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This article is about the secondary weapon in PAYDAY 2. For the akimbo version, see Akimbo Krinkov.
Krinkov
Krinkov icon new
High stopping power and recoil
Gameplay
Unlock Level 29
Inventory Slot Secondary
Weapon Type Submachine Gun
Firing Mode Selective Firing
Cost $652,000
Statistics
Magazine 30
Total Ammo 90
Rate of Fire 822
Damage 80
Accuracy 60
Stability 44
Concealment 21
Threat 22
Mod stats

The Krinkov submachine gun is a secondary weapon available in PAYDAY 2.

OverviewEdit

The Krinkov has incredibly high base damage for an SMG, on par with the Swedish K and the CR 805B. It also has a good variety of mods, an ample magazine size, and good accuracy. However, it severely lacks in both total ammo and stability. With the right mods, it can make a useful "pocket AK.762", albeit with a much higher fire rate, and lower accuracy, stability, and modability. As a matter of fact, due to this high base damage and accuracy, but low ammo and stability, it is one of the few -- if not the only -- SMG where the single-fire mod is viable.

However, it has a major flaw in its low amount of total ammo; it only has three full magazines' worth of ammo before running out. It also has some of the worst recoil of all the submachine guns, only beaten out by the Mark 10.

To get the most out of the low reserve ammo, it is recommended that one increase the already high damage of the Krinkov and to always go for head shots, unless in an emergency. For longer ranges, one should try to burst fire to keep the recoil in check and save ammo, or use semi-auto mode.

It is a viable secondary weapon for Plan A, due to its high concealment, and its massive damage makes Plan B a good choice too.

SummaryEdit

Pros:

  • Very high base damage
  • High rate of fire
  • High base accuracy that can further be highly increased.
  • Reasonably concealable

Cons:

  • Very high recoil
  • Limited ammo reserve
  • High firerate can make it difficult to place shots, though tap-firing or using semi-automatic can lessen this
  • Mediocre pickup rate, especially for its low ammo and high ROF

Available modificationsEdit

Low Profile Suppressor Cost: $21,000 | Base game - Card Drop & Side Job
Low Profile Suppressor
Total ammo Magazine Reload
Damage -10 Accuracy Stability
Concealment Threat -22


Medium Suppressor Cost: $14,000 | Base game - Card Drop & Side Job
Medium Suppressor
Total ammo Magazine Reload
Damage -7 Accuracy Stability +2
Concealment -2 Threat -22


The Bigger The Better Suppressor Cost: $36,000 | Base game - Card Drop & Side Job
The Bigger The Better
Total ammo Magazine Reload
Damage -1 Accuracy +8 Stability +4
Concealment -3 Threat -22


PBS Suppressor Cost: $9,000 | The Butcher's AK/CAR Mod Pack - Achievement
PBS Suppressor (AK)
Total ammo Magazine Reload
Damage Accuracy Stability +2
Concealment -5 Threat -22


Stubby Compensator Cost: $21,000 | Base game - Card Drop & Side Job
Stubby
Total ammo Magazine Reload
Damage +3 Accuracy Stability +5
Concealment Threat +2


The Tank Compensator Cost: $28,000 | Base game - Card Drop & Side Job
The Tank
Total ammo Magazine Reload
Damage +5 Accuracy Stability +4
Concealment -1 Threat +4


Fire Breather Nozzle Cost: $36,000 | Base game - Card Drop & Side Job
Fire Breather
Total ammo Magazine Reload
Damage +8 Accuracy Stability +2
Concealment -2 Threat +12


Tactical Compensator Free | Gage Mod Courier - Red Spider Packages
Tactical Compensator
Total ammo Magazine Reload
Damage +3 Accuracy +6 Stability -3
Concealment -2 Threat


Competitor's Compensator Free | Gage Mod Courier - Green Mantis Packages
Competitor's Compensator
Total ammo Magazine Reload
Damage +5 Accuracy +2 Stability +5
Concealment -2 Threat +2


Funnel of Fun Nozzle Free | Gage Mod Courier - Yellow Bull Packages
Funnel of Fun Nozzel
Total ammo Magazine Reload
Damage +10 Accuracy -4 Stability
Concealment -2 Threat +12


Ported Compensator Cost: $9,000 | The Butcher Mod Pack 2 - Bonus (1), Card Drop & Side Job
Ported Compensator
Total ammo Magazine Reload
Damage +5 Accuracy +2 Stability -7
Concealment -1 Threat


Concealment Cost: $9,000 | Base game - Card Drop & Side Job
ModBoost
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment +1 Threat


Stability Cost: $9,000 | Base game - Card Drop & Side Job
ModBoost
Total ammo Magazine Reload
Damage Accuracy Stability +4
Concealment Threat


Accuracy Cost: $9,000 | Base game - Card Drop & Side Job
ModBoost
Total ammo Magazine Reload
Damage Accuracy +4 Stability
Concealment Threat


Team Boost Cost: $9,000 | Base game - Card Drop & Side Job
TeamBoost
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment Threat

Special Effect: +3% Experience & money reward for you and your crew.


