Enforcer: Shotgunner Tier 4
Basic (4 pt): When you kill an enemy with a shotgun or the OVE9000 portable saw, you receive a 75% damage increase for 20 seconds.
Ace (8 pt): The damage bonus now applies to all weapons. Skill must still be activated using a Shotgun or the OVE9000 portable saw. Your weapon swap speed is increased by 80%. Note: Does not apply to melee damage, throwables, grenade launchers, or rocket launchers.


After purchasing this skill, killing an enemy with the saw or shotgun causes you to deal 75% more damage with the saw or shotgun (basic) or all weapons (ace), for the next twenty seconds. Any shotgun or saw kill within that twenty-second period resets the timer, effectively extending the duration of the bonus. This allows the player to easily maintain the effect for the majority of the heist, or at least the majority of each assault wave.

The Aced version greatly increases weapon swap speed, similarly to the final perk of the Rogue perk deck. This increased swap speed makes it much easier for other weapons to benefit from the damage bonus, and allows the player to deal high damage with weapons besides shotguns and saws without having to take specific skills for them.


This skill is useful to shotgun users, and is extremely helpful to players intending to make serious use of the IZHMA 12G, M1014, or Street Sweeper. Since most shotguns can be modded to kill within a single shot, the average cop can easily be dealt with. This skill proves valuable when dealing with many threats at once, should you encounter a high hit-point enemy, kill a lesser foe to activate the skill and then deal with the higher threat opponent.

With this, and a shotgun with at least 80 damage, you will deal roughly 140 points of damage per shot, enough to kill up to an HRU ("Green" SWAT) with a single body shot, thus resetting the kill timer. Likewise, a shotgun with at least 216 damage will deal 378 points of damage under the influence of this skill, enough to kill up to a Taser with a single body shot. A shotgun with at least 104 damage with inflict 182 damage with Overkill activated, just enough to kill MFRs ("Tan" SWAT) in Deathwish with one shot to the head.

This skill makes damage-increasing mods even more useful, and can make up for the ammo issue that shotgun ammunition mods can inflict on the player.

A high-concealment IZHMA 12G or The Judge can provide incredible killing power, if this skill is combined with Low Blow Aced.

The effect that the weapon has on the OVE9000 is rather meager in practice. While it increases the saw's damage output, therefore making it more efficient, there aren't enough saw-able objects in most heists to merit spending the skill points, and the ones that do can be taken care of just as easily with the basic Berserker skill. Of course, if using the OVE9000 as a combat weapon rather than a utility tool, it can help make quick work of most enemies while consuming less wear on the blades, and even in a build which intends to use the saw for utility it can help to save one's life should they be pinned down in close quarters by a large group of enemies.

The Aced version of this skill is best used to push high-damage weapons over the threshold of killing specials in one shot. However, its effectiveness is dubious, as while it will allow one to one-shot Skulldozers with a Thanatos in hand, the amount of time spent is equivalent to firing two shots at the dozer, which can be enough to kill them.

Gameplay • Heists • Skills • Weapons & Equipment • DLC
Subtree Tier 1 Tier 2 Tier 3 Tier 4
Medic Combat Medic Combat Medic Quick Fix Quick Fix
Painkillers Painkillers
Uppers Uppers
Combat Doctor Combat Doctor
Inspire Inspire
Controller Forced Friendship Forced Friendship Confident Confident
Joker Joker
Stockholm Syndrome Stockholm Syndrome
Partner In Crime Partners In Crime
Hostage Taker Hostage Taker
Sharpshooter Stable Shot Stable Shot Rifleman Rifleman
Marksman Marksman
Ammo Efficiency Ammo Efficiency
Aggressive Reload Aggressive Reload
16px Graze
Shotgunner Underdog Underdog Shotgun CQB U100 Shotgun CQB
Shotgun Impact U100 Shotgun Impact
Far Away Far Away
Close By Close By
Overkill Overkill
Tank Thick Skin Resilience Die Hard U100 Die Hard
Transporter U100 Transporter
Shock And Awe Shock And Awe
Bullseye Bullseye
Man of Iron Iron Man
Ammo Specialist Scavenger Scavenger Bulletstorm Bulletstorm
Portable Saw Portable Saw
Extra Lead Extra Lead
Carbon Blade Saw Massacre
Fully Loaded Fully Loaded
Engineer Third Law Third Law Sentry Targeting Package2 Sentry Targeting

Eco Sentry Eco Sentry
Engineering Engineering
Jack Of All Trades U100 Jack Of All Trades
Tower Defense Tower Defense
Breacher Hardware Expert U100 Hardware Expert Combat Engineering Combat Engineering
Drill Sawgeant Drill Sawgeant
More Firepower More Firepower
Kickstarter Kickstarter
Fire Trap Fire Trap
Oppressor Steady Grip Steady Grip Heavy Impact Heavy Impact
Fire Control Fire Control
Lock N' Load Lock N' Load
Surefire Surefire
Body Expertise Body Expertise
Shinobi Chameleon Chameleon Cleaner Cleaner
Sixth Sense Sixth Sense
Nimble Nimble
ECM Overdrive ECM Overdrive
ECM Specialist ECM Specialist
Artful Dodger Duck And Cover U100 Duck And Cover Parkour Parkour
Inner Pockets Inner Pockets
Dire Need Dire Need
Shockproof Shockproof
Sneaky Bastard Sneaky Bastard
Silent Killer Second Wind Second Wind Optical Illusions Optical Illusions
The Professional The Professional
Low Blow Low Blow
High Value Target High Value Target
Unseen Strike Unseen Strike
Gunslinger Equilibrium Equilibrium Gun Nut Gun Nut
Akimbo Akimbo
One Handed Talent One Handed Talent
Desperado Desperado
Trigger Happy U100 Trigger Happy
Revenant Nine Lives Nine Lives Running From Death Running From Death
Up You Go Up You Go
Swan Song Swan Song
Feign Death Feign Death
Pistol Messiah Messiah
Brawler Martial arts Martial Arts Bloodthirst Bloodthirst
Pumping Iron Pumping Iron
Counter-Strike Counterstrike
Berserker Berserker
Frenzy Frenzy
Legacy Skills