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Steakout 12G

Steakout 12G icon new
THIS IS A BBQ WEAPON PACK ITEM

Steakout FBI Files
THIS IS A BBQ WEAPON PACK ITEM

Gameplay
Unlock Level 52
Inventory Slot Primary
Weapon Type Shotgun
Firing Mode(s) Selective firing AutoIcon / SemiIcon
Cost $921,000
Statistics
Magazine 8
Total Ammo 72
Rate of Fire 300
Damage 42
Accuracy 28
Stability 44
Concealment 9
Threat 28
Other
Internal name aa12
v·d·e
Mod stats
Description
When you’re so hungry you feel you could rip a skulldozer in half with your teeth, we suggest ordering the 12G ‘Steakout’ shotgun. Lovingly crafted from organic polymers, layered with locally sourced stainless-steel, the ‘Steakout’ brings the sharp kick you want. Try it with our curly fries for from-the-hip satisfaction.

The Steakout 12G is a automatic shotgun added in with The Butcher's BBQ Pack.

OverviewEdit

The Steakout 12G is a high capacity, low damage shotgun. With damage-increasing skills like Shotgun Impact Aced, Overkill, Berserker, or Specialized Killing, however, the Steakout is able to put out a very large amount of damage within a short amount of time. This can be further magnified by the Drum Mag modification, or the Close By skill. Compared to its other automatic sister, the IZHMA 12G, the Steakout offers a larger magazine size and slightly higher ammo total at the cost of lower concealment and fewer modification options.

SummaryEdit

Pros:

  • Very large potential magazine that can be further increased by Close By Aced
  • Largest ammo pool of all shotguns, tied with the Street Sweeper
  • Magazine-based reload, faster than per-shell reloads of other shotguns
  • High rate of fire for a shotgun
  • Accepts sight modifications
  • Tied with Street Sweeper for highest ammo pickup in class

Cons:

  • Average damage
  • Noticeable kick that does not settle quickly
  • With the Drum Mag or Close By Aced, Tasers can quickly empty much of the player's ammunition
    • Can be migitated by switching to single fire mode
  • Low concealment that cannot be increased
  • Lack of synergy with custom shotgun rounds
  • Low modification potential

TipsEdit

  • The Steakout functions as a perfect room clearer, but make sure to stay supplied with ammo and avoid Tasers.
  • The Steakout's high ammo pickup rate lends itself well to use in aggressive combat. Having Fully Loaded Aced or Walk-In Closet boosts this replenishing rate up even further.
  • This shotgun is a very poor choice for stealth, as the extremely low concealment will not do much to keep a player undetected and there are no mods to increase its concealment factor. Instead, its main advantage is for loud heists, either as backup support or for a full blown assault. The Steakout 12G can decimate enemies in tight quarter maps, like GO Bank.
  • Despite occupying the lowest damage tier of the shotguns alongside the IZHMA 12G, the Steakout's damage can be boosted enough to get one-shot kills on most non-special enemies with a headshot. Taking Specialized Killing aced, Overkill basic, Frenzy, and Berserker will greatly increase this weapon's damage if all skills are in effect at once. Most non-Bulldozer specials will fall in two headshots, and Bulldozers will take anywhere between 7-10.

Available modificationsEdit

000 Buckshot

Community item
v·d·e
000 Buckshot
Total ammo - Magazine -
Reload - Damage +15
Accuracy - Stability -
Concealment - Threat -
Cost: $36,000
Bonus (2), Card Drop & Side Job / CCoinIcon 6

000 Buckshot

Gage Shotgun Pack
v·d·e
000 Buckshot
Total ammo - Magazine -
Reload - Damage +15
Accuracy - Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

HE Round

Gage Shotgun Pack
v·d·e
HE Round
Total ammo -7 Magazine -
Reload - Damage +3
Accuracy -12 Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

Flechette

Gage Shotgun Pack
v·d·e
Flechette
Total ammo - Magazine -
Reload - Damage -3
Accuracy +8 Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

AP Slug

Gage Shotgun Pack
v·d·e
AP Slug
Total ammo -11 Magazine -
Reload - Damage +15
Accuracy +8 Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

Dragon's Breath Round

The Butcher's BBQ Pack
v·d·e
Dragon's Breath Round
Total ammo -7 Magazine -
Reload - Damage -6
Accuracy -4 Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

Special Effect(s): Sets enemies on fire

Long Barrel

The Butcher's BBQ Pack
v·d·e
Long Barrel (Steakout 12G)
Total ammo - Magazine -
Reload - Damage -
Accuracy +8 Stability +8
Concealment -2 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Suppressed Barrel

The Butcher's BBQ Pack
v·d·e
Suppressed Barrel (Steakout 12G)
Total ammo - Magazine -
Reload - Damage -2
Accuracy +4 Stability -8
Concealment -2 Threat -22
Cost: $36,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Shark Teeth Nozzle

Base game
v·d·e
Shark Teeth
Total ammo - Magazine -
Reload - Damage +2
Accuracy -8 Stability +8
Concealment -2 Threat +6
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

The Silent Killer Suppressor

Base game
v·d·e
The Silent Killer
Total ammo - Magazine -
Reload - Damage -4
Accuracy - Stability +4
Concealment -2 Threat -22
Cost: $53,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

King's Crown Compensator

Gage Mod Courier
v·d·e
King's Crown Compensator
Total ammo - Magazine -
Reload - Damage +1
Accuracy +12 Stability -
Concealment -2 Threat +18.8
Free
25 Purple Snake Purple Snake Packages

Shh!

