Ghost: Shinobi Tier 3
Basic (3 pt): You gain the ability to disable 1 camera from detecting you and your crew.
Effect lasts for 25 seconds.
Ace (6 pt): You lockpick 100% faster. You also gain the ability to lockpick safes.


With the basic version of this skill, interacting with a camera in close range (which takes 4 seconds) makes it unable to spot anything for 25 seconds. A looped camera has an outline visible through walls (similar to converted/marked enemies) and makes a noise. When time is out, noise changes and outline blinks for 5 seconds (at this point camera can be looped again), then camera resumes normal operation. Titan cameras can be looped like regular ones, and guards do not get suspicious if they see a looped camera. Disabling cameras can be done an infinite amount of times, but only 1 camera can be disabled at once.

Players with the skill aced will be able to pick doors and deposit boxes exactly twice as quickly as players without it. Players with the aced version of this skill are able to lockpick safes, as well as other special items, like the counting machines in Big Bank. Lockpicking safes, regardless of size, takes 45 seconds, that can only be decreased by Crew boosts. Titan safes cannot be lockpicked.


Lockpicking safes is a very useful skill when a safe must be opened stealthily. The money safes on Nightclub, the manager's safe in Big Bank, and the FBI safe on Firestarter Day 2 are ideal candidates to be picked because stealth is paramount on those missions. Technicians with the Hardware Expert skill provide an alternative stealthy method of cracking safes, but without the speed and mobility of a player with this skill.

On loud missions, Nimble Aced can also be useful, as the 45 second picking time is still faster than any drill. For large sized safes, the rapid lockpicking speed compared to a drill is even more noticeable. Someone with Shaped Charges is likely a better candidate to open safes, as the charges can easily open even large safes in half the time of a ghost with Nimble aced. However, should they run out of charges or have a desire to save them for other purposes, this skill provides an excellent alternative.

Generally speaking, though, this skill mostly confers benefits only to those who prefer to pick locks in stealth and/or with a crew. As picking a lock takes time and camps the player at the immediate area adjacent to the lock, they are left vulnerable should an enemy walk in on the picking. The process can be interrupted but will reset the progress meter if one chooses to do so. Lastly, this skill is useless against Titan safes.

Since there are other faster methods of getting through safes/locked doors (i.e. a Saw, Shaped Charges, shooting the locks...), one should only pick this skill if they would like to handle the heist in stealth, are somewhat proficient at managing their surroundings, are confident that they can pick a safe/door uninterrupted and need to use those skill points. Using a silent drill is indeed slower, but it also frees up a player to watch out for guards and/or handling other objectives while the drill is underway, and is far lower in its respective skill tree.

This skill's Aced effect is also rendered less useful for most heists on Mayhem difficulty and above, since most pickable safes are replaced with TITAN safes. Its safe-cracking ability is also oddly useless in all stealth-only heists of the game; Shadow Raid, Car Shop, Murky Station, and The Yacht Heist, although the increased speed on regular interactions may still assist. Its basic effect is entirely ruined in loud gameplay, as well as heists without cameras like The Yacht Heist. While Murky Station has cameras in the form of Drones, their distance from the ground make them unable to be interacted with.

Gameplay • Heists • Skills • Weapons & Equipment • DLC
Subtree Tier 1 Tier 2 Tier 3 Tier 4
Medic Combat Medic Combat Medic Quick Fix Quick Fix
Painkillers Painkillers
Uppers Uppers
Combat Doctor Combat Doctor
Inspire Inspire
Controller Forced Friendship Forced Friendship Confident Confident
Joker Joker
Stockholm Syndrome Stockholm Syndrome
Partner In Crime Partners In Crime
Hostage Taker Hostage Taker
Sharpshooter Stable Shot Stable Shot Rifleman Rifleman
Marksman Marksman
Ammo Efficiency Ammo Efficiency
Aggressive Reload Aggressive Reload
16px Graze
Shotgunner Underdog Underdog Shotgun CQB U100 Shotgun CQB
Shotgun Impact U100 Shotgun Impact
Far Away Far Away
Close By Close By
Overkill Overkill
Tank Thick Skin Resilience Die Hard U100 Die Hard
Transporter U100 Transporter
Shock And Awe Shock And Awe
Bullseye Bullseye
Man of Iron Iron Man
Ammo Specialist Scavenger Scavenger Bulletstorm Bulletstorm
Portable Saw Portable Saw
Extra Lead Extra Lead
Carbon Blade Saw Massacre
Fully Loaded Fully Loaded
Engineer Third Law Third Law Sentry Targeting Package2 Sentry Targeting

Eco Sentry Eco Sentry
Engineering Engineering
Jack Of All Trades U100 Jack Of All Trades
Tower Defense Tower Defense
Breacher Hardware Expert U100 Hardware Expert Combat Engineering Combat Engineering
Drill Sawgeant Drill Sawgeant
More Firepower More Firepower
Kickstarter Kickstarter
Fire Trap Fire Trap
Oppressor Steady Grip Steady Grip Heavy Impact Heavy Impact
Fire Control Fire Control
Lock N' Load Lock N' Load
Surefire Surefire
Body Expertise Body Expertise
Shinobi Chameleon Chameleon Cleaner Cleaner
Sixth Sense Sixth Sense
Nimble Nimble
ECM Overdrive ECM Overdrive
ECM Specialist ECM Specialist
Artful Dodger Duck And Cover U100 Duck And Cover Parkour Parkour
Inner Pockets Inner Pockets
Dire Need Dire Need
Shockproof Shockproof
Sneaky Bastard Sneaky Bastard
Silent Killer Second Wind Second Wind Optical Illusions Optical Illusions
The Professional The Professional
Low Blow Low Blow
High Value Target High Value Target
Unseen Strike Unseen Strike
Gunslinger Equilibrium Equilibrium Gun Nut Gun Nut
Akimbo Akimbo
One Handed Talent One Handed Talent
Desperado Desperado
Trigger Happy U100 Trigger Happy
Revenant Nine Lives Nine Lives Running From Death Running From Death
Up You Go Up You Go
Swan Song Swan Song
Feign Death Feign Death
Pistol Messiah Messiah
Brawler Martial arts Martial Arts Bloodthirst Bloodthirst
Pumping Iron Pumping Iron
Counter-Strike Counterstrike
Berserker Berserker
Frenzy Frenzy
Legacy Skills