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Santa's Workshop
Heist Info
Contractor Vlad
Contract Days 1
Loud / Stealth ✔ / ✘
Loot Jewelry
Coke
Money
Almir's Toast
Present
Base experience (XP) 4,000 (completion)
+4,000 (safe event completed)
+8,000 (money or diamonds from safe)
+12,000 (toast from safe)
+1,000 (per finished present
(4 required))
+1,000 (per secured present
(4 required))
Other
Internal name cane
Achievement(s) Complete the Santa's Workshop job on the Death Wish difficulty. In the Santa's Workshop job, keep all the elves alive for 30 minutes after the first assault starts on the OVERKILL difficulty or above. Complete the Santa's Workshop job after having secured at least 100 bags of loot on the OVERKILL difficulty or above. Unlocks the “Rudolph” mask. Complete the Santa's Workshop job having all players in the crew only use shotguns. Unlocks the “Christmas Cap” mask. In the Santa's Workshop job, secure 10 bags of loot without using any player equipment or assets. Complete the Santa's Workshop job on the Mayhem difficulty or above. Complete the Santa's Workshop job on the Death Sentence difficulty with the One Down mechanic activated.
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The Santa's Workshop is a heist in PAYDAY 2, released on December 10, 2015 in Update #92. It is the eighth contract given by Vlad and is a loot-generator heist, where the PAYDAY crew can continuously generate more loot with no (practical) upper limit.

Objectives[]

  1. Enter the workshop
  2. Make presents
  3. Escape or make more presents

Assets[]

Asset-medic-bag
Doctor Bag
Price: $6,000 (Normal)
$9,000 (Hard)
$12,000 (Very Hard)
$18,000 (Overkill)
$30,000 (Mayhem)
$42,000 (Death Wish)
$54,000 (Death Sentence)


Asset-ammo-bag
Ammo Bag
Price: $4,000 (Normal)
$6,000 (Hard)
$8,000 (Very Hard)
$12,000 (Overkill)
$20,000 (Mayhem)
$28,000 (Death Wish)
$36,000 (Death Sentence)


Nade asset full
Grenade Case
Price: $3,000 (Normal)
$4,500 (Hard)
$6,000 (Very Hard)
$9,000 (Overkill)
$15,000 (Mayhem)
$21,000 (Death Wish)
$27,000 (Death Sentence)


Asset-Risk-Level
Risk Level I, II, III, IV


Asset gage assignment
Gage Courier Packages



Walkthrough[]

The heist begins with the crew at the front of an abandoned train yard with their masks off. The building is guarded by many bikers, and decorated festively, with snow machines, fake snow, giant candy canes, christmas trees and tinsel.

As soon as either the crew masks up and gets detected, or they enter the building, the bikers will open fire upon the crew, starting a brief shootout and the police will be called. At this point, the crew must clear the building of bikers and find the four "elves". These "elves" are four special bikers that are dressed up with Christmas apparel (such as reindeer horns, red noses, elf ears, hats and festive sweaters), and once shouted at will begin to pack "presents" (similar to those found in White Xmas) full of marijuana and coke, which can be secured as loot.

There are three homeless civilians between the front entrances. Upon going loud, they will immediately run and try to escape. It is highly recommended to have at least one player try to stop them, cable-tie them, and lead the hostages to a spot where they can be guarded.

Vlad wants you to force these "elves" to pack at least 4 presents minimum, and after that one may pack as many presents as they can. Once four presents are made, a bag secure point appears shortly after at either the front of the building (the spawn point) or near some abandoned trains at the back. This point will be described as a "chimney". In reality, it is a large metal grate or chute surrounded by red-painted wood that looks like a chimney which opens when the loot point activates. The escape comes shortly after the loot secure point and can be at either chimney.

Similar to White Xmas and Cook Off, an almost unlimited amount of loot can be generated (up to 3600 bags), however the crew must continually shout at the "elves" when they stop working in order to keep them producing as well as bag up any finished presents to free up the "elves'" work benches for the next batch. The crew must also constantly defend the "elves" as they can be killed by the police. This will happen if a police gets too close to the elf, in which case they will attempt to "negotiate with" the elf. This is indicated by a shield icon and the player(s) only have short time to kill the police before the elf dies.

