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JP36

JP36 icon new
Medium damage and high ammo capacity

JP36 FBI Files
Medium damage and high ammo capacity

Gameplay
Unlock Level 16
Inventory Slot Primary
Weapon Type Assault Rifle
Firing Mode(s) Selective firing AutoIcon / SemiIcon
Cost $350,000
Statistics
Magazine 30
Total Ammo 240
Rate of Fire 706
Damage 36
Accuracy 40
Stability 64
Concealment 19
Threat 13
Other
Internal name g36
v·d·e
Mod stats

The JP36 assault rifle is a primary weapon in PAYDAY 2.

It is a support carbine with great range and decent damage, combined with a colossal ammo pool and stability value.

OverviewEdit

The JP36 is a well-rounded primary with good damage and excellent total ammo. Its main weakness is the relatively small pool of attachments available for it. Its high total ammo allows it to fill a supportive role and makes it an excellent choice for keeping enemies suppressed. With stability-increasing attachments such as Sniper Stock and Polizei Special, it has very low recoil and as such can be used even at far ranges, making it even more effective as a support gun.

The JP36 can also be a useful back-up weapon in stealth loadouts, with its modifications that provide high concealment (specifically the Compact Foregrip and the Solid Stock). It can easily make up for the player's possibly weak secondary in Plan B (assault) and keep visibility low during the stealth portion. However, its somewhat high rate of fire will be more difficult to control.

SummaryEdit

Pros:

  • Well-rounded overall
  • Massive reserve ammo pool (240 rounds) 
  • High ammo pickup rate (10-18 per drop with perk deck boost)
  • Good rate of fire
  • Relatively fast reloads

Cons:

  • Poor base accuracy
  • Base stats are mediocre compared to other assault rifles
    • Does not excel in any particular area even when modded, needs heavy skill supplements to compensate for its general mediocrity.
  • Small range of mods limits versatility
  • Cramped iron sights

TipsEdit

  • JP36's standard sights are quite obstructive; attaching a sight may be needed.
  • As the JP36 lacks the high stopping power of other rifles, firing in short bursts of 2-4 rounds or single precise shots is the best way to maximize ammo efficiency.
  • Since it is very ammo efficient, it is good for prolonged heists like Rats or The Big Bank. As such, using this weapon when most of your teammates are bringing ammo, or purchasing many ammo bags via assets/preplanning is not recommended, unless you are also using a specialized secondary (i.e. a Street Sweeper with HE rounds), as this nullifies the weapon's main advantage (lots of total ammo).
  • With the skills Silent Killer and The Professional in conjunction with The Bigger The Better Suppressor the JP36 can be made comparable to other assault rifles but with a much larger ammo pool.
  • Body Expertise Aced is a handy damage-boosting skill to have.

Builds Edit

All-Round Assault Rifle Edit

This Build aims to increase all combat related values to increase the JP36's effectiveness. This build has average damage (40.9), low but usable accuracy (56), and very high stability (92).

Available modificationsEdit

Low Profile Suppressor

Base game - Card Drop & Side Job / CCoinIcon 6
Low Profile Suppressor
Total ammo - Magazine -
Reload - Damage -10
Accuracy - Stability -
Concealment - Threat -13
Cost: $21,000

Special Effect(s): Silences weapon.

Medium Suppressor

Base game - Card Drop & Side Job / CCoinIcon 6
Medium Suppressor
Total ammo - Magazine -
Reload - Damage -7
Accuracy - Stability +1
Concealment -2 Threat -13
Cost: $14,000

Special Effect(s): Silences weapon.

The Bigger The Better Suppressor

Base game - Card Drop & Side Job / CCoinIcon 6
The Bigger The Better
Total ammo - Magazine -
Reload - Damage -2
Accuracy Stability +2
Concealment -3 Threat -13
Cost: $36,000

Special Effect(s): Silences weapon.

Stubby Compensator

Base game - Card Drop & Side Job / CCoinIcon 6
Stubby
Total ammo - Magazine -
Reload - Damage +3
Accuracy - Stability +2
Concealment - Threat +1
Cost: $21,000

The Tank Compensator

Base game - Card Drop & Side Job / CCoinIcon 6
The Tank
Total ammo - Magazine -
Reload - Damage +5
Accuracy - Stability +1
Concealment -1 Threat +7
Cost: $28,000

Fire Breather Nozzle

Base game - Card Drop & Side Job / CCoinIcon 6
Fire Breather
Total ammo - Magazine -
Reload - Damage +8
Accuracy - Stability +1
Concealment -2 Threat +13
Cost: $36,000

Tactical Compensator

Gage Mod Courier - Red Spider Packages
Tactical Compensator
Total ammo - Magazine -
Reload - Damage +3
Accuracy +6 Stability -2
Concealment -2 Threat -
Free

Competitor's Compensator

Gage Mod Courier - Green Mantis Packages
Competitor's Compensator
Total ammo - Magazine -
Reload - Damage +5
Accuracy +2 Stability +2
Concealment -2 Threat +1
Free

