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Patchett L2A1

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Patchett L2A1

Patchett L2A1 icon new
THIS IS A GAGE HISTORICAL PACK ITEM!

Patchett L2A1 FBI Files
THIS IS A GAGE HISTORICAL PACK ITEM!

Gameplay
Unlock Level 51
Inventory Slot Secondary
Weapon Type Submachine Gun
Firing Mode(s) Selective firing AutoIcon / SemiIcon
Cost $921,000
Statistics
Magazine 20
Total Ammo 220
Rate of Fire 545
Damage 36
Accuracy 28
Stability 76
Concealment 20
Threat 12
Other
Internal name sterling
Mod stats
Description
Constructed entirely of steel and plastic, with a shoulder stock which folds underneath the weapon, the Patchett L2A1 has some unusual features: for example, the bolt has helical grooves cut into the surface to remove dirt and fouling from the inside of the receiver to increase reliability. It uses a much-improved (over its predecessor) 30-round curved double-column box magazine which is inserted into the left side of the receiver. The magazine follower, which pushes the cartridge into the feed port, is equipped with rollers to reduce friction and the firing pin is designed so that it does not line up with the primer in the cartridge until the cartridge has entered the chamber. One of the primary user complaints is that it annoyingly - and sometimes painfully - pokes the user.

The Patchett L2A1 is a submachine gun released with the Gage Historical Pack.

OverviewEdit

The Patchett L2A1 is of average damage. It possesses poor accuracy and manageable recoil, meaning that one will have little trouble dispatching a target at medium range. Its rate-of-fire is very low for an SMG, and while this may help somewhat with recoil control, it is not advisable to wield the Patchett in tight quarters.

The Patchett only holds 20 rounds per magazine with a total reserve capacity of 220 (275 with Fully Loaded), making it a sort of smaller, secondary version of the JP36 - with all the pros and cons of that rifle.

The Patchett is one of the most expensive and most lucrative weapons to sell, tied with the Thanatos .50 cal, Gewehr 3, GL40, and Uzi.

SummaryEdit

Pros:

  • Huge ammo pool
  • Large mod pool
  • Unique suppressed barrel options
  • Good stability

Cons:

  • Low magazine size
  • Low rate-of-fire
  • Low base concealment compared to other submachine guns, which can be improved to slightly above average through mods
  • Inaccurate
  • Expensive
  • Poor damage

TipsEdit

  • Due to its low total ammo, having the Fully Loaded skill, preferrably Aced, helps greatly in combat as the 25% total ammo increase grants the Patchett an entire extra magazine to use. It is one of the (very) few non-pistol weapons in PAYDAY 2 where the bonus ammo gained by this skill amounts to a full magazine.
  • Acing the SMG Specialist Ghost skill can help alleviating the Patchett's low rate-of-fire, bringing it up to 660, about on par with the Para.
  • The maximum concealment attainable for the Patchett is 27 (Short Barrel, Low Profile Suppressor or Stubby Compensator, Short Mag, and No Stock.). However, going with this build also means that the weapon will only hold a measly total of 10 rounds per magazine that can and will run out very quickly, in spite of the weapon's low firing rate.

Available modificationsEdit

Long Barrel Cost: $9,000 | Gage Historical Pack - Achievement
Long Barrel (Patchett L2A1)
Total ammo Magazine Reload
Damage +3 Accuracy +2 Stability -2
Concealment -2 Threat


Short Barrel Cost: $9,000 | Gage Historical Pack - Achievement
Short Barrel (Patchett L2A1)
Total ammo Magazine Reload
Damage +5 Accuracy -2 Stability +2
Concealment +1 Threat


Heatsinked Suppressed Barrel Cost: $28,000 | Gage Historical Pack - Achievement
Heatsinked Suppressed Barrel (Patchett L2A1)
Total ammo Magazine Reload
Damage Accuracy -2 Stability +2
Concealment -1 Threat -12


Suppressed Barrel Cost: $28,000 | Gage Historical Pack - Achievement
Suppressed Barrel (Patchett L2A1)
Total ammo Magazine Reload
Damage Accuracy -2 Stability +2
Concealment -2 Threat -12


Low Profile Suppressor Cost: $21,000 | Base game - Card Drop & Side Job
Low Profile Suppressor
Total ammo Magazine Reload
Damage -12 Accuracy Stability
Concealment Threat -12


Medium Suppressor Cost: $14,000 | Base game - Card Drop & Side Job
Medium Suppressor
Total ammo Magazine Reload
Damage -7 Accuracy Stability +2
Concealment -2 Threat -12


The Bigger The Better Suppressor Cost: $36,000 | Base game - Card Drop & Side Job
The Bigger The Better
Total ammo Magazine Reload
Damage -2 Accuracy Stability +3
Concealment -3 Threat -12


