|Mastermind: Medic||Tier 2|
|Basic (2 pt): Crew members you revive take 30% less damage for 5 seconds.|
|Ace (4 pt): The damage reduction is increased by an additional 50%.|
The mechanics of this is straightforward. The player who has been revived by a Mastermind with this skill will take less damage for 5 seconds after revival. Acing this skill will allow the revived player to take only 20% of the incoming damage.
Even with its significant damage reduction, its 5-second effects might not appear useful. However, during gunfights where the downed player is surrounded by many law enforcers, this skill allows the downed player to have a better chance of survival and escape from the area once revived. This skill can pair well with Inspire in certain situations. Because Inspire allows players to revive others through walls, floors, or other obstacles, the reviving player may not always be able to provide any assistance to the player being revived in dealing with nearby law enforcers. This skill provides a significant boost to downed players so that they can more effectively deal with whatever law enforcers might have downed them in the first place.
- Painkillers replaced Fast Learner in Update #39, which was then merged with the Perk Decks.
- Painkillers is one of the several pre-Update #100 skills to be unchanged in the update beyond name changes, tier, skill point, and skill tree changes, and slight mechanic changes.