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Reputation (Payday 2)/Experience Per Job

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Four Stores

  • 6,000 on escape.

Mallcrasher

  • 1,000 on escape.
  • +1,000 on dealing 10000 dollars worth of damage (can be triggered 5 times).

Nightclub

  • 10,000 on stealth escape.
  • 8,000 on loud escape.
  • 12,000 on loud escape if no C4 used on any safe.

White Xmas

  • 8,000 on escape.
  • +2,000 on securing one bag, can be awarded for each bag.

Ukrainian Job

  • 4,000 on escape if the van has not relocated and you finish within 2 minutes.
  • 10,000 on stealth escape after more than 2 minutes.
  • 10,000 on loud escape if van relocated or 2 minutes passed.

Meltdown

  • 4,000 on escape.
  • +4,000 on finding the correct container.
  • +4,000 on vault opened.
  • +8,000 on securing nukes.
  • +2,000 on securing all non-nuke loot bags.
  • +1,500 on securing non-nuke loot bag (can be triggered several times).

Aftershock

  • 6,000 on escape.
  • +6,000 on blowing up the wall.
  • +8,000 on opening truck (can be triggered several times).
  • +500 on securing safe (can be triggered several times).

Goat Simulator Day 1:

  • 10,500 on escape.
  • +1,500 per secured goat.

Day 2:

  • 22,000 on escape.
  • +50,000 on securing all goats in separate cages on OK+DW.
  • +500 per secured goat.
  • +1,000 on making the plane come back another time (multiple times).

Hoxton Breakout Day 1:

  • 18,000 on escape.
  • +200 per cleared obstacle (interaction with truck while doing another action first)

Day 2:

  • 34,000 on escape.
  • +4,000 if no keycard used.

Hotline Miami Day 1:

  • 26,000 on escape.
  • +500 per HCL added to cooking.
  • +1,000 per secured bag.

Day 2:

  • 14,000 on escape.
  • +2,000 defusing C4 on chair.
  • +1,000 per additional secured bag from this day.

The Diamond

  • 4000 on picking up diamond without gas (loud).
  • 3000 on picking up diamond without gas (stealth).
  • 5000 on first timelock finished loud.
  • 2000 on first timelock finished in stealth.
  • 4000 on stealth escape.
  • 6000 on loud escape.
  • 1000 on securing bag other than the diamond (can be triggered several times).
  • 6000 on securing 4 bags other than the diamond.
  • 8000 on hacking the security room.
  • 6000 on rewiring the power boxes.

Big Bank

  • 8000 on correct terminal (or server itself) hacked.
  • 4000 on timelock finished.
  • If elevator escape:
    • 10000 on interacting with elevator.
  • Else:
    • 10000 on picking up loot bag in stealth.
    • 10000 on enabling escape (C4 placed, bus called, or helicopter arrived).
  • 1000 on securing bag (can be triggered several times).
  • 8000 on escape.

Hoxton Revenge

  • 12000 on completion
  • 4000 on vault opened loud.
  • 2000 on stealth vault mission complete (2 times).
  • 1000 on securing bag (can be triggered several times times).

Golden Grin

  • Stealth
    • 1000 on picking up gear.
    • 4000 on picking up blueprints.
    • 4000 on sending blueprints to Bain.
    • 4000 on sending USB stick data to Bain.
    • 4000 on picking up hotel room keycard.
    • 4000 on using sleeping gas.
    • 2000 on disabling lasers.
    • 4000 on entering vault code.

Note that if the alarm is raised while these objectives are partially completed, the XP rewards will be cumulative with those from further progress made in loud.

  • Loud:
    • 2000 on taking the C4.
    • 4000 on using the C4.
    • 3000 on picking up the first winch part bag.
    • 6000 on setting up the winch.
    • 2000 on placing the fireworks.
    • 8000 on lowering the drill
    • 1000 on connecting the drill to the winch.
    • 2000 on drill in position.
    • 6000 on drill started.
    • 10000 on drill finished.

Plus four cumulative XP rewards for both:

  • 1000 on picking up gear.
  • 4000 for each armory/vault number (i.e. 12000 total).
  • 250 on mandatory loot secured.
  • 2000 on entering the armory.

The Bomb: Dockyard

  • 2500 on picking up bomb part (stealth).
  • 6000 on picking up bomb part (loud).
  • 500 on securing bag (can be triggered several times).
  • 2500 on both keycards used.
  • 2500 on getting the comm frequency.
  • 2500 on communicating with the captain.
  • 6000 on C4 detonation.
  • 6000 on finishing (loud) hack.
  • 6000 on escape.

The Bomb: Forest

  • 32000 on escape
  • 1500 per secured bag

Jewelry Store

  • 2000 on escape within 2 minutes if van not relocated.
  • 6000 on stealth escape after more than 2 minutes.
  • 8000 on escape if at least 2 of these things happened:
    • 2 minutes passed.
    • Alarm.
    • Van relocated (happens 2, 5 or 7 seconds after alarm).

Transport (All variations except Train

  • 12000 on escape.

Transport: Train HeistTransport: Train]]

  • 3000 on opening a vault (can be triggered several times).
  • 7000 on securing the first turret part.
  • 800 on securing ammo bag (can be triggered several times).
  • 4000 on escape.

Car Shop

  • 3000 on securing a car.
  • 4000 on planting all C4.
  • 3000 on finishing the hack.
  • 1000 per secured car.

Diamond Store

  • 2000 on completion.
  • 1000 on securing bag (can be triggered several times).

Cook Off

  • 8000 on securing one bag, can be awarded for each bag.

GO Bank

  • 8,000 on escape.
  • +3,000 on finished drill.
  • +1,000 on loud escape.
  • +500 per answered phone call.