Stubby Compensator Cost: $21,000 | Base game - Card Drop & Side Job
Stubby
Total ammo Magazine Reload
Damage +3 Accuracy Stability +3
Concealment Threat +1


The Tank Compensator Cost: $28,000 | Base game - Card Drop & Side Job
The Tank
Total ammo Magazine Reload
Damage +5 Accuracy Stability +3
Concealment -1 Threat +2


Fire Breather Nozzle Cost: $36,000 | Base game - Card Drop & Side Job
Fire Breather
Total ammo Magazine Reload
Damage +8 Accuracy Stability +2
Concealment -2 Threat +12


Tactical Compensator Free | Gage Mod Courier - Red Spider Packages
Tactical Compensator
Total ammo Magazine Reload
Damage +3 Accuracy +6 Stability -2
Concealment -2 Threat


Competitor's Compensator Free | Gage Mod Courier - Green Mantis Packages
Competitor's Compensator
Total ammo Magazine Reload
Damage +5 Accuracy +2 Stability +3
Concealment -2 Threat +1


Funnel of Fun Nozzle Free | Gage Mod Courier - Yellow Bull Packages
Funnel of Fun Nozzel
Total ammo Magazine Reload
Damage +10 Accuracy -4 Stability
Concealment -2 Threat +12


Ported Compensator Cost: $9,000 | The Butcher Mod Pack 2 - Bonus (1), Card Drop & Side Job
Ported Compensator
Total ammo Magazine Reload
Damage +5 Accuracy +2 Stability -5
Concealment -1 Threat


Concealment Cost: $9,000 | Base game - Card Drop & Side Job
ModBoost
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment +1 Threat


Stability Cost: $9,000 | Base game - Card Drop & Side Job
ModBoost
Total ammo Magazine Reload
Damage Accuracy Stability +4
Concealment Threat


Accuracy Cost: $9,000 | Base game - Card Drop & Side Job
ModBoost
Total ammo Magazine Reload
Damage Accuracy +4 Stability
Concealment Threat


Team Boost Cost: $9,000 | Base game - Card Drop & Side Job
TeamBoost
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment Threat

Special Effect: +3% Experience & money reward for you and your crew.

Single Fire Cost: $50,400 | Gage Weapon Pack 01 - Bonus (5), Card Drop & Side Job

Locked single
Total ammo Magazine Reload
Damage Accuracy +2 Stability -5
Concealment Threat


Auto Fire Cost: $86,800 | Gage Weapon Pack 01 - Bonus (5), Card Drop & Side Job
Locked auto
Total ammo Magazine Reload
Damage +3 Accuracy -2 Stability +3
Concealment Threat


Assault Light Cost: $21,000 | Base game - Card Drop & Side Job
Assault Light
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment -1 Threat


Tactical Laser Module Cost: $36,000 | Base game - Card Drop & Side Job
Tactical Laser Module
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment -1 Threat


Compact Laser Module Free | Gage Mod Courier - Red Spider Packages
Compact Laser Module
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment Threat


Military Laser Module Free | Gage Mod Courier - Blue Eagle Packages
Military Laser Module
Total ammo Magazine Reload
Damage Accuracy Stability +1.5
Concealment -2 Threat


LED Combo Cost: $36,000 | The Butcher Mod Pack 2 - Bonus (1), Card Drop & Side Job
LED Combo
Total ammo Magazine Reload
Damage Accuracy Stability +2.5
Concealment -2 Threat


Extended Mag Cost: $9,000 | Gage Historical Pack - Achievement
Extended Mag (Patchett L2A1)
Total ammo Magazine +10 Reload
Damage Accuracy Stability
Concealment -2 Threat


Short Mag Cost: $9,000 | Gage Historical Pack - Achievement
Short Mag (Patchett L2A1)
Total ammo Magazine -10 Reload
Damage Accuracy Stability
Concealment +2 Threat


The Professional's Choice Sight Cost: $21,000 | Base game - Card Drop & Side Job
The Professional's Choice
Total ammo Magazine Reload
Damage Accuracy Stability +1.5
Concealment -1 Threat


Surgeon Sight Cost: $36,000 | Base game - Card Drop & Side Job
Surgeon Sight
Total ammo Magazine Reload
Damage Accuracy Stability +1.5
Concealment -1 Threat


See More Sight Cost: $43,200 | Armored Transport (DLC) - Card Drop & Side Job
See More Sight
Total ammo Magazine Reload
Damage Accuracy Stability +1.5
Concealment -1 Threat


Combat Sight Free | Gage Mod Courier - Blue Eagle Packages
Combat Sight
Total ammo Magazine Reload
Damage Accuracy Stability +1.5
Concealment -1 Threat