Single Fire Cost: $50,400 | Gage Weapon Pack 01 - Bonus (5), Card Drop & Side Job
Locked single
Total ammo Magazine Reload
Damage Accuracy +2 Stability -7
Concealment Threat


Auto Fire Cost: $86,800 | Gage Weapon Pack 01 - Bonus (5), Card Drop & Side Job
Locked auto
Total ammo Magazine Reload
Damage +3 Accuracy -2 Stability +4
Concealment Threat


Scope Mount Cost: $9,000 | The Butcher's AK/CAR Mod Pack - Achievement
Scope Mount (AK)
Total ammo Magazine Reload
Damage Accuracy Stability +2
Concealment -1 Threat


Moscow Special Rail Cost: $36,000 | Base game - Card Drop & Side Job
Moscow Special
Total ammo Magazine Reload
Damage Accuracy Stability +4
Concealment -2 Threat


Aluminum Foregrip Cost: $9,000 | The Butcher's AK/CAR Mod Pack - Achievement
Aluminum Foregrip (AK)
Total ammo Magazine Reload
Damage Accuracy Stability +2
Concealment Threat


Assault Light Cost: $21,000 | Base game - Card Drop & Side Job
Assault Light
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment -1 Threat


Tactical Laser Module Cost: $36,000 | Base game - Card Drop & Side Job
Tactical Laser Module
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment -1 Threat


Compact Laser Module Free | Gage Mod Courier - Red Spider Packages
Compact Laser Module
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment Threat


Military Laser Module Free | Gage Mod Courier - Blue Eagle Packages
Military Laser Module
Total ammo Magazine Reload
Damage Accuracy Stability +2
Concealment -2 Threat


LED Combo Cost: $36,000 | The Butcher Mod Pack 2 - Bonus (1), Card Drop & Side Job
LED Combo
Total ammo Magazine Reload
Damage Accuracy Stability +4
Concealment -2 Threat


AK Rubber Grip Free | Gage Mod Courier - Green Mantis Packages
AK Rubber Grip
Total ammo Magazine Reload
Damage Accuracy Stability +4
Concealment +2 Threat


AK Plastic Grip Free | Gage Mod Courier - Yellow Bull Packages
AK Plastic Grip
Total ammo Magazine Reload
Damage Accuracy +4 Stability -7
Concealment Threat


AK Wood Grip Free | Gage Mod Courier - Red Spider Packages
AK Wood Grip
Total ammo Magazine Reload
Damage Accuracy Stability +5
Concealment -1 Threat


Aluminum Grip Cost: $9,000 | The Butcher's AK/CAR Mod Pack - Achievement
Aluminum Grip (AK)
Total ammo Magazine Reload
Damage Accuracy Stability +2
Concealment +1 Threat


AK Quadstacked Mag Free | Gage Mod Courier - Blue Eagle Packages
AK Quadstacked Mag
Total ammo Magazine +30 Reload
Damage Accuracy -2 Stability +1
Concealment -3 Threat


Low Drag Magazine Cost: $9,000 | The Butcher's AK/CAR Mod Pack - Achievement
Low Drag Magazine (AK)
Total ammo Magazine +4 Reload
Damage Accuracy Stability +2
Concealment +1 Threat


Speed Pull Magazine Cost: $14,000 | Gage Spec Ops Pack - Infinite Granted
Speed Pull Magazine AK
Total ammo Magazine Reload -2.6
Damage Accuracy Stability
Concealment Threat


The Professional's Choice Sight Cost: $21,000 | Base game - Card Drop & Side Job
The Professional's Choice
Total ammo Magazine Reload
Damage Accuracy Stability +2
Concealment -1 Threat


Surgeon Sight Cost: $36,000 | Base game - Card Drop & Side Job
Surgeon Sight
Total ammo Magazine Reload
Damage Accuracy Stability +2
Concealment -1 Threat


See More Sight Cost: $43,200 | Armored Transport (DLC) - Card Drop & Side Job
See More Sight
Total ammo Magazine Reload
Damage Accuracy Stability +2
Concealment -1 Threat


Combat Sight Free | Gage Mod Courier - Blue Eagle Packages
Combat Sight
Total ammo Magazine Reload
Damage Accuracy Stability +2
Concealment -1 Threat


Speculator Sight Free | Gage Mod Courier - Green Mantis Packages
Speculator Sight
Total ammo Magazine Reload
Damage Accuracy Stability +2
Concealment -1 Threat


Trigonom Sight Free | Gage Mod Courier - Yellow Bull Packages
Trigonom Sight
Total ammo Magazine Reload
Damage Accuracy Stability +2
Concealment -1 Threat


Holographic Sight Cost: $21,000 | Base game - Card Drop & Side Job
Holographic Sight
Total ammo Magazine Reload
Damage Accuracy Stability +2
Concealment -2 Threat


