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Locomotive 12G (Payday 2)

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This article is about the PAYDAY 2 secondary weapon. For other uses, see Locomotive 12G (disambiguation).
Locomotive 12G
Locomotive12g-icon
High powered and good concealment
Gameplay
Unlock Level 13
Equipment Slot Secondary
Price $283,000
Type Pump action
Statistics
Magazine 6
Total Ammo 30
Rate of Fire 160
Reload Time 0.57 s/shell (approx.)
Damage 65
Accuracy 8
Stability 6
Concealment 23
Threat 28
Mod Stats

The Locomotive 12G shotgun is a secondary weapon available in PAYDAY 2, and was the only shotgun available as a secondary before the Gage Shotgun Pack.

LocoSight

The default iron sight on the Locomotive 12G.

OverviewEdit

The Locomotive 12G is a sawn-off version of the Reinfeld 880. The main difference is that the Locomotive is actually a secondary weapon.

It is essentially the same as the Reinfeld 880, boasting the same magazine capacity of six shells, but with slightly higher damage, a higher rate of fire, and lower accuracy. It can kill nearly any common enemy with a well placed head shot at close range. However, while the Reinfeld 880 remains effective even at medium range, the Locomotive's shortened barrel makes for a much larger spread pattern, and as a result is best used strictly for close range engagements.

The Locomotive 12G does full damage out to 8 meters (1 m more than most other shotguns), falling to 12 damage at the maximum range of 20 m.

The Locomotive 12G is an excellent compliment for a ranged or heavy primary weapon, such as the M308 or any of the LMGs, and can be a viable backup should the primary weapon be empty or on the reload. It really comes into its element when used on heists such as Bank Heist or Framing Frame, being able to clear rooms of enemies in very little time. It is a good secondary for an Enforcer with shotgun boosting skills, such as Shotgun CQB or Shotgun Impact.

The Locomotive 12G can also be suppressed and used as an effective stealth weapon. While it obviously lacks the range and accuracy of other silenced sidearms, its excessive power can send a guard flying several feet away, depending on how close one is. This can prove to be either an advantage or a detriment in a stealth scenario, as the player can knock guards clean away from door ways and out of sight of other guards, but must make sure not to propel the guard's body out into the open where other guards and civilians can see it, or so far away that reaching the pager is impossible.

Loco12 Wide Stock Sight Picture

The sight picture with a Wide Stock mounted on the Locomotive 12G.

Loco12 Muldon Stock Sight Picture

The sight picture with a Muldon Stock.

The suppressor obscures the sight post, and several of the stocks also add an accessory rail that entirely hides it. The Muldon Stock however, will give the sight picture a rectangular frame in which it's easy to center the target. (This stock also increases concealment slightly, and the stability nerf is usually inconsequential given the weapon's fire rate.)

When using ammunition types other than AP Slugs or HE Rounds, the Locomotive 12G fires 6 projectiles per shot.

SummaryEdit

Pros:

  • High damage, applied to each of multiple projectiles, allowing for multiple kills with a single shot
  • Good rate of fire for a pump-action
  • Can be modified for very high concealment
  • Can be modified to increase the magazine capacity to 10 rounds

Cons:

  • Low maximum ammo
  • Fairly low base ammo capacity
  • Poor accuracy and stability
  • Steep damage falloff on projectiles, making the weapon useless past 25 meters

TipsEdit

  • Coupled with the GL40, the Locomotive's high damage and fast pump time allows for effortless dispatching of Bulldozers.
  • The Assault Light works very well for estimating where shots will hit due to the spread.
  • Since the stated damage in the menu is applied to each pellet fired and will not stack up on the same target, it may be disadvantageous to increase accuracy, as it will limit the gun's ability to hit multiple targets.
  • When using a sight with the Locomotive 12G, keep in mind that pellets will instead hit around and below the optic's indicated point of impact. To make the most out of a sight, it may be worth using one of the circle reticles.
  • When modded with The Silent Killer Suppressor, Straight Grip and Tactical Shorty Stock, it has a concealment of 26 - about the same as a pistol. Along with The Silent Killer, this makes it an effective choice for both stealth and loud heists.
    • Using 000 Buckshots along with the Silent Killer Suppressor and aced Silent Killer skill can increase the weapon damage to 82, but with a hard ammo reduction of -9 shells.

Available modificationsEdit

000 Buckshot Community item - Bonus (2), Card Drop & Side Job
000 Buckshot
Mod slot Ammunition Total ammo -9 Stability
Cost $178,000 Damage +15 Concealment
Magazine Accuracy Threat
000 Buckshot Gage Shotgun Pack - Infinite Granted
000 Buckshot
Mod slot Ammunition Total ammo -9 Stability
Cost $178,000 Damage +15 Concealment
Magazine Accuracy Threat
HE Round Gage Shotgun Pack - Infinite Granted
HE Round
Mod slot Ammunition Total ammo -15 Stability
Cost $178,000 Damage +15 Concealment
Magazine Accuracy -6 Threat
Flechette Gage Shotgun Pack - Infinite Granted
Flechette
Mod slot Ammunition Total ammo Stability
Cost $178,000 Damage -15 Concealment
Magazine Accuracy +4 Threat
AP Slug Gage Shotgun Pack - Infinite Granted
AP Slug
Mod slot Ammunition Total ammo -15 Stability
Cost $178,000 Damage +15 Concealment
Magazine Accuracy +4 Threat

