Denmark's most famous assassin's weapon of choice. Bullpup design and semi-automatic made its wielder highly mobile and efficient when the targets were more than one.
The Lebensauger .308 is a semi-automatic sniper rifle added with the release of the Gage Ninja Pack.
The Lebensauger .308 is the first semi automatic sniper rifle to be made available in game. On Overkill and below, it has the potential to kill most common units with one bodyshot (MFR units require a headshot or a damage boosting skill to be one-shot) and Cloakers with one headshot, though Tasers and Shields (through their shield) require two headshots. Bulldozers require only one headshot, though their faceplate and visor must be removed first. The semi-automatic firing mode allows the user to fire off more shots per second than possible with other sniper rifles, though users should be aware that the reload on the rifle is extremely long, potentially leaving them exposed.
This gun is also highly compact for its type, sporting at a generous base of 16 and a maximum of 18; this allows the Lebensauger to be used in a Dodge build, albeit one with Aced Low Blow and Sneaky Bastard.
Although the main flashlight has a toggle switch, the laser sight component of the LED Combo is pressure-activated, meaning the laser will stay on as long as the pressure switch is depressed. This switch is not placed where it should be, however (on foregrips, magazine wells, etc...) and is instead ziptied to the main taclight, leaving no plausible mean for the user to toggle it without awkwardly moving their off hand off the weapon and gripping the attachment itself.
While aiming down sights with this gadget, the bullets will land directly on the tiny circle of the sight, not above it. In other words, obscure your target with the small circle to it. While hip firing, the sight lines up relatively close to target, allowing easy hip fire shots at close range. However, sniper rifles overall suffer from an extremely large hipfire cone of fire; aiming down sights is highly recommended.
The Angled Sight can be installed along with another sniper scope, and does not replace the default sniper scope if installed without one.
Requires a pre-installed sight mod to mount. The magnification level can be changed while aiming down the sights, and the aiming FOV will automatically adjust itself. Not compatible with the Acough Optic, Military Red Dot, Milspec Scope, Combat Sight, Reconnaissance Sight, Theia Magnified Scope, Box Buddy Sight, the JP36's Original Sight, the Raven's Flip-up Sight or the GROM and Platypus 70's iron sights. Currently bugged and not appearing as intended on certain weapons, for a list see here. They're still listed below even if broken.
It is rather unusual for this modification to reduce the Lebensauger's total Concealment, seeing as its overall size is much smaller than that of the original stock-and-grip combo.
This mod item does not exist in reality as modding the WA2000 is a very risky act given the rifle's rarity and status, though it was likely based on the Lightweight Frame upgrade of the W2000 in Hitman: Blood Money. This is somewhat likely given the many Hitman references Overkill makes when advertising this weapon.
Subtiler is German for "subtle", reflecting the mod increasing the weapon's concealment.
This mod item does not exist in reality as modding the WA2000 is a very risky act given the rifle's rarity and status, though it was likely based on the carbon fiber furniture of the W2000 Custom in Hitman: Silent Assassin. This is somewhat likely given the many Hitman references Overkill makes when advertising this weapon.
However, the modification seems to be a simple black paint job over the original furniture rather than replacing it with carbon fibre, as it still retains the wood grain.
Upon release, the default reticle of this sight was a chevron instead of the retail version's red dot. After the release of the Gage Mod Courier DLC, it was reverted to the regular sight's red dot.
It is functionally the same as the standard Military Red Dot Sight, but the sight's casing is tan instead of black with the line "A-10" scrawled on near the adjustment knob. The sticker on the lens cap's interior also says "I <3 Payday" instead of having a picture of an American flag.
This sight was based on the Aimpoint CompM2 optic. While it is portrayed as a high-zoom scope in-game, the CompM2 is actually a reflex sight, meaning it offers no magnification in reality.
In its original setup, this is your standard high spec telescopic sight, but it's been fitted with some auxiliary software and hardware, which adds the following functions:
Range Finder Allows you to accurately measure distances up to 200m, displayed on the actual unit and in the reticle. Practical use for this is dubious at best considering that bullets in Payday 2 use hitscan mechanics and have no simulated gravity or windage effects. Furthermore, very few in game locations exist where targets can be engaged from even remotely close to 200 meters away. However, it can be extremely helpful in obtaining the Far, Far Away achievement, as it makes identifying enemies that are at 40m or further much easier.
Auto-Tagger In stealth, the scope will automatically tag any enemy you sweep your sights over, and once the alarm has been sounded, it'll auto-tag specials. This acts similarly to the effects of High Value Target Aced, and having the skill will also cause the increased damage and mark duration.
Note: Due to a bug in the current version of the game, this scope is unable to mark enemies in stealth. This is not intended.
The Theia Magnified Scope's in-game optic is extremely simplified compared to the real BORS. The system, when paired with a magnification scope, would show indications of humidity, environmental temperature, barometric pressure and projectile elevation/depression for precise compensation, which the in-game scope lacks, though seeing as every sniper rifle in the game uses a hitscan system to determine shot placement, the other miscellaneous functionalities are likely not needed.