Shadow Raid

  • 4000 on stealth escape.
  • 6000 on securing samurai armor.
  • 4000 on securing 3 bags
  • 500 per secured bag (up to 16 times).

Art Gallery

  • 2000 on escape within 2 minutes.
  • 12000 on stealth escape after 2 minutes.
  • 4000 on loud escape after 2 minutes.
  • 6000 on security hack completion.

Bank Heist (All variations

  • 12000 on escape

Alesso Heist

  • Stealth:
    • 2000 on picking up C4; triggered for each pick-up.
    • 1500 on securing bag; triggered for each bag.

Note that if the alarm is raised while these objectives are partially completed, the XP rewards will be cumulative with those from further progress made in loud.

  • Loud:
    • 1000 on picking up C4; triggered for each pick-up.
    • 1200 on securing bag; triggered for each bag.

Plus three cumulative XP rewards for both:

  • 2000 on placing all three C4 charges on a vault, triggered for each placement.
  • 3000 on finishing pyrotechnics set, can be triggered 3 times.
  • 10000 on security hack finished.

Election Day Day 1: Four mutually exclusive XP rewards:

  • 2000 on stealth escape within 3 minutes.
  • 6000 on stealth escape after 3 minutes.
  • 12000 on loud escape if first hack finished.
  • 12000 on loud escape if second hack finished.

Day 2 (Plan A): Three mutually exclusive XP rewards:

  • 8000 on stealth escape within 3 minutes.
  • 14000 on stealth escape after 3 minutes.
  • 18000 on loud escape.

Day 2 (Plan C): A single XP reward:

  • 20000 on escape.

Framing Frame Day 1:

  • 2,000 on escape.
  • +6,000 on security hack completion.
  • +500 per painting secured.

Day 2:

  • 2,000 on escape.
  • +500 per bag secured.

Day 3:

  • 2,000 on stealth completion.
  • +1,000 per coke bag planted, and per gold secured.
  • +300 per item placed on roof.
  • 8,000 on loud completion.
  • +8,000 on entering server room.
  • +8,000 on completing hack.

Big Oil Day 1:

  • 12,000 on escape.
  • +1,500 per item picked up from table.

Day 2:

  • 21,000 on escape.

RatsEdit

Day 1: Two mutually exclusive XP rewards:

  • 12000 on escape if lab blown with less than 3 bags cooked.
  • 30000 on escape if at least 3 bags cooked (and taken from the table; securing is not necessary).

Plus a single cumulative XP reward (only possible if at least 3 bags cooked):

  • 40000 on escape if 7 bags cooked.

Day 2: Two mutually exclusive XP rewards:

  • 4000 on escape if intel burned.
  • 6000 on escape if intel acquired.

Plus a single cumulative XP reward (only possible if intel was acquired):

  • 4000 upon acquiring intel and securing all meth.

Day 3: A single XP reward:

  • 2000 on escape.

Plus a single cumulative XP reward:

  • 14000 on securing bag if all 14 suitcases opened and total number of secured bags equals number of money bags found in the bus. If the players had secured 11 bags on the previous days and all suitcases contained money, the XP would be rewarded after securing 3 more bags from the bus. If the players had secured 11 bags on the previous days and less than 12 suitcases contained money, the XP cannot be awarded (the bags from the previous days cannot work because all suitcases need to be open; the money from the suitcases cannot work because, when throwing the first money bag into the helicopter, the total number of secured bags already exceeds the number of money bags found in the bus).

FirestarterEdit

Day 1: Two mutually exclusive XP rewards:

  • 8000 on escape if at least one weapon destroyed.
  • 10000 on escape with no weapons destroyed.

Plus a single cumulative XP reward (only possible if no weapons destroyed):

  • 6000 on securing all weapons.

Day 2: Three mutually exclusive XP rewards:

  • 6000 on escape within 3 minutes.
  • 12000 on stealth escape after 3 minutes.
  • 10000 on loud escape after 3 minutes.

Day 3: A single XP reward:

  • 16000 on escape.

WatchdogsEdit

Day 1: Three cumulative XP rewards:

  • 12000 on completion.
  • 2000 on helicopter escape.
  • 2000 on securing all bags.

Day 2: A single XP reward:

  • 12000 on escape.

Plus a single cumulative XP reward:

  • 1500 on securing a bag (can be triggered several times; no reward for the first three bags).

Beneath the Mountain

  • 19,000 on escape.
  • +1,000 per loot vault opened.
  • +700 per bag secured.

Birth of Sky

  • 31,100 on escape.

First World BankEdit

  • 2000 on opening server room.
  • Stealth only:
    • 1500 on rewiring box (can be triggered several times).
    • 1000 on finding code.
    • 2000 on inside man opening vault area.
    • 2000 on opening vault.
  • Loud only:
    • 2000 on disabling the magnetic lock.
    • 4000 on drill finishing.
    • 6000 on thermite burning through the floor into the vault.
    • 2000 on planting C4 on the wall.
    • 2000 extra on escape.
    • 40000 on entering the Overvault.
  • 1000 on securing money (can be triggered several times).
  • 143 on securing gold (can be triggered several times).
  • 2000 on escape.

Slaughterhouse Edit

  • 4000 on blowing up truck door.
  • 6000 on truck drill finished.
  • 4000 on smoke screen started.
  • 800 on securing gold bag on OK+DW, else 1000 (can be triggered several times).
  • 6000 on being able to use the control panel for the second time.
  • 6000 on path to escape van unlocked.
  • 6000 on escape.

EscapesEdit

Cafe

  • 6000 on start.

Garage

  • 4000 on start.

Overpass

  • 8000 on start.

Park

  • 8000 on start.

Street

  • 3000 on start.

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