Shark Teeth Nozzle Base game - Card Drop & Side Job
Shark Teeth
Mod slot Barrel ext. Total ammo Stability +6
Cost $178,000 Damage +10 Concealment -2
Magazine Accuracy -4 Threat +6
The Silent Killer Suppressor Base game - Card Drop & Side Job
The Silent Killer
Mod slot Barrel ext. Total ammo Stability +2
Cost $263,000 Damage -17 Concealment -2
Magazine Accuracy Threat -22
King's Crown Compensator Gage Mod Courier - Purple Snake Packages
King's Crown Compensator
Mod slot Barrel ext. Total ammo Stability
Cost $0 Damage +5 Concealment -2
Magazine Accuracy +6 Threat +15

Assault Light Base game - Card Drop & Side Job
Assault Light
Mod slot Gadget Total ammo Stability
Cost $102,000 Damage Concealment -1
Magazine Accuracy Threat
Tactical Laser Module Base game - Card Drop & Side Job
Tactical Laser Module
Mod slot Gadget Total ammo Stability
Cost $178,000 Damage Concealment -1
Magazine Accuracy Threat
Compact Laser Module Gage Mod Courier - Red Spider Packages
Compact Laser Module
Mod slot Gadget Total ammo Stability
Cost $0 Damage Concealment
Magazine Accuracy Threat
Military Laser Module Gage Mod Courier - Blue Eagle Packages
Military Laser Module
Mod slot Gadget Total ammo Stability +2
Cost $0 Damage Concealment -2
Magazine Accuracy Threat

Ergo Grip Base game - Card Drop & Side Job
Ergo Grip
Mod slot Grip Total ammo Stability +2
Cost $69,000 Damage Concealment
Magazine Accuracy Threat
Pro Grip Base game - Card Drop & Side Job
Pro Grip
Mod slot Grip Total ammo Stability +2
Cost $220,000 Damage Concealment -1
Magazine Accuracy +2 Threat
Rubber Grip Gage Weapon Pack 01 - Card Drop & Side Job
Rubber Grip
Mod slot Grip Total ammo Stability +2
Cost $96,600 Damage Concealment
Magazine Accuracy +2 Threat
Straight Grip Gage Weapon Pack 01 - Card Drop & Side Job
Straight Grip
Mod slot Grip Total ammo Stability
Cost $96,600 Damage Concealment +2
Magazine Accuracy Threat

Extended Mag. Base game - Card Drop & Side Job
Extended Mag (Locomotive 12G)
Mod slot Grip Total ammo Stability
Cost $43,000 Damage Concealment
Magazine +2 Accuracy Threat

The Professional's Choice Sight Base game - Card Drop & Side Job
The Professional's Choice
Mod slot Sight Total ammo Stability +2
Cost $102,000 Damage Concealment -1
Magazine Accuracy Threat
Surgeon Sight Base game - Card Drop & Side Job
Surgeon Sight
Mod slot Sight Total ammo Stability +2
Cost $178,000 Damage Concealment -1
Magazine Accuracy Threat
See More Sight Armored Transport (DLC) - Card Drop & Side Job
See More Sight
Mod slot Sight Total ammo Stability +2
Cost $213,600 Damage Concealment -1
Magazine Accuracy Threat
Combat Sight Gage Mod Courier - Blue Eagle Packages
Combat Sight
Mod slot Sight Total ammo Stability +2
Cost $0 Damage Concealment -1
Magazine Accuracy Threat
Speculator Sight Gage Mod Courier - Green Mantis Packages
Speculator Sight
Mod slot Sight Total ammo Stability +2
Cost $0 Damage Concealment -1
Magazine Accuracy Threat
Trigonom Sight Gage Mod Courier - Yellow Bull Packages
Trigonom Sight
Mod slot Sight Total ammo Stability +2
Cost $0 Damage Concealment -1
Magazine Accuracy Threat
Holographic Sight Base game - Card Drop & Side Job
Holographic Sight
Mod slot Sight Total ammo Stability +2
Cost $102,000 Damage Concealment -2
Magazine Accuracy Threat
Compact Holosight Gage Mod Courier - Green Mantis Packages
Compact Holosight
Mod slot Sight Total ammo Stability +2
Cost $0 Damage Concealment -2
Magazine Accuracy Threat
Solar Sight Gage Mod Courier - Blue Eagle Packages
Solar Sight
Mod slot Sight Total ammo Stability +2
Cost $0 Damage Concealment -2
Magazine Accuracy Threat
Military Red Dot Sight Lootbag Pre-order DLC - Bonus (1), Card Drop & Side Job
Military Red Dot (Lootbag DLC)
Mod slot Sight Total ammo Stability +2
Cost $43,000 Damage Concealment -3
Magazine Accuracy Threat
Military Red Dot Sight Base game - Card Drop & Side Job
Military Red Dot
Mod slot Sight Total ammo Stability +2
Cost $307,000 Damage Concealment -3
Magazine Accuracy Threat
Milspec Scope Base game - Card Drop & Side Job
Milspec Scope
Mod slot Sight Total ammo Stability +2
Cost $307,000 Damage Concealment -3
Magazine Accuracy Threat
Acough Optic Scope Community item - Bonus (1), Card Drop & Side Job
Acough Optic
Mod slot Sight Total ammo Stability +2
Cost $220,000 Damage Concealment -3
Magazine Accuracy Threat

