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Kobus 90

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Kobus 90

Kobus icon new
Medium power and high capacity

Kobus 90 FBI Files
Medium power and high capacity

Gameplay
Unlock Level 36
Inventory Slot Secondary
Weapon Type Submachine Gun
Firing Mode(s) Selective firing AutoIcon / SemiIcon
Cost $822,000
Statistics
Magazine 50
Total Ammo 150
Rate of Fire 909
Damage 38
Accuracy 52
Stability 60
Concealment 25
Threat 12
Other
Internal name p90
Achievement(s) 3000 Miles to the Safe House
v·d·e
Mod stats

The Kobus 90 submachine gun is a secondary weapon available in PAYDAY 2. It is the last non-DLC SMG available to the player, being unlocked alongside the Deagle.

OverviewEdit

The Kobus 90 has a very high magazine capacity of 50 rounds, and can be modified for relatively high damage. Although it has a considerable amount of recoil, it is still not as high as the Para's and can be compensated much easier. This makes it a capable well-rounded SMG.

However, while it is very versatile, it cannot be modified to cope with a specific situation, like the Compact-5 and the Para can, only being able to equip the standard 5 attachments slots. It also has a relatively small reserve ammo pool, allowing for only 2 extra magazines. Another flaw is its slow reload speed for any players who don't have SMG Specialist.

Despite its flaws, for offensive missions where stealth is irrelevant, a Kobus 90 with Long Barrel and Fire Breather Nozzle is easily one of the best weapons to bring damage-wise.

SummaryEdit

Pros:

  • Excellent accuracy and stability for an SMG
  • Highest magazine capacity among unmodified SMGs, along with the Chicago Typewriter, only surpassed by the Para, Krinkov, Swedish K, and CR 805B when they are modded
  • Good base concealment; With the proper skills and weapons equipped can be equipped with a 3 detection risk build, even with a sight attached

Cons:

  • Limited range of mods
  • Carries only two spare magazines
  • Has a fairly slow reload unless one has Aggressive Reload

TipsEdit

  • Fitting the Kobus 90 with the Long Barrel and a damage increasing extension, such as the Fire Breather Nozzle is an excellent choice for taking down Bulldozers on higher difficulties. The high damage output, low recoil, and large magazine make it possible to shred through a Bulldozer's face plate and take him down single-handedly with less than one magazine. However, the limited ammo reserve prevents the player from using this tactic too often.
  • Due to it being flat and simple to use, a stealth-centric player should stick to the default sights of the Kobus 90 if they were to use it, though they might want to get close to the target since aiming with the factory sight set gets awkward at long ranges.
  • Having the Fully Loaded skill, preferrably Aced, benefits the user of the Kobus 90 greatly, as it expands the weapon's total reserve capacity while also greatly increasing the amount of rounds replenished per pickup.
  • It is inadvisable to use a laser/flashlight as the Kobus 90's iron sights are rather obstructive, adding such mod on would only hamper the player's aim when firing the weapon, this however is less of a concern if optics are fitted.

Available modificationsEdit

Long Barrel Cost: $62,000 | Base game - Card Drop & Side Job
Long Barrel (Kobus 90)
Total ammo Magazine Reload
Damage +5 Accuracy +2 Stability +2
Concealment -2 Threat


Civilian Market Barrel Cost: $9,000 | The Butcher Mod Pack 2 - Bonus (1), Card Drop & Side Job
Civilian Market Barrel
Total ammo Magazine Reload
Damage +5 Accuracy +4 Stability -3
Concealment -4 Threat


Mall Ninja Barrel Cost: $14,000 | The Butcher Mod Pack 2 - Bonus (1), Card Drop & Side Job
Mall Ninja Barrel
Total ammo Magazine Reload
Damage -2 Accuracy Stability +2
Concealment Threat -12


Low Profile Suppressor Cost: $21,000 | Base game - Card Drop & Side Job
Low Profile Suppressor
Total ammo Magazine Reload
Damage -7 Accuracy Stability
Concealment Threat -12


Medium Suppressor Cost: $14,000 | Base game - Card Drop & Side Job
Medium Suppressor
Total ammo Magazine Reload
Damage -5 Accuracy Stability
Concealment -2 Threat -12


The Bigger The Better Suppressor Cost: $36,000 | Base game - Card Drop & Side Job
The Bigger The Better
Total ammo Magazine Reload
Damage -2 Accuracy Stability +2
Concealment -3 Threat -12


