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Locomotive 12G (Payday 2)

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Locomotive 12G
Locomotive12g-icon
High powered and good concealment
Unlocked at rep 13
Equipment slot Secondary
Price $283,000
Type Pump action
Rate of fire 160
Total ammo 30
Magazine 6
Reload time 0.57 s/shell (approx.)
Damage 65
Accuracy 8
Stability 6
Concealment 26
Threat 28
Mod stats


The Locomotive 12G shotgun is a secondary weapon available in PAYDAY 2, and was the only shotgun available as a secondary before the Gage Shotgun Pack.

LocoSight

The default iron sight on the Locomotive 12G.

OverviewEdit

The Locomotive 12G is a sawn-off version of the Reinfeld 880. The main difference is that the Locomotive is actually a secondary weapon.

It is essentially the same as the Reinfeld 880, boasting the same magazine capacity of six shells, but with slightly higher damage, a higher rate of fire, and lower accuracy. It can kill nearly any common enemy with a well placed head shot at close range. However, while the Reinfeld 880 remains effective even at medium range, the Locomotive's shortened barrel makes for a much larger spread pattern, and as a result is best used strictly for close range engagements.

The Locomotive 12G does full damage out to 8 meters (1 m more than most other shotguns), falling to 12 damage at the maximum range of 20 m.

The Locomotive 12G is an excellent compliment for a ranged or heavy primary weapon, such as the M308 or any of the LMGs, and can be a viable backup should the primary weapon be empty or on the reload. It really comes into its element when used on heists such as Bank Heist or Framing Frame, being able to clear rooms of enemies in very little time. It is a good secondary for an Enforcer with shotgun boosting skills, such as Shotgun CQB or Shotgun Impact.

The Locomotive 12G can also be suppressed and used as an effective stealth weapon. While it obviously lacks the range and accuracy of other silenced sidearms, its excessive power can send a guard flying several feet away, depending on how close one is. This can prove to be either an advantage or a detriment in a stealth scenario, as the player can knock guards clean away from door ways and out of sight of other guards, but must make sure not to propel the guard's body out into the open where other guards and civilians can see it, or so far away that reaching the pager is impossible.

Loco12 Wide Stock Sight Picture

The sight picture with a Wide Stock mounted on the Locomotive 12G.

Loco12 Muldon Stock Sight Picture

The sight picture with a Muldon Stock.

The suppressor obscures the sight post, and several of the stocks also add an accessory rail that entirely hides it. The Muldon Stock however, will give the sight picture a rectangular frame in which it's easy to center the target. (This stock also increases concealment slightly, and the stability nerf is usually inconsequential given the weapon's fire rate.)

When using ammunition types other than AP Slugs or HE Rounds, the Locomotive 12G fires 6 projectiles per shot.

SummaryEdit

Pros:

  • High damage, applied to each of multiple projectiles, allowing for multiple kills with a single shot
  • Good rate of fire for a pump-action
  • Can be modified for very high concealment
  • Can be modified to increase the magazine capacity to 10 rounds.

Cons:

  • Low maximum ammo
  • Fairly low base ammo capacity
  • Poor accuracy and stability
  • Steep damage falloff on projectiles, making the weapon useless past 25 meters

TipsEdit

  • The Assault Light works very well for estimating where shots will hit due to the spread.
  • Since the stated damage in the menu is applied to each pellet fire and will not stack up on the same target, it may be disadvantageous to increase accuracy, as it will limit the guns abillity to hit multiple targets.
  • When using a sight with the Locomotive 12G, keep in mind that pellets will instead hit around and below the optic's indicated point of impact. To make the most out of a sight, it may be worth using one of the circle reticle.
  • When modded with The Silent Killer Suppressor, Straight Grip and Tactical Shorty Stock, it has a concealment of 29 about the same as a pistol. Along with The Silent Killer, this makes it an effective choice for both Plan A (stealth) and Plan B (Assault).
    • Using 000 Buckshots along with the Silent Killer Suppressor and aced Silent Killer skill can bring the weapon damage to 82, but with a hard ammo reduction of -9 shells..