Standard Stock Base game - Card Drop & Side Job
Standard Stock
Mod slot Stock Total ammo Stability +2
Cost $43,000 Damage Concealment -1
Magazine Accuracy Threat
Standard Stock Base game - Card Drop & Side Job
Standard Stock (Locomotive 12G)
Mod slot Stock Total ammo Stability +2
Cost $69,000 Damage Concealment -1
Magazine Accuracy Threat
Police Shorty Stock Base game - Card Drop & Side Job
Police Shorty
Mod slot Stock Total ammo Stability +11
Cost $102,000 Damage Concealment -3
Magazine Accuracy Threat
Tactical Stock Base game - Card Drop & Side Job
Tactical Stock
Mod slot Stock Total ammo Stability +2
Cost $102,000 Damage Concealment -1
Magazine Accuracy Threat
Tactical Shorty Stock Base game - Card Drop & Side Job
Tactical Shorty
Mod slot Stock Total ammo Stability -6
Cost $139,000 Damage Concealment +3
Magazine Accuracy Threat
Muldon Stock Base game - Card Drop & Side Job
Muldon
Mod slot Stock Total ammo Stability -3
Cost $353,000 Damage Concealment +1
Magazine Accuracy Threat
Wide Stock Gage Mod Courier - Yellow Bull Packages
Wide Stock
Mod slot Stock Total ammo Stability +2
Cost $0 Damage Concealment +1
Magazine Accuracy Threat
War-Torn Stock Gage Mod Courier - Red Spider Packages
War-Torn Stock
Mod slot Stock Total ammo Stability -3
Cost $0 Damage Concealment -3
Magazine Accuracy +4 Threat

Shell Rack Base game - Card Drop & Side Job
Shell Rack
Mod slot Upper receiver Total ammo Stability
Cost $102,000 Damage Concealment -2
Magazine +2 Accuracy Threat

AchievementsEdit

No Heist for Old Men No Heist for Old Men

Complete any heist in stealth with a Locomotive 12G shotgun modified with the "Silent Killer Suppressor" equipped. Unlocks the Suppressed Barrel for the Street Sweeper shotgun, "Rutger" mask, "Banana Peel" material and "Banana" pattern.

Lock, Stock & Eight Smoking Barrels Lock, Stock & Eight Smoking Barrels

Own every Shotgun. Unlocks the Flip-up Sight for the Raven shotgun.

TriviaEdit

  • It, like its bigger brethren, is based on the Remington Model 870 Field Gun as evident by its raised ribbing on the barrel, with this one being a shortened version.
    • The game files name it after the Super-Shorty, however this is obviously incorrect as the barrel and magazine tube are longer than a Super-Shorty, the pump and grip are different and the Locomotive has sights.
  • The No Heist for Old Men achievement and its unlocking condition is a direct reference to the 2007 film No Country for Old Men, in which the main antagonist of the movie uses a silenced shotgun similar to the Locomotive. 
Bufftheloco

"Buff The Loco!"

  • The words "Buff The Loco" are graffitied on a wall in the backyard of the Safehouse. This refers to the substantial amount of complaints from PAYDAY: The Heist players that the Locomotive 12 G was too weak.
  • The Locomotive 12G was later nerfed for being too effective at longer ranges.
  • The Locomotive 12G has the words "Reinbeck Tactical" inscribed on the side.
  • A base model Locomotive 12G is actually more powerful than an unmodified full sized Reinbeck 880 despite having a much shorter barrel, in real life this would not be the case as even shotgun pellets benefit from higher muzzle velocity from longer barreled shotguns and thus inflict more damage.
  • The Muldon Stock is similar to the stock the Locomotive 12 G has in PAYDAY: The Heist, based on the folding stock of the Remington 870.
  • Before the descriptions of attachments were removed, the Tactical Shorty stock attachment read "Completely removed the stock for excellent conceal-ability" despite the fact that the Locomotive 12 G never had a stock to begin with.
  • It has an unusually high rate of fire for a pump-action shotgun, able to shoot 2 bullets every second.
  • Like the Reinfeld, when using some stocks, (The Standard, Tactical, Wide, etc.) there will be a rail added along with it. However, if one looks closely, they would notice that the rail isn't actually connected to the stock - it's a purely visual addition, and it's position is rather arbitrary, as it could perform the same function further up the reciever.
  • It's strange how the Tactical Shorty Stock increases concealment, as it adds a rail on top of the gun that would increase its profile.
  • It's very strange how the Wide Stock would increase concealment as it adds a stock to the weapon which would increase its profile.

GalleryEdit



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