Speculator Sight Free | Gage Mod Courier - Green Mantis Packages
Speculator Sight
Total ammo Magazine Reload
Damage Accuracy Stability +1.5
Concealment -1 Threat


Trigonom Sight Free | Gage Mod Courier - Yellow Bull Packages
Trigonom Sight
Total ammo Magazine Reload
Damage Accuracy Stability +1.5
Concealment -1 Threat


Holographic Sight Cost: $21,000 | Base game - Card Drop & Side Job
Holographic Sight
Total ammo Magazine Reload
Damage Accuracy Stability +1.5
Concealment -2 Threat


Compact Holosight Free | Gage Mod Courier - Green Mantis Packages
Compact Holosight
Total ammo Magazine Reload
Damage Accuracy Stability +1.5
Concealment -2 Threat


Solar Sight Free | Gage Mod Courier - Blue Eagle Packages
Solar Sight
Total ammo Magazine Reload
Damage Accuracy Stability +1.5
Concealment -2 Threat


Military Red Dot Sight Cost: $9,000 | Lootbag Pre-order DLC - Bonus (1), Card Drop & Side Job
Military Red Dot (Lootbag DLC)
Total ammo Magazine Reload
Damage Accuracy Stability +1.5
Concealment -3 Threat


Military Red Dot Sight Cost: $62,000 | Base game - Card Drop & Side Job
Military Red Dot
Total ammo Magazine Reload
Damage Accuracy Stability +1.5
Concealment -3 Threat


Milspec Scope Cost: $62,000 | Base game - Card Drop & Side Job
Milspec Scope
Total ammo Magazine Reload
Damage Accuracy Stability +1.5
Concealment -3 Threat


Acough Optic Scope Cost: $44,000 | Base game - Bonus (1), Card Drop & Side Job
Acough Optic
Total ammo Magazine Reload
Damage Accuracy Stability +1.5
Concealment -3 Threat


Reconnaissance Sight Cost: $62,000 | Gage Spec Ops Pack - Infinite Granted
Reconnaissance Sight
Total ammo Magazine Reload
Damage Accuracy Stability +1.5
Concealment -3 Threat


Folded Stock Cost: $9,000 | Gage Historical Pack - Achievement
Folded Stock (Patchett L2A1)
Total ammo Magazine Reload
Damage Accuracy Stability -5
Concealment +2 Threat


No Stock Cost: $9,000 | Gage Historical Pack - Achievement
No Stock (Patchett L2A1)
Total ammo Magazine Reload
Damage Accuracy -2 Stability -5
Concealment +4 Threat


Solid Stock Cost: $9,000 | Gage Historical Pack - Achievement
Solid Stock (Patchett L2A1)
Total ammo Magazine Reload
Damage Accuracy +2 Stability +3
Concealment -2 Threat


TriviaEdit

  • 800px-Payday2 Sterling L2A1 -hd1- holding

    Hoxton holding the Patchett in the "Sten grip" position.

    The Patchett L2A1 was based on the Sterling SMG variant of the same name (Sterling L2A1, designated the Patchett Machine Carbine Mk.2 by the British Army), therefore making it one of the few weapons in the game to retain its real-world designation.
  • As with most Sten models and derivatives in video games, the Patchett is held in the "Sten grip" position, with the user's left hand gripping onto the weapon's magazine and the entire gun is then held at a slight angle. This handgripping style is not advisable to do in reality as improper grip of the hand may displace the magazine, cause wear to the magazine catch, or otherwise create a misfeed by jamming it too tightly into the weapon. What would've been the correct grip position was to hold the Patchett like a rifle, with the wielder's left hand cradling the underside of its barrel shroud.
  • The description given on the Gage Historical Pack website states that this was used by over 4 million British soldiers in the WW2 African campaign. This is a reference to the Sten Gun, which is the precursor to, and base design inspiration of, but not the Sterling itself. The Sterling was developed quite late into the war and was only deployed in very early prototype stages for small-scale field tests. It, however, saw widespread use after the war has ended.
  • The Patchett is semi-unique in that it is one of the few weapons that, when previewed in the inventory screen, has its bolt locked back, showing an open chamber with ammo from the magazine waiting to be loaded. The only other weapons to share this trait are the Chicago Typewriter and Lion's Roar, despite the latter being a closed-bolt rifle. This is somewhat justified as the Patchett fires from an open bolt; hence, the "ready to fire" position of the bolt is indeed locked back.
  • The Patchett's damage per shot is unusually high for an SMG, even more so as it is more powerful than most assault rifles in the game despite using one of the most basic (and small) types of ammunition (9x19mm Parabellum).
  • The Patchett is the only Historical Pack firearm to lack an associated achievement.

GalleryEdit

Gameplay • Heists • Skills • Weapons & Equipment • DLC

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