Funnel of Fun Nozzle

Gage Mod Courier - Yellow Bull Packages
Funnel of Fun Nozzel
Total ammo - Magazine -
Reload - Damage +10
Accuracy -4 Stability -
Concealment -2 Threat +13
Free

Ported Compensator

The Butcher Mod Pack 2 - Bonus (1), Card Drop & Side Job / CCoinIcon 6
Ported Compensator
Total ammo - Magazine -
Reload - Damage +5
Accuracy +2 Stability -4
Concealment -1 Threat -
Cost: $9,000

Concealment

Base game - Card Drop & Side Job / CCoinIcon 6
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $9,000

Stability

Base game - Card Drop & Side Job / CCoinIcon 6
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000

Accuracy

Base game - Card Drop & Side Job / CCoinIcon 6
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000

Team Boost

Base game - Card Drop & Side Job / CCoinIcon 6
TeamBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000

Special Effect(s): +3% Experience & money reward for you and your crew.

Single Fire

Gage Weapon Pack 01 - Bonus (5), Card Drop & Side Job / CCoinIcon 6
Locked single
Total ammo - Magazine -
Reload - Damage -
Accuracy +2 Stability -4
Concealment - Threat -
Cost: $50,400

Special Effect(s): Locks the firing mode of a weapon to single fire.

Auto Fire

Gage Weapon Pack 01 - Bonus (5), Card Drop & Side Job / CCoinIcon 6
Locked auto
Total ammo - Magazine -
Reload - Damage +3
Accuracy -2 Stability +1
Concealment - Threat -
Cost: $86,800

Special Effect(s): Locks the firing mode of a weapon to fully-automatic.

Compact Foregrip

Base game - Card Drop & Side Job / CCoinIcon 6
Compact
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -2
Concealment +2 Threat -
Cost: $28,000

Polizei Special Foregrip

Base game - Card Drop & Side Job / CCoinIcon 6
Polizei Special
Total ammo - Magazine -
Reload - Damage -
Accuracy +2 Stability +1
Concealment -2 Threat -
Cost: $36,000

JP36 Long Foregrip

Gage Spec Ops Pack - Infinite Granted
Long Foregrip
Total ammo - Magazine -
Reload - Damage -
Accuracy +8 Stability +4
Concealment -3 Threat -
Cost: $9,000

  • To activate Gadgets on PC, press "Q".
  • To activate Gadgets on Console, press down on the "D-pad".

Assault Light

Base game - Card Drop & Side Job / CCoinIcon 6
Assault Light
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $21,000

Special Effect(s): Flashlight

Tactical Laser Module

Base game - Card Drop & Side Job / CCoinIcon 6
Tactical Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $36,000

Special Effect(s): Laser

Compact Laser Module

Gage Mod Courier - Red Spider Packages
Compact Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Free

Special Effect(s): Laser

Military Laser Module

Gage Mod Courier - Blue Eagle Packages
Military Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +1
Concealment -2 Threat -
Free

Special Effect(s): Flashlight & Laser

LED Combo

The Butcher Mod Pack 2 - Bonus (1), Card Drop & Side Job / CCoinIcon 6
LED Combo
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +1
Concealment -2 Threat -
Cost: $36,000

Special Effect(s): Flashlight & Laser

45 degree red-dot sight

Gage Spec Ops Pack - Infinite Granted
45 Degree Red-dot Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000

Speed Pull Magazine

Gage Spec Ops Pack - Infinite Granted
Speed Pull Magazine
Total ammo - Magazine
Reload -2.5 Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $14,000

The Professional's Choice Sight

Base game - Card Drop & Side Job / CCoinIcon 6
The Professional's Choice
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +1
Concealment -1 Threat -
Cost: $21,000

Surgeon Sight

Base game - Card Drop & Side Job / CCoinIcon 6
Surgeon Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +1
Concealment -1 Threat -
Cost: $36,000

See More Sight

Armored Transport (DLC) - Card Drop & Side Job / CCoinIcon 6
See More Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +1
Concealment -1 Threat -
Cost: $43,200

Combat Sight

Gage Mod Courier - Blue Eagle Packages
Combat Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +1
Concealment -1 Threat -
Free

Speculator Sight

Gage Mod Courier - Green Mantis Packages
Speculator Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +1
Concealment -1 Threat -
Free

Trigonom Sight

Gage Mod Courier - Yellow Bull Packages
Trigonom Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +1
Concealment -1 Threat -
Free

Holographic Sight

Base game - Card Drop & Side Job / CCoinIcon 6
Holographic Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +1
Concealment -2 Threat -
Cost: $21,000

Compact Holosight

Gage Mod Courier - Green Mantis Packages
Compact Holosight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +1
Concealment -2 Threat -
Free

Solar Sight

Gage Mod Courier - Blue Eagle Packages
Solar Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +1
Concealment -2 Threat -
Free

