d·e
Mod stats
Description
The STREET SWEEPER is best described as "unique". Designed for riot control and CQB, it's a compact 12 gauge shotgun, fed by a 12-round revolving cylinder. Upsides: it has a very high capacity, and the rotating feed makes it very fast to fire. Downsides: it takes a lot longer to reload than a more traditional shotgun.

The Street Sweeper shotgun is a secondary weapon available in PAYDAY 2. It was added with the release of the Gage Shotgun Pack DLC, along with the Raven and M1014 Shotguns.

OverviewEdit

The Street Sweeper does only about half the damage of the Locomotive 12G, but compensates somewhat with a much higher rate of fire and greater ammo load.

The Street Sweeper does full damage out to 10 meters range, dropping off to 0 damage at 30 m.

The Street Sweeper can achieve the 50 or more damage needed to two-shot MFRs even with the suppressed barrel, though this would require the unusual combination of the Perk Deck headshot bonus, aced Shotgun Impact skill and (non-aced) Silent Killer, or aced Silent Killer if you don't have the headshot bonus.

It is also recommended to have the Overkill and Shotgun Impact skill in the Enforcer skill tree when using this weapon. If the Street Sweeper is modified with a Shark Teeth Nozzle and one has the 25% headshot damage boost from any perk deck, the Street Sweeper can surpass the damage breakpoint needed to kill a Maximum Force Responder on Overkill difficulty in one hit when the 75% damage boost is active. This means that it can clear large groups of enemies far faster than a Locomotive can if used correctly, with a larger magazine and a far faster firing rate.

If one is planning on utilizing the Overkill damage bonus, it may prove far easier to initiate the 75% damage boost on a Heavy Response Unit rather than on a Maximum Force Responder if possible, as they will die to 1 headshot from the Street Sweeper even if Overkill is not active at the time.

The high ammo reserve and ammo pickup rate of the Street Sweeper means that it's a suitable weapon for anybody using an OVE9000 as their primary weapon, balancing ammo efficiency with the ability to clear a room in seconds. However, keep in mind that the Street Sweeper still struggles to hit snipers, and so another secondary should be considered if one doesn't want to be dependent on other crew members with weapons more suited to long ranges.

The biggest disadvantage compared to the Locomotive 12G is the Street Sweeper's much lower accuracy and poor damage (for a shotgun).

When using ammunition types other than AP Slugs or HE Rounds, the Street Sweeper fires 5 projectiles per shot.

SummaryEdit

Pros:

  • High rate of fire
  • High total ammo and ammo pickup, on par with the Steakout 12G
  • Reasonable concealment, if left unmodified
  • High magazine capacity from the start, with 2 more shells than a fully modified Locomotive 12G

Cons:

  • Puny damage for a shotgun
  • Limited range of modifications
  • High price

TipsEdit

  • While the Street Sweeper lacks in damage, the main advantage is its high drum magazine capacity that can be used to spam certain ammo types on crowds of enemies.
    • When loaded with HE rounds, the Street Sweeper makes for an unorthodox but effective crowd control weapon useful for quickly stunning large groups of enemies whilst also allowing the user to carry an effective primary weapon. This also allows the user to effectively stunlock bulldozers and allow team-mates to safely return fire (on console versions).
    • If incendiary ammo is selected, the Street Sweeper can both (potentially) stun and inflict constant damage on multiple affected targets within a short time span. This can be very effective if a user has the Overkill skill.
    • Also, even with the aforementioned ammo types, the Street Sweeper can be used to dominate common units without killing them.
  • When engaging enemies at longer ranges and/or requiring to reload without any available skills, users may have to reach closer proximity or switch to a more accurate primary weapon, like a rifle.

Available modificationsEdit

000 Buckshot

Community item
v·d·e
000 Buckshot
Total ammo - Magazine -
Reload - Damage +15
Accuracy - Stability -
Concealment - Threat -
Cost: $36,000
Bonus (2), Card Drop & Side Job / CCoinIcon 6

000 Buckshot

Gage Shotgun Pack
v·d·e
000 Buckshot
Total ammo - Magazine -
Reload - Damage +15
Accuracy - Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

HE Round

Gage Shotgun Pack
v·d·e
HE Round
Total ammo -7 Magazine -
Reload - Damage +3
Accuracy -12 Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

Flechette

Gage Shotgun Pack
v·d·e
Flechette
Total ammo - Magazine -
Reload - Damage -3
Accuracy +8 Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

AP Slug

Gage Shotgun Pack
v·d·e
AP Slug
Total ammo -11 Magazine -
Reload - Damage +15
Accuracy +8 Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

Dragon's Breath Round

The Butcher's BBQ Pack
v·d·e
Dragon's Breath Round
Total ammo -7 Magazine -
Reload - Damage -6
Accuracy -4 Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

Special Effect(s): Sets enemies on fire

Shark Teeth Nozzle

Base game
v·d·e
Shark Teeth
Total ammo - Magazine -
Reload - Damage +2
Accuracy -8 Stability +8
Concealment -2 Threat +6
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

The Silent Killer Suppressor

Base game
v·d·e
The Silent Killer
Total ammo - Magazine -
Reload - Damage -4
Accuracy - Stability +4
Concealment -2 Threat -22
Cost: $53,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

King's Crown Compensator

Gage Mod Courier
v·d·e
King's Crown Compensator
Total ammo - Magazine -
Reload - Damage +1
Accuracy +12 Stability -
Concealment -2 Threat +18.8
Free
25 Purple Snake Purple Snake Packages

Shh!