When aiming down the sight, there is a dim "Y" above the "M" that stands for meters. This dimmed letter would stand for Yards, a different unit of distance measurement. Since the game only uses the metric system, the reason for this being there isn't exactly clear.
The Theia Magnified Scope currently has the largest magnification in the game.
In Greek mythology, Theia was the Titan goddess of sight and shining light of the clear blue sky.
The method of obtaining the sight is ironic to an almost bizarre degree as it's intended for precision shots at long range and not for something that in reality would be haphazard to the point of being insane (i.e. Zip-line Rifling).
Despite being based upon a dedicated night scope with tinted lens, the Box Buddy Sight provides the same clear sight picture as any other optic in the game when aimed through during daytime or in areas with bright lighting.
Long Horn is a reference to the Texan-native breed of cattle that is well-known for their characteristic horns that can extend to over 1.8 m (5.9 ft) tip to tip for bulls, and 2.1 m (6.9 ft) tip to tip for steers and exceptional cows.
Names Are for Friends, so I Don't Need One Get eleven kills with the Lebensauger .308 Sniper Rifle without reloading it. Unlocks the "Slicer" mask, "Still Waters" material and "Youkai" pattern.
The Lebensauger's base design is uncertain. Visually, it was clearly based on the Generation 1 Walther WA2000 as evident by its "can" type flash hider and fluted barrel, though judging by the caliber it is seemingly a modified 7.62x51mm Generation 2 as the WA2000 does not have a native .308 Winchester variant in reality.
It is unclear what length Gage went to to acquire (multiple copies of) this sniper rifle for the crew. The real WA2000 was only produced in very small quantities but for hefty prices, making even military ownership uneconomical; on top of that, many design choices also rendered the weapon unergonomic and (at the time) unattractive compared to its competitors, ultimately making it a commercial disappointment. Only 176 units were ever fully-built and sold within the weapon's six-year market life, and of them only 15 were ever imported into the United States.
While still costing a considerable amount of money to purchase in-game, the Lebensauger is considered cheap compared to other mid-to-late-game weapons. This is another dissimilarity from the real WA2000, as due to the aforementioned limited number of rifles ever made, not many units survived the many decades since the production halt. Those that still exist today are considered extremely rare and can command exorbitant prices in an auction, with recorded bids going as high as $40,000 for a secondhand Generation 2 unit, and $75,000 for a mint-condition one.
Despite its popularity, the WA2000 was not noted for its reliability, and thus will require a lot of time and money invested into maintaining it to ensure consistent performance. Given the rarity and status of the weapon, the total cost of repeated maintenance is usually higher than that of the rifle itself.
The in-game weapon comes with an extended 10-round magazine, an odd addition seeing as the magazine option was scrapped in reality due to the unsuccessful market run of the WA2000. As no 10-round magazine for the WA2000 was ever produced, the in-game box is most likely aftermarket.
The Lebensauger is a product of the German company "Karl Lakner Waffenfabrik GmbH", a clear nod to Carl Walther GmbH Sportswaffen, the WA2000's manufacturer in reality.
The receiver texture indicates that the Lebensauger was imported into the United States by a "Jones' Exotic Guns" company, which is likely where Gage managed to procure said rifle for the crew.
The Lebensauger .308 is the second bullpup sniper rifle to be added, after the Thanatos .50 cal.
Gage is seen chambering an unscoped Lebensauger near the end of the Ninja Pack trailer. As his rifle has neither sights nor scopes, it is highly impractical to use, as such the chambering was likely done for the sake of dramatic posturing only.
The Lebensauger's base Concealment is rather low, despite being based on a notoriously compact weapon. The specific model of the WA2000 it was based on (Generation 1) even has a short barrel by default. It has a notably high concealment rating compared to other sniper rifles in Payday 2 though.
It is rather strange for the Lebensauger to out-damage the Rattlesnake, despite both being chambered in the same caliber and the latter having a much longer barrel (even with the Lebensauger's bullpup design taken into account). If anything, the Rattlesnake is also bolt-action, meaning its muzzle velocity should be much higher than that of a semi-automatic Lebensauger.
Prior to Update #79, the Lebensauger was the only sniper rifle to have its default scope in its inventory icon.
The Lebensauger's description on the Ninja Pack's announcement site is an indirect reference to the Danish studio IO Interactive and their famous line of Hitman videogames.
The Names Are for Friends, so I Don't Need One achievement is also a Hitman reference, with the title being part of a line spoken by Agent 47 in Hitman: Blood Money, and the required use of the Lebensauger being a nod to 47's signature WA2000.
The Lebensauger's alleged high-mobility in the same description is a false claim, as the WA2000 was noted to be quite unwieldy due to its primarily wooden composition (the rifle weighs approx. 18lbs loaded and fitted with a scope). This is one of several shortcomings of the rifle that contributed to the cessation in its production.
"Lebensauger" can be roughly translated into "life-sucker" in German.
The safety of the Lebensauger is engaged when viewed from the left. It is, however, released when the weapon model is viewed from the right.