Available modificationsEdit

AmmunitionEdit

000 Buckshot

000 Buckshot

Mod slot Ammunition Total ammo -9 Stability
Cost $178,000 Damage +15 Concealment
Magazine Accuracy Threat

HE Round

HE Round

Mod slot Ammunition Total ammo -15 Stability
Cost $178,000 Damage +15 Concealment
Magazine Accuracy -6 Threat

Flechette

Flechette

Mod slot Ammunition Total ammo Stability
Cost $178,000 Damage -15 Concealment
Magazine Accuracy +4 Threat

AP Slug

AP Slug

Mod slot Ammunition Total ammo -15 Stability
Cost $178,000 Damage +15 Concealment
Magazine Accuracy +4 Threat

Barrel ext.Edit

Shark Teeth Nozzle

Shark Teeth

Mod slot Barrel ext. Total ammo Stability +6
Cost $178,000 Damage +10 Concealment -2
Magazine Accuracy -4 Threat +6

The Silent Killer Suppressor

The Silent Killer

Mod slot Barrel ext. Total ammo Stability +2
Cost $263,000 Damage -17 Concealment -2
Magazine Accuracy Threat -22

King's Crown Compensator

King's Crown Compensator

Mod slot Barrel ext. Total ammo Stability
Cost $0 Damage +5 Concealment -2
Magazine Accuracy +6 Threat +15

GadgetEdit

Assault Light

Assault Light

Mod slot Gadget Total ammo Stability
Cost $102,000 Damage Concealment -1
Magazine Accuracy Threat

Tactical Laser Module

Tactical Laser Module

Mod slot Gadget Total ammo Stability
Cost $178,000 Damage Concealment -1
Magazine Accuracy Threat

Compact Laser Module

Compact Laser Module

Mod slot Gadget Total ammo Stability
Cost $0 Damage Concealment
Magazine Accuracy Threat

Military Laser Module

Military Laser Module

Mod slot Gadget Total ammo Stability +2
Cost $0 Damage Concealment -2
Magazine Accuracy Threat

GripEdit

Ergo Grip

Ergo Grip

Mod slot Grip Total ammo Stability +2
Cost $69,000 Damage Concealment
Magazine Accuracy Threat

Pro Grip

Pro Grip

Mod slot Grip Total ammo Stability +2
Cost $220,000 Damage Concealment -1
Magazine Accuracy +2 Threat

Rubber Grip

Rubber Grip

Mod slot Grip Total ammo Stability +2
Cost $96,600 Damage Concealment
Magazine Accuracy +2 Threat

Straight Grip

Straight Grip

Mod slot Grip Total ammo Stability
Cost $96,600 Damage Concealment +2
Magazine Accuracy Threat

MagazineEdit

Extended Mag.

Extended Mag (Locomotive 12G)

Mod slot Grip Total ammo Stability
Cost $43,000 Damage Concealment
Magazine +2 Accuracy Threat

SightEdit

The Professional's Choice Sight

The Professional's Choice

Mod slot Sight Total ammo Stability +2
Cost $102,000 Damage Concealment -1
Magazine Accuracy Threat

Surgeon Sight

Surgeon Sight

Mod slot Sight Total ammo Stability +2
Cost $178,000 Damage Concealment -1
Magazine Accuracy Threat

See More Sight

See More Sight

Mod slot Sight Total ammo Stability +2
Cost $213,600 Damage Concealment -1
Magazine Accuracy Threat

Combat Sight

Combat Sight

Mod slot Sight Total ammo Stability +2
Cost $0 Damage Concealment -1
Magazine Accuracy Threat

Speculator Sight

Speculator Sight

Mod slot Sight Total ammo Stability +2
Cost $0 Damage Concealment -1
Magazine Accuracy Threat

Trigonom Sight

Trigonom Sight

Mod slot Sight Total ammo Stability +2
Cost $0 Damage Concealment -1
Magazine Accuracy Threat

Holographic Sight

Holographic Sight

Mod slot Sight Total ammo Stability +2
Cost $102,000 Damage Concealment -2
Magazine Accuracy Threat

Compact Holosight

Compact Holosight

Mod slot Sight Total ammo Stability +2
Cost $0 Damage Concealment -2
Magazine Accuracy Threat

Solar Sight

Solar Sight

Mod slot Sight Total ammo Stability +2
Cost $0 Damage Concealment -2
Magazine Accuracy Threat

Military Red Dot Sight

Military Red Dot (Lootbag DLC)

Mod slot Sight Total ammo Stability +2
Cost $43,000 Damage Concealment -3
Magazine Accuracy Threat

Military Red Dot Sight

Military Red Dot

Mod slot Sight Total ammo Stability +2
Cost $307,000 Damage Concealment -3
Magazine Accuracy Threat

Milspec Scope

Milspec Scope

Mod slot Sight Total ammo Stability +2
Cost $307,000 Damage Concealment -3
Magazine Accuracy Threat