After dropping 4 presents into the chute (once per opening, this is reset once it closes), an equipment bag will spawn. The bag will look the same as a loot bag, but has orange color. You can pick up this bag and place it at any of the entrances to the building, and this will set up a flamethrower trap. This trap can be activated for one minute and will kill any unit that walks through it and has a cooldown of 3 minutes before it can be used again.

On any difficulty and in between assaults, a large TITAN safe will spawn, and a marker in the shape of a circle will appear around it. When all the crew are in this circle, it will start a timer. The crew must survive 2 minutes in this circle without exiting it in which groups of law enforcers will try to stop players. When done, the crew will be rewarded with either money (10% chance), multiple bags of jewelry (40.5% chance) or otherwise 2 Almir's toast which can be secured when the loot bag chute opens again. This is similar to the Lab Rats Necrocloaker event and the safes in Cursed Kill Room.

The FBI Files[]

The industrial areas have long been havens for criminal activity, and the greater the decay in the buildings, it seems, the greater the crimes. We knew that there was a new supply of cocaine in the city, and were following various leads to its origin. From what we can gather from the remaining evidence this warehouse was being used to cut and package the product, before being distributed across the city.

My Notes: These old industrial wastelands are breeding grounds for this kinda crap. And these bastards had their cutters dressed up as elves. What kind of sick mind dreams that up? Regardless, this amount of coke means that there is a new supply into the city. The clowns didn't leave much for us to go on, but perhaps we can find something to trace it back.

Bugs[]

  • If an elf that has made a present that is yet to be picked up is saved from a law enforcer, the player can shout at them to make them "continue working". This will have no effect as the present they made has yet to be taken and will have to shouted at again.
  • Cops will be unable to kill elves that have finished packages and are waiting for pickup. This can be utilised to one's advantage when trying to open the TITAN safes.

Achievements[]

On the Seventh Try on Death Wish, My True Bain Gave to Me On the Seventh Try on Death Wish, My True Bain Gave to Me
Complete the Santa's Workshop job on the Death Wish difficulty or above.
Euro Bag Simulator Euro Bag Simulator
Complete the Santa's Workshop job after having secured at least 100 bags of loot on the OVERKILL difficulty or above. Unlocks the “Rudolph” mask.
Only Santa Brings Gifts Only Santa Brings Gifts
In the Santa's Workshop job, secure 10 bags of loot without using any player equipment or assets.
Pumped Up and Jolly Pumped Up and Jolly
Complete the Santa's Workshop job having all players in the crew only use shotguns. Unlocks the “Christmas Cap” mask.
Santa Slays Slackers Santa Slays Slackers
In the Santa's Workshop job, keep all the elves alive for 30 minutes after the first assault starts on the OVERKILL difficulty or above.

The following appeared on December 7, 2015.

Achievement locked We
Achievement locked Wish
Achievement locked You
Achievement locked A Merry
Achievement locked Christmas

Milk and Cookies Milk and Cookies
Complete the Santa's Workshop job on the Normal difficulty or above.
Bad Boy Factory Bad Boy Factory
Complete the Santa's Workshop job on the Hard difficulty or above.
All I Want for Christmas is Cocaine All I Want for Christmas is Cocaine
Complete the Santa's Workshop job on the Very Hard difficulty or above.
Santa's Little Helper Santa's Little Helper
Complete the Santa's Workshop job on the OVERKILL difficulty or above.
SIX DOZERS CHARGING SIX DOZERS CHARGING
Complete the Santa's Workshop job on the Mayhem difficulty or above.
By a Christmas Miracle By a Christmas Miracle
Complete the Santa's Workshop job on the Death Sentence difficulty.
On my Twelfth Try on One Down, The True Pain Began On my Twelfth Try on One Down, The True Pain Began
Complete the Santa's Workshop job on the Death Sentence difficulty with the One Down mechanic activated.

Trivia[]

  • The map is the same map from Framing Frame Day 2, the only differences being it set in daytime and decorated with festive ornaments and snow.
  • Cloakers wear the same Santa hat from White Xmas and make the same jingling sound when they charge.

Music[]

PAYDAY_2_Soundtrack-_Pimped_Out_Getaway_(The_Santa's_Workshop_Heist_Soundtrack)

PAYDAY 2 Soundtrack- Pimped Out Getaway (The Santa's Workshop Heist Soundtrack)

External Links[]


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