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M1014

M1014 icon new
THIS IS A GAGE SHOTGUN PACK ITEM!

M1014 FBI Files
THIS IS A GAGE SHOTGUN PACK ITEM!

Gameplay
Unlock Level 15
Inventory Slot Primary
Weapon Type Shotgun
Firing Mode(s) Semi-automatic SemiIcon
Cost $327,000
Statistics
Magazine 8
Total Ammo 64
Rate of Fire 429
Damage 55
Accuracy 28
Stability 44
Concealment 12
Threat 26
Other
Internal name benelli
Achievement(s) Lock, Stock & Eight Smoking Barrels
v·d·e
Mod stats
Description
The M1014 is an auto-regulating, gas-operated, semi-auto service shotgun. 'Nuff said.
It comes in three flavors, the standard 18.5", a slightly shorter 16" for mobility, and the CQB "ENTRY" version with a 14" barrel. The stock is moddable: Choose from a more conservative pistol grip, or a collapsible combat stock.

The M1014 shotgun is a primary weapon available in PAYDAY 2. It was added with the release of the Gage Shotgun Pack DLC, along with the Raven and Street Sweeper Shotguns.

OverviewEdit

The M1014 is a semi automatic shotgun added to the game with the Gage Shotgun DLC pack. It does full damage out to 10 meter range, and from there falls off to zero damage at 30 meters.

Though the M1014 has considerably lower damage than the Reinfeld 880 or the Raven, it is still capable of killing most non-special enemies with a single headshot (including FBI SWAT with appropriate modifications or skills) on Overkill difficulty or lower. When extra ammo is not readily available, this can make it a more efficient weapon against these enemies.

The M1014 is the third-most concealable primary shotgun (after the Raven and the Mosconi 12G), attaining a concealment of 24 by using the Short Barrel and the Collapsed Stock.

Stats of the M1014 are similar to those of the Predator 12G, with only minor differences. The M1014 has a larger base magazine size (though both can reach 10 with modifications), a higher rate of fire, more potential concealment, but a slightly lower ammo pickup and total ammo pool, and lower threat.

When using ammunition types other than AP Slugs or HE Rounds, the M1014 fires 5 projectiles per shot.

SummaryEdit

Pros:

  • High rate of fire
  • Good magazine size
  • High total ammo pool
  • Can also attain reasonably good concealment rating
  • Is efficient with ammunition (35 shells per pickup)

Cons:

  • Per-shell reload is slow
  • Damage is low unless supplemented by Skills and mods
  • Slow weapon draw/holster

TipsEdit

  • Acing the Enforcer's Shotgun Impact skill is very helpful to make the M1014 more combat effective. Its 15% damage boost, plus the additional augmentations given by specialized ammunition allows the M1014 to be a more viable weapon to use in later levels.
  • The larger ammo pool of the M1014 can make it more effective at using some of the specialized ammunition types than other shotguns with smaller ammo pools, so long as the damage remains sufficient.
    • 000 buckshot - this will allow the weapon to deal lethal damage to all enemies on harder difficulties.
    • HE rounds - when used for their stun value rather than their very poor damage, are considerably more efficient due to the M1014's high RoF. Although, this does render the M1014 quite useless as an offensive primary weapon and reduces it to a situational tool, forcing you to rely on your secondary weapon for the duration of the game. So if one does not have a specialization with any of the secondary weapon types (Gunslinger, Shotgun Impact, and SMG Specialist), it is best not to use HE rounds.
    • Flechette rounds - Flechette rounds reduce the M1014's close ranged damage while giving it considerably more range.
    • AP slugs - Because of the M1014's ammo pool, the M1014 is not restricted solely as an "anti-special" weapon, like other shotguns when using AP slugs. As it is capable of instantly killing standard law-enforcers with a single headshot and capable of dealing high DPS against special enemies; the M1014 is very effective at using slug ammunition in all situations. This is, of course, provided that the user is adept at scoring head shots.
    • Dragon's Breath - Much like HE rounds, Dragon's Breath rounds are particularly effective on the M1014 as the weapon's high rate of fire and decent magazine capacity allows it to burn multiple enemies in a wide area with ease. Although, much like HE rounds, it makes the weapon too situational for traditional combat, and so needs a decent secondary weapon to go along with it.
  • The M1014 has a very high rate of fire, beating out the RoF of a fully automatic IZHMA 12G by rapidly tapping the fire button. By loading either slug or .000 buckshot rounds, it can be a very effective counter against special enemies at close range.
  • Given the M1014's lower base damage, aiming for the head is essential to maintain efficient use of ammo.
  • Using a sight on the M1014 is largely optional due to the clarity of the iron sights.