Compact Holosight Free | Gage Mod Courier - Green Mantis Packages
Compact Holosight
Total ammo Magazine Reload
Damage Accuracy Stability +2
Concealment -2 Threat


Solar Sight Free | Gage Mod Courier - Blue Eagle Packages
Solar Sight
Total ammo Magazine Reload
Damage Accuracy Stability +2
Concealment -2 Threat


Military Red Dot Sight Cost: $9,000 | Lootbag Pre-order DLC - Bonus (1), Card Drop & Side Job
Military Red Dot (Lootbag DLC)
Total ammo Magazine Reload
Damage Accuracy Stability +2
Concealment -3 Threat


Military Red Dot Sight Cost: $62,000 | Base game - Card Drop & Side Job
Military Red Dot
Total ammo Magazine Reload
Damage Accuracy Stability +2
Concealment -3 Threat


Milspec Scope Cost: $62,000 | Base game - Card Drop & Side Job
Milspec Scope
Total ammo Magazine Reload
Damage Accuracy Stability +2
Concealment -3 Threat


Acough Optic Scope Cost: $44,000 | Base game - Bonus (1), Card Drop & Side Job
Acough Optic
Total ammo Magazine Reload
Damage Accuracy Stability +2
Concealment -3 Threat


Reconnaissance Sight Cost: $62,000 | Gage Spec Ops Pack - Infinite Granted
Reconnaissance Sight
Total ammo Magazine Reload
Damage Accuracy Stability +2
Concealment -3 Threat


Standard Stock Cost: $9,000 | Base game - Card Drop & Side Job
Standard Stock
Total ammo Magazine Reload
Damage Accuracy Stability +2
Concealment -1 Threat


Tactical Stock Cost: $21,000 | Base game - Card Drop & Side Job
Tactical Stock
Total ammo Magazine Reload
Damage Accuracy Stability +2
Concealment -1 Threat


Skeletal Stock Cost: $21,000 | Base game - Card Drop & Side Job
Skeletal Stock
Total ammo Magazine Reload
Damage Accuracy Stability -3
Concealment +2 Threat


Wooden Sniper Stock Cost: $44,000 | Base game - Card Drop & Side Job
Wooden Sniper Stock
Total ammo Magazine Reload
Damage Accuracy +6 Stability
Concealment -3 Threat


Wide Stock Free | Gage Mod Courier - Yellow Bull Packages
Wide Stock
Total ammo Magazine Reload
Damage Accuracy Stability +2
Concealment +1 Threat


War-Torn Stock Free | Gage Mod Courier - Red Spider Packages
War-Torn Stock
Total ammo Magazine Reload
Damage Accuracy +4 Stability -3
Concealment -3 Threat


Classic Stock Cost: $9,000 | The Butcher's AK/CAR Mod Pack - Achievement
Classic Stock (AK)
Total ammo Magazine Reload
Damage Accuracy +2 Stability +5
Concealment -4 Threat


2 Piece Stock Cost: $9,000 | The Butcher's AK/CAR Mod Pack - Achievement
2 Piece Stock
Total ammo Magazine Reload
Damage Accuracy +2 Stability +2.5
Concealment -2 Threat


SkinsEdit

  • Chopper refers to the type of motorcycle of the same name.
  • The Razor Splitter has an image of a razor blade on its default scope, which is commonly associated with cocaine, indicating that it may have been made by Jimmy.
  • The Gray Hunter skin is strongly implied to have been owned by Chains himself, or at least mocked up to resemble a similar weapon he once used as evident by the words "U.S. Enforcer Nicolas" printed on its receiver.

AchievementsEdit

The Collector The Collector
Kill 100 cops using only weapons from the AK or CAR weapon families. Unlocks the "Keymod Rail", the "Crabs Rail" and the "Modern Barrel" for the AK weapon family.

TriviaEdit

  • The Krinkov is based on the AKMSU, as indicated by its internal name in the weapon asset files and the AKMS's ribbed cover. Being essentially an aftermarket-modified AKM(S), this would explain the weapon's high damage per shot and its severe recoil.
    • "Krinkov" is a nickname of (presumable) Middle-Eastern origin used to call the AKS-74U in the United States. This term is now commonly used as a slang name to identify all shortened AK variants.
    • Barrel Extensions fitted onto the Krinkov will sit in front of the weapon's stock flash hider. This is actually a more realistic depiction of the AKMSU as the muzzle device contains an expansion chamber to correctly cycle the carbine, which makes it a requisite component rather than cosmetic.
  • Despite being a carbine, it is noted as a sub-machine gun in-game alongside the Para.
  • The Russian Cloaker operatives and equivalent of the Blue SWAT encountered in the Boiling Point heist wielded what seems to be the Krinkov fitted with The Professional's Choice SightAluminum Foregrip, and PBS Suppressor. The Russian Cloakers later had their Krinkovs replaced with modified Valkyria rifles.

GalleryEdit

Gameplay • Heists • Skills • Weapons & Equipment • DLC

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