FANDOM


KSP 58

KSP 58 icon new
Powerful and well-stocked

Ksp 58 FBI Files
Powerful and well-stocked

Gameplay
Unlock Level 23
Inventory Slot Primary
Weapon Type Light Machine Gun
Firing Mode(s) Fully automatic AutoIcon
Cost $510,000
Statistics
Magazine 200
Total Ammo 400
Rate of Fire 909
Damage 80
Accuracy 52
Stability 36
Concealment 2
Threat 31
Other
Internal name par
v·d·e
Mod stats
Description
Being a small nation, Sweden is likely outnumbered in any battle, so it’s important that a Swedish soldier, with a single trigger squeeze, can take out 10-20 enemy soldiers. Therefore, we introduce the KSP 58 “Kulspruta” (trans: “bullet sprayer”).

The KSP 58 light machine gun is a primary weapon in PAYDAY 2, added in the CrimeFest 2015 Day 5 update.

OverviewEdit

The Ksp 58 is, in essence, very similar to the KSP of the Gage Weapon Pack 02, having roughly the same statistics in almost every category, only being slightly more accurate and powerful than its DLC counterpart and having one less unique mod.

The Ksp 58 has the distinct advantage of being a non-DLC weapon and having a very low level-lock, thus granting everyone access to a fairly powerful weapon very early on.

SummaryEdit

Pros:

  • Very high rate of fire and high damage
  • Massive magazine capacity
  • Excels at rapidly killing Bulldozers
  • Large ammo capacity makes it effective for long jobs with little ammo supplies
  • Low reputation lock
  • Very good ammo pickup

Cons:

  • Long reload duration, made worse by the lack of a tactical reload
  • Requires a laser sight mount for it to be effective at accurate aiming
  • Poor stability and average accuracy limit effective range without modifications
  • Heavy horizontal recoil
  • Somewhat expensive for new players
  • High rate-of-fire burns through ammo quickly, especially during protracted stand offs, if one is not adept at using the weapon in short bursts
  • Very low Concealment that cannot be effectively enhanced with mods
  • Limited mod pool

TipsEdit

  • It is barely usable beyond very close range without a laser gadget, not having any aim reticle.
  • Zooming will tighten the spread, which helps with concentrated fire.
  • The Lion Bipod is recommended if the player wants to cover a chokepoint.
  • The weapon can be "reload-canceled" by aiming, firing, or doing just about anything when the ammo counter reads 200, the final few frames will skip and the KSP 58 will be ready to fire.

Available modificationsEdit

Short Barrel

Base game
v·d·e
Short Barrel (Ksp 58)
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +2 Threat -
Free
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Low Profile Suppressor

Base game
v·d·e
Low Profile Suppressor
Total ammo - Magazine -
Reload - Damage -5
Accuracy - Stability -
Concealment - Threat -23
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon.

Medium Suppressor

Base game
v·d·e
Medium Suppressor
Total ammo - Magazine -
Reload - Damage -3
Accuracy - Stability +4
Concealment -2 Threat -23
Cost: $14,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon.

The Bigger The Better Suppressor

Base game
v·d·e
The Bigger The Better
Total ammo - Magazine -
Reload - Damage -1
Accuracy +8 Stability +4
Concealment -3 Threat -23
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon.

Stubby Compensator

Base game
v·d·e
Stubby
Total ammo - Magazine -
Reload - Damage +1
Accuracy - Stability +12
Concealment - Threat +3
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

The Tank Compensator

Base game
v·d·e
The Tank
Total ammo - Magazine -
Reload - Damage +2
Accuracy - Stability +8
Concealment -1 Threat +6
Cost: $28,000
Card Drop & Side Job / CCoinIcon 6

Fire Breather Nozzle

Base game
v·d·e
Fire Breather
Total ammo - Magazine -
Reload - Damage +3
Accuracy - Stability +4
Concealment -2 Threat +20
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