Available modificationsEdit

000 Buckshot

Community item
v·d·e
000 Buckshot
Total ammo - Magazine -
Reload - Damage +15
Accuracy - Stability -
Concealment - Threat -
Cost: $36,000
Bonus (2), Card Drop & Side Job / CCoinIcon 6

000 Buckshot

Gage Shotgun Pack
v·d·e
000 Buckshot
Total ammo - Magazine -
Reload - Damage +15
Accuracy - Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

HE Round

Gage Shotgun Pack
v·d·e
HE Round
Total ammo -6 Magazine -
Reload - Damage +3
Accuracy -12 Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

Flechette

Gage Shotgun Pack
v·d·e
Flechette
Total ammo - Magazine -
Reload - Damage -3
Accuracy +8 Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

AP Slug

Gage Shotgun Pack
v·d·e
AP Slug
Total ammo -10 Magazine -
Reload - Damage +15
Accuracy +8 Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

Dragon's Breath Round

The Butcher's BBQ Pack
v·d·e
Dragon's Breath Round
Total ammo -6 Magazine -
Reload - Damage -6
Accuracy -4 Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

Special Effect(s): Sets enemies on fire

Short Barrel

Gage Shotgun Pack
v·d·e
Short Barrel (M1014)
Total ammo - Magazine -2
Reload - Damage +2
Accuracy -8 Stability -8
Concealment +6 Threat -
Cost: $36,000
Seven Eleven Seven Eleven

Long Barrel

Gage Shotgun Pack
v·d·e
Long Barrel (M1014)
Total ammo - Magazine +2
Reload - Damage -
Accuracy +8 Stability +4
Concealment -2 Threat -
Cost: $62,000
Shotgun 101 Shotgun 101

Shark Teeth Nozzle

Base game
v·d·e
Shark Teeth
Total ammo - Magazine -
Reload - Damage +2
Accuracy -8 Stability +8
Concealment -2 Threat +5
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

The Silent Killer Suppressor

Base game
v·d·e
The Silent Killer
Total ammo - Magazine -
Reload - Damage -4
Accuracy - Stability +4
Concealment -2 Threat -22
Cost: $53,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

King's Crown Compensator

Gage Mod Courier
v·d·e
King's Crown Compensator
Total ammo - Magazine -
Reload - Damage +1
Accuracy +12 Stability -
Concealment -2 Threat +17
Free
25 Purple Snake Purple Snake Packages

Shh!

The Butcher Mod Pack 2
v·d·e
Shh!
Total ammo - Magazine -
Reload - Damage -4
Accuracy +4 Stability +4
Concealment -4 Threat -22
Cost: $53,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon


Donald's Horizontal Leveller

Gage Spec Ops Pack
v·d·e
Donald's Horizontal Leveller
Total ammo - Magazine -
Reload - Damage +2
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $9,000
Infinite Granted

Special Effect(s): Spreads pellets horizontally

Concealment

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Stability

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Accuracy

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy -4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Accuracy

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Team Boost

Base game
v·d·e
TeamBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): +3% Experience & money reward for you and your crew.

  • To activate Gadgets on PC, press "Q".
  • To activate Gadgets on Console, press down on the "D-pad".