Acough Optic Scope

Acough Optic

Mod slot Sight Total ammo Stability +2
Cost $220,000 Damage Concealment -3
Magazine Accuracy Threat

StockEdit

Standard Stock

Standard Stock

Mod slot Stock Total ammo Stability +2
Cost $43,000 Damage Concealment -1
Magazine Accuracy Threat

Standard Stock

Standard Stock (Locomotive 12G)

Mod slot Stock Total ammo Stability +2
Cost $69,000 Damage Concealment -1
Magazine Accuracy Threat

Police Shorty Stock

Police Shorty

Mod slot Stock Total ammo Stability +11
Cost $102,000 Damage Concealment -3
Magazine Accuracy Threat

Tactical Stock

Tactical Stock

Mod slot Stock Total ammo Stability +2
Cost $102,000 Damage Concealment -1
Magazine Accuracy Threat

Tactical Shorty Stock

Tactical Shorty

Mod slot Stock Total ammo Stability -6
Cost $139,000 Damage Concealment +3
Magazine Accuracy Threat

Muldon Stock

Muldon

Mod slot Stock Total ammo Stability -3
Cost $353,000 Damage Concealment +1
Magazine Accuracy Threat

Wide Stock

Wide Stock

Mod slot Stock Total ammo Stability +2
Cost $0 Damage Concealment +1
Magazine Accuracy Threat

War-Torn Stock

War-Torn Stock

Mod slot Stock Total ammo Stability -3
Cost $0 Damage Concealment -3
Magazine Accuracy +4 Threat

Upper receiverEdit

Shell Rack

Shell Rack

Mod slot Upper receiver Total ammo Stability
Cost $102,000 Damage Concealment -2
Magazine +2 Accuracy Threat

AchievementsEdit

No Heist for Old Men No Heist for Old Men

Complete any heist in stealth with a silenced Locomotive 12G shotgun equipped. Unlocks the Suppressed Barrel for the Street Sweeper shotgun, "Rutger" mask, "Banana Peel" material and "Banana" pattern.

Lock, Stock & Eight Smoking Barrels Lock, Stock & Eight Smoking Barrels

Own every Shotgun. Unlocks the Flip-up Sight for the Raven shotgun.

TriviaEdit

  • It, like its bigger brethren, is based on the Remington Model 870 Field Gun as evident by its raised ribbing on the barrel, with this one being a shortened version.
    • The game files name it after the Super-Shorty, however this is obviously incorrect as the barrel and magazine tube are longer than a Super-Shorty, the pump and grip are different and the Locomotive has sights.
  • The No Heist for Old Men achievement and its unlocking condition is a direct reference to the 2007 film No Country for Old Men, in which the main antagonist of the movie uses a silenced shotgun similar to the Locomotive. 
Bufftheloco

"Buff The Loco!"

  • The words "Buff The Loco" are graffitied on a wall in the backyard of the Safehouse. This refers to the substantial amount of complaints from PAYDAY: The Heist players that the Locomotive 12 G was too weak.
  • The Locomotive 12G was later nerfed for being too effective at longer ranges.
  • The Locomotive 12G has the words "Reinbeck Tactical" inscribed on the side.
  • A base model Locomotive 12G is actually more powerful than an unmodified full sized Reinbeck 880 despite having a much shorter barrel, in real life this would not be the case as even shotgun pellets benefit from higher muzzle velocity from longer barreled shotguns and thus inflict more damage.
  • The Muldon is similar to the stock, the Locomotive 12 G has in PAYDAY: The Heist. It is based on the folding stock of the SPAS-12.
  • Before the descriptions of attachments were removed, the Tactical Shorty stock attachment read "Completely removed the stock for excellent conceal-ability" despite the fact that the Locomotive 12 G never had a stock to begin with.
  • The Locomotive can reach a concealment rating of 31 with the Tactical Shorty Stock attachment and the Straight Grip attachment, but the concealment is capped at 30.
  • In real life putting a shell rack on a shotgun would not increase the weapon's ammo capacity, for tubular magazine fed shotguns the length of it's magazine tube dictates ammo capacity and a shell rack merely mounts spare shells on the weapon allowing for faster reloading.
  • It has an unusually high rate of fire for a pump-action shotgun, able to shoot 2 bullets every second.
  • Like the Reinfeld, when using some stocks, (The Standard, Tactical, Wide, etc.) there will be a rail added along with it. This will anchor the stock in position.

GalleryEdit


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