The Butcher Mod Pack 2
v·d·e
Shh!
Total ammo - Magazine -
Reload - Damage -4
Accuracy +4 Stability +4
Concealment -4 Threat -22
Cost: $53,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon


Donald's Horizontal Leveller

Gage Spec Ops Pack
v·d·e
Donald's Horizontal Leveller
Total ammo - Magazine -
Reload - Damage +2
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $9,000
Infinite Granted

Special Effect(s): Spreads pellets horizontally

Concealment

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Stability

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Accuracy

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy -4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Accuracy

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Team Boost

Base game
v·d·e
TeamBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): +3% Experience & money reward for you and your crew.

Single Fire

Gage Weapon Pack 01
v·d·e
Locked single
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -8
Concealment - Threat -
Cost: $50,400
Bonus (5), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Locks firing mode of a weapon to single fire.

Auto Fire

Gage Weapon Pack 01
v·d·e
Locked auto
Total ammo - Magazine -
Reload - Damage +1
Accuracy -4 Stability +8
Concealment - Threat -
Cost: $86,800
Bonus (5), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Locks firing mode of a weapon to fully-automatic.

  • To activate Gadgets on PC, press "Q".
  • To activate Gadgets on Console, press down on the "D-pad".

Assault Light

Base game
v·d·e
Assault Light
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

Tactical Laser Module

Base game
v·d·e
Tactical Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Compact Laser Module

Gage Mod Courier
v·d·e
Compact Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Free
15 Red Spider Red Spider Packages

Special Effect(s): Laser

Military Laser Module

Gage Mod Courier
v·d·e
Military Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle Blue Eagle Packages

Special Effect(s): Flashlight & Laser

LED Combo

The Butcher Mod Pack 2
v·d·e
LED Combo
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $36,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight & Laser

Riktpunkt Magnifier Gadget

Base game
v·d·e
Riktpunkt Magnifier Gadget
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Drum Mag

The Butcher's BBQ Pack
v·d·e
Drum Mag (Steakout 12G)
Total ammo - Magazine +12
Reload - Damage -
Accuracy - Stability -
Concealment -4 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

For a comparrison between sight looks ingame, check here.

The Professional's Choice Sight

Base game
v·d·e
The Professional's Choice
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Surgeon Sight

Base game
v·d·e
Surgeon Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

See More Sight

Armored Transport (DLC)
v·d·e
See More Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $43,200
Card Drop & Side Job / CCoinIcon 6

Combat Sight

Gage Mod Courier
v·d·e
Combat Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
20 Blue Eagle Blue Eagle Packages

Speculator Sight

Gage Mod Courier
v·d·e
Speculator Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
5 Green Mantis Green Mantis Packages

Trigonom Sight

Gage Mod Courier
v·d·e
Trigonom Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
10 Yellow Bull Yellow Bull Packages

Holographic Sight

Base game
v·d·e
Holographic Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Compact Holosight

Gage Mod Courier
v·d·e
Compact Holosight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
5 Green Mantis Green Mantis Packages

Solar Sight

Gage Mod Courier
v·d·e
Solar Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle Blue Eagle Packages

Military Red Dot Sight

Lootbag Pre-order DLC
v·d·e
Military Red Dot (Lootbag DLC)
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Military Red Dot Sight

Base game
v·d·e
Military Red Dot
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / CCoinIcon 6

Milspec Scope

Base game
v·d·e
Milspec Scope
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / CCoinIcon 6

Acough Optic Scope

Base game
v·d·e
Acough Optic
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $44,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Reconnaissance Sight

Gage Spec Ops Pack
v·d·e
Reconnaissance Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Infinite Granted

Special Effect(s): Rangefinder

SkinsEdit

TriviaEdit

  • It is based on the MPS AA-12 CQB Shotgun as evident by its short barrel. When equipped with the Long Barrel, it becomes a regular AA-12.
    • The AA-12, especially the variants produced by MPS, is capable of fully-automatic firing only, though its cyclic rate is low enough for brief trigger pulls to produce individual shots. Nevertheless, the in-game weapon possesses an entirely fictional fire selector switch.
  • The name is a reference to the Ithaca Model 37 Stakeout pump-action combat shotgun.
    • The name's spelling has been changed from the original Stakeout to Steakout, likely as a nod to the barbecue theme of its DLC.
  • The Steakout's bolt will randomly lock forward during gameplay despite the shotgun being an open-bolt weapon and can occasionally be observed by inspecting the shotgun's left side, firing a few shots, then look at the weapon's bolt again.

GalleryEdit

Gameplay • Heists • Skills • Weapons & Equipment • DLC

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