Assault Light

Base game
v·d·e
Assault Light
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

Tactical Laser Module

Base game
v·d·e
Tactical Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Compact Laser Module

Gage Mod Courier
v·d·e
Compact Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Free
15 Red Spider Red Spider Packages

Special Effect(s): Laser

Military Laser Module

Gage Mod Courier
v·d·e
Military Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle Blue Eagle Packages

Special Effect(s): Flashlight & Laser

LED Combo

The Butcher Mod Pack 2
v·d·e
LED Combo
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $36,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight & Laser

Riktpunkt Magnifier Gadget

Base game
v·d·e
Riktpunkt Magnifier Gadget
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

The Professional's Choice Sight

Base game
v·d·e
The Professional's Choice
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Surgeon Sight

Base game
v·d·e
Surgeon Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

See More Sight

Armored Transport (DLC)
v·d·e
See More Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $43,200
Card Drop & Side Job / CCoinIcon 6

Combat Sight

Gage Mod Courier
v·d·e
Combat Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
20 Blue Eagle Blue Eagle Packages

Speculator Sight

Gage Mod Courier
v·d·e
Speculator Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
5 Green Mantis Green Mantis Packages

Trigonom Sight

Gage Mod Courier
v·d·e
Trigonom Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
10 Yellow Bull Yellow Bull Packages

Holographic Sight

Base game
v·d·e
Holographic Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Compact Holosight

Gage Mod Courier
v·d·e
Compact Holosight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
5 Green Mantis Green Mantis Packages

Solar Sight

Gage Mod Courier
v·d·e
Solar Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle Blue Eagle Packages

Military Red Dot Sight

Lootbag Pre-order DLC
v·d·e
Military Red Dot (Lootbag DLC)
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Military Red Dot Sight

Base game
v·d·e
Military Red Dot
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / CCoinIcon 6

Milspec Scope

Base game
v·d·e
Milspec Scope
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / CCoinIcon 6

Acough Optic Scope

Base game
v·d·e
Acough Optic
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $44,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Reconnaissance Sight

Gage Spec Ops Pack
v·d·e
Reconnaissance Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Infinite Granted

Special Effect(s): Rangefinder

Collapsed Stock

Gage Shotgun Pack
v·d·e
Collapsed Stock
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -12
Concealment +6 Threat -
Cost: $9,000
Knock, Knock Knock, Knock

Tactical Stock

Gage Shotgun Pack
v·d·e
Tactical Foregrip (M1014)
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability +8
Concealment -2 Threat -
Cost: $36,000
Shock and Awe Shock and Awe

SkinsEdit

AchievementsEdit

Lock, Stock & Eight Smoking Barrels Lock, Stock & Eight Smoking Barrels
Own the Locomotive, Street Sweeper, Reinfeld, Mosconi, Izhma, Raven and M1014 Shotguns. Unlocks the Flip-up Sight for the Raven shotgun.

TriviaEdit

  • The M1014 is based on the Benelli M4 Super 90, with M1014 being its U.S military designation. Despite this, the M1014 was seemingly based upon a civilian model, as it bears a reminder to consult the owner's manual before using on the barrel.
    • The vanilla shotgun is a bit misproportioned compared to a real M1014, though installing the Long Barrel restores it to its true length.
    • Equipping the Short Barrel mod turns it into the Benelli M4 NFA, equipping the Tactical Stock turns it into the Benelli M4 Tactical, and equipping both mods turns it into the Benelli M4 NFA Tactical.
    • It is the only shotgun in the game so far that bears one of it's real world designations. Broadly speaking, it is one of the very few PAYDAY 2 weapons to retain its real name verbatim when implemented into the game.
  • The M1014 is one of two semi-automatic shotguns in PAYDAY 2, alongside the Predator 12G.
  • Many M1014s are wielded by the GenSec Elite SWAT teams. Their version comes fitted with the solid buttstock and extended barrel and has a gunmetal grey finish to match their uniform.
  • For both the players and the GenSec Elites, the third-person animations for the M1014 show it being fired with a pumping motion in between each round.
  • The M1014 is one of several shotguns in the game to not have the "12G" suffix. The other weapons that shares this characteristic are the Raven, Reinfeld 880, The Judge and Street Sweeper.

GalleryEdit

Gameplay • Heists • Skills • Weapons & Equipment • DLC

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