Stubby Compensator Cost: $21,000 | Base game - Card Drop & Side Job
Stubby
Total ammo Magazine Reload
Damage +3 Accuracy Stability +2
Concealment Threat +1


The Tank Compensator Cost: $28,000 | Base game - Card Drop & Side Job
The Tank
Total ammo Magazine Reload
Damage +5 Accuracy Stability +1
Concealment -1 Threat +2


Fire Breather Nozzle Cost: $36,000 | Base game - Card Drop & Side Job
Fire Breather
Total ammo Magazine Reload
Damage +8 Accuracy Stability
Concealment -2 Threat +12


Tactical Compensator Free | Gage Mod Courier - Red Spider Packages
Tactical Compensator
Total ammo Magazine Reload
Damage +3 Accuracy +4 Stability -1
Concealment -2 Threat


Competitor's Compensator Free | Gage Mod Courier - Green Mantis Packages
Competitor's Compensator
Total ammo Magazine Reload
Damage +5 Accuracy +2 Stability +2
Concealment -2 Threat +1


Funnel of Fun Nozzle Free | Gage Mod Courier - Yellow Bull Packages
Funnel of Fun Nozzel
Total ammo Magazine Reload
Damage +10 Accuracy -4 Stability
Concealment -2 Threat +12


Ported Compensator Cost: $9,000 | The Butcher Mod Pack 2 - Bonus (1), Card Drop & Side Job
Ported Compensator
Total ammo Magazine Reload
Damage +5 Accuracy +2 Stability -3
Concealment -1 Threat


Concealment Cost: $9,000 | Base game - Card Drop & Side Job
ModBoost
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment +1 Threat


Stability Cost: $9,000 | Base game - Card Drop & Side Job
ModBoost
Total ammo Magazine Reload
Damage Accuracy Stability +4
Concealment Threat


Accuracy Cost: $9,000 | Base game - Card Drop & Side Job
ModBoost
Total ammo Magazine Reload
Damage Accuracy +4 Stability
Concealment Threat


Team Boost Cost: $9,000 | Base game - Card Drop & Side Job
TeamBoost
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment Threat

Special Effect: +3% Experience & money reward for you and your crew.

Single Fire Cost: $50,400 | Gage Weapon Pack 01 - Bonus (5), Card Drop & Side Job
Locked single
Total ammo Magazine Reload
Damage Accuracy +2 Stability -3
Concealment Threat


Auto Fire Cost: $86,800 | Gage Weapon Pack 01 - Bonus (5), Card Drop & Side Job
Locked auto
Total ammo Magazine Reload
Damage +3 Accuracy -2 Stability +1
Concealment Threat


Assault Light Cost: $21,000 | Base game - Card Drop & Side Job
Assault Light
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment -1 Threat


Tactical Laser Module Cost: $36,000 | Base game - Card Drop & Side Job
Tactical Laser Module
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment -1 Threat


Compact Laser Module Free | Gage Mod Courier - Red Spider Packages
Compact Laser Module
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment Threat


Military Laser Module Free | Gage Mod Courier - Blue Eagle Packages
Military Laser Module
Total ammo Magazine Reload
Damage Accuracy Stability  
Concealment -2 Threat


LED Combo Cost: $36,000 | The Butcher Mod Pack 2 - Bonus (1), Card Drop & Side Job
LED Combo
Total ammo Magazine Reload
Damage Accuracy Stability +1
Concealment -2 Threat


Speed Pull Magazine Cost: $14,000 | Gage Spec Ops Pack - Infinite Granted
Speed Pull Magazine Kobus
Total ammo Magazine Reload -2.1
Damage Accuracy Stability
Concealment Threat


The Professional's Choice Sight Cost: $21,000 | Base game - Card Drop & Side Job
The Professional's Choice
Total ammo Magazine Reload
Damage Accuracy Stability  
Concealment -1 Threat


Surgeon Sight Cost: $36,000 | Base game - Card Drop & Side Job
Surgeon Sight
Total ammo Magazine Reload
Damage Accuracy Stability  
Concealment -1 Threat


See More Sight Cost: $43,200 | Armored Transport (DLC) - Card Drop & Side Job
See More Sight
Total ammo Magazine Reload
Damage Accuracy Stability  
Concealment -1 Threat


Combat Sight Free | Gage Mod Courier - Blue Eagle Packages
Combat Sight
Total ammo Magazine Reload
Damage Accuracy Stability  
Concealment -1 Threat


Speculator Sight Free | Gage Mod Courier - Green Mantis Packages
Speculator Sight
Total ammo Magazine Reload
Damage Accuracy Stability  
Concealment -1 Threat