Military Red Dot Sight

Lootbag Pre-order DLC - Bonus (1), Card Drop & Side Job / CCoinIcon 6
Military Red Dot (Lootbag DLC)
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +1
Concealment -3 Threat -
Cost: $9,000

Military Red Dot Sight

Base game - Card Drop & Side Job / CCoinIcon 6
Military Red Dot
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +1
Concealment -3 Threat -
Cost: $62,000

Milspec Scope

Base game - Card Drop & Side Job / CCoinIcon 6
Milspec Scope
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +1
Concealment -3 Threat -
Cost: $62,000

Acough Optic Scope

Base game - Bonus (1), Card Drop & Side Job / CCoinIcon 6
Acough Optic
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +1
Concealment -3 Threat -
Cost: $44,000

Reconnaissance Sight

Gage Spec Ops Pack - Infinite Granted
Reconnaissance Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +1
Concealment -3 Threat -
Cost: $62,000

Special Effect(s): Rangefinder

Original Sight

Gage Spec Ops Pack - Infinite Granted
Original Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000

Solid Stock

Base game - Card Drop & Side Job / CCoinIcon 6
Solid Stock
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +2 Threat -
Cost: $28,000

Sniper Stock

Base game - Card Drop & Side Job / CCoinIcon 6
Sniper Stock (JP36)
Total ammo - Magazine -
Reload - Damage -
Accuracy +2 Stability +1
Concealment -3 Threat -
Cost: $71,000

SkinsEdit

TriviaEdit

  • The JP36 is based on the G36KV, as evidenced by its Navy-style fire selector. The weapon model's proportions are a little off and the barrel is a different length, hinting that it might've been modeled from an airsoft cousin. It is also fitted with the compact flash hider and picatinny carry handle of the G36C. When modded with the Original Sight it becomes a regular G36K, when equipped with the Compact Foregrip it becomes a legitimate G36C, it becomes a G36E with the Long Foregrip equipped. Equipping the Original Sight and Long Foregrip turns it into a regular G36. Equipping the Long Foregrip and Sniper Stock will make the JP36 resemble a Heckler & Koch SL8, changing it to Single Fire will make it function similarly too.
    • When adding the Compact Foregrip to the JP36, the game may warn the player that the Long Barrel modification will be removed, despite the JP36 not having any Barrel modifications. This likely hints at the existence of a Long Barrel before it was removed from the retail game. A G36K fitted with the Long Barrel is essentially the baseline G36 rifle.
    • The Sniper Stock mod is similar to the stock of the SL8, a marketed "sporting"/civilian version of the G36, discontinued in 2011. The SL8 is only capable of semi-automatic fire, and even when modded to full-auto, it would seem unlikely to include a selective fire function as seen and used in-game.
  • Despite having factory rails by default, the JP36 would gain a different, longer right-sided rail mount when a gadget is installed.
  • JP36 happens to be the SKU number for the discontinued Echo1 airsoft X36. This isn't actually unusual, consider most of the guns in PAYDAY 2 are based on Airsoft products.
  • "PJ G36" can be seen on the left-hand side of the weapon.
  • Prior to update #65, looking at the translucent magazine of the JP36 showed no rounds inside of it, the player loaded an empty magazine into the weapon every time a reload was started. The new magazine now has bullets clearly modeled into it, though the details of the magazine walls are rather poor. It also lacks a baseplate and spring, which will prevent it from loading follow-up rounds into the weapon.
    • Feed lips are also entirely absent from the magazine model.
  • Contrary to the rest of PAYDAY 2's weaponry, the player characters all exhibits surprisingly poor trigger discipline when performing a melee attack with the JP36, as their trigger fingers are still in place during the entire process. Were the same melee technique to be performed in real life, the weapon would discharge by accident every time a hit is attempted, not to mention the animation itself is very awkward and seemingly weak and would not realistically cause any significant damage. That is, if its plastic magazine remains unbroken after the strike. The animation has not been replaced following the first-person model update.
  • The JP36 is shown on the cover art held by Wolf and attached with a See More Sight, although the See More Sight had not yet been added to the game at the time. The same weapon (a Compact Foregrip is sometimes present) is also seen held by him in many other instances of game art such as the Bomb Heists splash image and various community event updates.
  • SightLionvs36

    Comparison between the JP36's sight (left) and that of the Lion's (right).

    The awkward-looking sight featured on the JP36 is actually the weapon's long-range aperture. The real-life G36/JP36 iron sight group has two separate apertures intended for close-range and long-range aiming, with the close-range sight ring being broader and not as obstructive. The close-range sight is presumably flipped down in-game.
    • The JP36's ironsights are nearly identical to that of the Lion's Roar.
  • Although the JP36 cannot use Grip modifications, the Gun Modification section in The Guide of Bain shows the Pro Grip as a mod for it.
  • An unused video in the game's assets refers to it as the JP63.
  • The JP36 is used by the GenSec Elite SWAT Team comes equipped with a unique white digital camouflage that are unavailable to the player.

GalleryEdit

Gameplay • Heists • Skills • Weapons & Equipment • DLC

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