Tactical Compensator

Gage Mod Courier
v·d·e
Tactical Compensator
Total ammo - Magazine -
Reload - Damage +1
Accuracy +12 Stability -4
Concealment -2 Threat -
Free
15 Red Spider Red Spider Packages

Competitor's Compensator

Gage Mod Courier
v·d·e
Competitor's Compensator
Total ammo - Magazine -
Reload - Damage +2
Accuracy +4 Stability +12
Concealment -2 Threat +3
Free
5 Green Mantis Green Mantis Packages

Funnel of Fun Nozzle

Gage Mod Courier
v·d·e
Funnel of Fun Nozzel
Total ammo - Magazine -
Reload - Damage +4
Accuracy -8 Stability -
Concealment -2 Threat +20
Free
10 Yellow Bull Yellow Bull Packages

Ported Compensator

The Butcher Mod Pack 2
v·d·e
Ported Compensator
Total ammo - Magazine -
Reload - Damage +2
Accuracy +4 Stability -8
Concealment -1 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

  • To activate the Lion's Bipod on PC, press "4".
  • To activate the Lion's Bipod with a connected Controller, hold down on the "D-pad".

Lion's Bipod

Base game
v·d·e
Bipod
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Free
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Concealment

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Stability

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Accuracy

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Team Boost

Base game
v·d·e
TeamBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): +3% Experience & money reward for you and your crew.

  • To activate Gadgets on PC, press "Q".
  • To activate Gadgets on Console, press down on the "D-pad".

Assault Light

Base game
v·d·e
Assault Light
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

Tactical Laser Module

Base game
v·d·e
Tactical Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Compact Laser Module

Gage Mod Courier
v·d·e
Compact Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Free
15 Red Spider Red Spider Packages

Special Effect(s): Laser

Military Laser Module

Gage Mod Courier
v·d·e
Military Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle Blue Eagle Packages

Special Effect(s): Flashlight & Laser

LED Combo

The Butcher Mod Pack 2
v·d·e
LED Combo
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $36,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight & Laser

Plastic Stock

Base game
v·d·e
Plastic Stock (Ksp 58)
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
Bonus (1), Card Drop & Side Job / CCoinIcon 6

SkinsEdit

  • The Opulent (KSP 58 | Orangite (Opulent)) was originally named "Orangite". This name change may suggest that this skin was meant to be included in the safe instead.
  • Moctezuma, also spelt Montezuma, was the ninth ruler of Tenochtitlan, reigning from 1502 to 1520.
  • According to the Hungry Wolf's description, the weapon was made by Wolf himself, apparently his "dream project".
    • Written on the stock of the Hungry Wolf is "Räkna till tio", reading "Count to ten". Additionally, there appears to be a shopping list written on the weapon's receiver, reading "Coffee, milk, butter, egg, potato potato potato potato potato potato".
    • Despite being based on a Ksp 58, the skin's Steam Community Market and FBI Files descriptions claim it is a modified KSP.

TriviaEdit

  • The KSP 58 is based on the M240B, an American-made variant of the FN MAG 58 as evident by its short flash hider, railed feed cover, carry handle design, sights and shape of the stock. It is painted in the Swedish Army's distinctive green lacquer in the game and is named after their official designation of the MAG.
    • Like the Brenner 21 and Buzzsaw 42, the Ksp 58 is classified as a general-purpose machinegun in reality due to it chambering a battle rifle cartridge (6.5x55mm Mauser for the "real" Swedish Ksp 58; 7.62x51mm NATO for the MAG, Ksp 58B and other international variants). Interestingly, the written-out form of MAG (Mitrailleuse d'Appui Général) literally means "general-purpose machinegun".
    • The in-game magazine capacity of 200 does not match that of any known MAG variants. The largest fielded magazine size is 100 rounds.
      • The ammo belt still visibly has rounds loaded after the weapon is emptied, and can be seen when reloading.

GalleryEdit

Gameplay • Heists • Skills • Weapons & Equipment • DLC

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.