Trigonom Sight Free | Gage Mod Courier - Yellow Bull Packages
Trigonom Sight
Total ammo Magazine Reload
Damage Accuracy Stability  
Concealment -1 Threat


Holographic Sight Cost: $21,000 | Base game - Card Drop & Side Job
Holographic Sight
Total ammo Magazine Reload
Damage Accuracy Stability  
Concealment -2 Threat


Compact Holosight Free | Gage Mod Courier - Green Mantis Packages
Compact Holosight
Total ammo Magazine Reload
Damage Accuracy Stability  
Concealment -2 Threat


Solar Sight Free | Gage Mod Courier - Blue Eagle Packages
Solar Sight
Total ammo Magazine Reload
Damage Accuracy Stability  
Concealment -2 Threat


Military Red Dot Sight Cost: $9,000 | Lootbag Pre-order DLC - Bonus (1), Card Drop & Side Job
Military Red Dot (Lootbag DLC)
Total ammo Magazine Reload
Damage Accuracy Stability  
Concealment -3 Threat


Military Red Dot Sight Cost: $62,000 | Base game - Card Drop & Side Job
Military Red Dot
Total ammo Magazine Reload
Damage Accuracy Stability  
Concealment -3 Threat


Milspec Scope Cost: $62,000 | Base game - Card Drop & Side Job
Milspec Scope
Total ammo Magazine Reload
Damage Accuracy Stability  
Concealment -3 Threat


Acough Optic Scope Cost: $44,000 | Base game - Bonus (1), Card Drop & Side Job
Acough Optic
Total ammo Magazine Reload
Damage Accuracy Stability  
Concealment -3 Threat


Reconnaissance Sight Cost: $62,000 | Gage Spec Ops Pack - Infinite Granted
Reconnaissance Sight
Total ammo Magazine Reload
Damage Accuracy Stability  
Concealment -3 Threat


SkinsEdit

  • The PIXELWAR ([✓] Kobus 90 | PIXELWAR) is a remake of a skin of the same name published to Mod Workshop.
  • The Bullet Breakout skin is a reference to The Matrix and the eponymous program's code, also known as "digital rain".
    • The binary code on its pattern translated into text says "mayonnaisemayonnaise".
  • The Alamo Dallas belonged to a hitman named the "Jester Warrant". She had her identity unknown until she met her "untimely end", presumably caught and/or killed, because of the SMG's meat hammer head which she pulverized her victims with.
    • The Greek text on the side of the skin reads "Molon Labe" when converted into the standard English alphabet, meaning "come and take [them]", and is a classical expression of defiance.

AchievementsEdit

3000 Miles to the Safe House 3000 Miles to the Safe House
While wearing the "Jean-Claude" mask, kill 100 law enforcers using only the Kobus 90 submachine gun.

TriviaEdit

  • 2014-10-21 00008

    A heister with his Kobus 90. Note how it is improperly held like a pistol.

    The Kobus 90 is based on the FN P90 TR. Adding the Long Barrel mocks it up into the now-discontinued PS90 TR model, though the impression is far from perfect due to the barrel mod being slightly shorter than that of the PS90 and the retention of the P90's flash hider.
  • Unmodified, the Kobus 90 uses the same rail-mounted pistol-style ironsights as the UAR, Street Sweeper, and the IZHMA 12G.
  • There is a visible BB feed tube under the magazine where the magwell should be, a side effect of OVERKILL modeling the guns off of airsoft products.
    • The magazine became entirely translucent following the first-person animation update, which allows the player to visually monitor the Kobus' remaining ammo as they use it.
      • Unusually, the loaded bullets in the magazine are all right-side oriented, with the tip of the rounds facing right. A real P90 magazine would have the loaded ammo facing left instead.
  • In The Guide of Bain and some promotional material, the Kobus 90 is shown with a tan finish instead of the black scheme used in the game. It is featured with a dark earth-colored frame in the FBI Files depository, though.
  • In the PAYDAY 2 Beta, the Kobus 90 was called the Project 90. This could have been a reference to the P90's project name, Project 9.0, or to a weapon in the video game Dead Trigger of the same name.
  • The Kobus is unusual in that, like the CMP, its gadgets are mounted on the left side of the gun. Most other weapons have their gadgets mounted on the right.
  • Inspecting the Kobus 90's in-game model reveals that the selector dial is set to semi-automatic fire.

GalleryEdit

Gameplay • Heists • Skills • Weapons & Equipment • DLC

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