The Butcher Mod Pack 2
v·d·e
Shh!
Total ammo - Magazine -
Reload - Damage -4
Accuracy +4 Stability +4
Concealment -4 Threat -22
Cost: $53,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon


Donald's Horizontal Leveller

Gage Spec Ops Pack
v·d·e
Donald's Horizontal Leveller
Total ammo - Magazine -
Reload - Damage +2
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $9,000
Infinite Granted

Special Effect(s): Spreads pellets horizontally

Long Barrel

Gage Shotgun Pack
v·d·e
Long Barrel (Street Sweeper)
Total ammo - Magazine -
Reload - Damage -
Accuracy +8 Stability +4
Concealment -2 Threat -
Cost: $21,000
Bang for the Buck Bang for the Buck

Suppressed Barrel

Gage Shotgun Pack
v·d·e
Suppressed Barrel (Street Sweeper)
Total ammo - Magazine -
Reload - Damage -2
Accuracy -4 Stability +8
Concealment -2 Threat -22
Cost: $36,000
No Heist for Old Men No Heist for Old Men

Special Effect(s): Silences weapon

Concealment

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Stability

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Accuracy

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy -4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Accuracy

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Team Boost

Base game
v·d·e
TeamBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): +3% Experience & money reward for you and your crew.

  • To activate Gadgets on PC, press "Q".
  • To activate Gadgets on Console, press down on the "D-pad".

Assault Light

Base game
v·d·e
Assault Light
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

Tactical Laser Module

Base game
v·d·e
Tactical Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Compact Laser Module

Gage Mod Courier
v·d·e
Compact Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Free
15 Red Spider Red Spider Packages

Special Effect(s): Laser

Military Laser Module

Gage Mod Courier
v·d·e
Military Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle Blue Eagle Packages

Special Effect(s): Flashlight & Laser

LED Combo

The Butcher Mod Pack 2
v·d·e
LED Combo
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $36,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight & Laser

Riktpunkt Magnifier Gadget

Base game
v·d·e
Riktpunkt Magnifier Gadget
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

The Professional's Choice Sight

Base game
v·d·e
The Professional's Choice
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Surgeon Sight

Base game
v·d·e
Surgeon Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

See More Sight

Armored Transport (DLC)
v·d·e
See More Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $43,200
Card Drop & Side Job / CCoinIcon 6

Combat Sight

Gage Mod Courier
v·d·e
Combat Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
20 Blue Eagle Blue Eagle Packages

Speculator Sight

Gage Mod Courier
v·d·e
Speculator Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
5 Green Mantis Green Mantis Packages

Trigonom Sight

Gage Mod Courier
v·d·e
Trigonom Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
10 Yellow Bull Yellow Bull Packages

Holographic Sight

Base game
v·d·e
Holographic Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Compact Holosight

Gage Mod Courier
v·d·e
Compact Holosight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
5 Green Mantis Green Mantis Packages

Solar Sight

Gage Mod Courier
v·d·e
Solar Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle Blue Eagle Packages

Military Red Dot Sight

Lootbag Pre-order DLC
v·d·e
Military Red Dot (Lootbag DLC)
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Military Red Dot Sight

Base game
v·d·e
Military Red Dot
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / CCoinIcon 6

Milspec Scope

Base game
v·d·e
Milspec Scope
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / CCoinIcon 6

Acough Optic Scope

Base game
v·d·e
Acough Optic
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $44,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Reconnaissance Sight

Gage Spec Ops Pack
v·d·e
Reconnaissance Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Infinite Granted

Special Effect(s): Rangefinder

SkinsEdit

AchievementsEdit

Lock, Stock & Eight Smoking Barrels Lock, Stock & Eight Smoking Barrels
Own the Locomotive, Street Sweeper, Reinfeld, Mosconi, Izhma, Raven and M1014 Shotguns. Unlocks the Flip-up Sight for the Raven shotgun.

TriviaEdit

  • The Street Sweeper is based on the Armsel Striker (also known by its shortened name Striker) whilst implementing improvements also featured on the Armsel Protecta, and using the name of the Cobray Streetsweeper. As is typical of Striker portrayals in media, the Street Sweeper is seemingly an amalgamation of various different models of the base gun.
    • The Sweeper possesses the ejector rod of the Armsel Protecta on the right side of its barrel, however the part is never used.
      • Likewise, the drum advance lever and winding key of the Armsel Striker, which can be seen at the rear of the weapon, are never used. Not pulling on the lever and not winding this key also results in the weapon being unable to be loaded past the first shell.
        • All 3 of the aforementioned features cannot co-exist on a single Striker/Protecta/Sweeper shotgun, further supporting the fact that the in-game shotgun is simply a mashup of said weapons.
    • The Sweeper is one of the few weapons implemented that (mostly) retains its original/real name.
  • The Sweeper possesses a tri-rail above the drum.
  • Without any sight, it uses the same pistol-style sight as the Kobus 90, IZHMA 12G and UAR.
  • The Sweeper has the third highest magazine capacity among the shotguns in PAYDAY 2, after the Raven and Steakout 12G.
  • There is a US flag patch on the sling covering the 'Made in South Africa' stamp.
  • The Street Sweeper is one of several shotguns in the game to not have the "12G" suffix. The other weapons that shares this characteristic are the M1014, Reinfeld 880, The Judge, and the Raven.

GalleryEdit

Gameplay • Heists • Skills • Weapons & Equipment • DLC

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