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Hostage Taker

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Hostage Taker

Hostage Taker
Mastermind: Controller Tier 4
Basic (4 pt): Having at least one of your own hostage or converted law enforcer makes you regenerate 1.5% health every 5 seconds.
Ace (8 pt): Having at least one of your own hostage or converted law enforcer makes you regenerate 4.5% health every 5 seconds.

Hostage Taker

Hostage Taker
Mastermind Tier 6
Basic (4 pt): Having at least one hostage makes you regenerate 1.5% health every 5 seconds.
Ace (8 pt): Having at least one hostage makes you regenerate 4.5% health every 5 seconds.

MechanicsEdit

The mechanic is straightforward. Having a civilian cable tied or a law enforcer intimidated will allow players with this skill to regenerate health.

StrategyEdit

Should a player decide to get this skill, it is recommended to ace it as the basic version does not have much visible impact on the gameplay due to its low regeneration rate. Acing the skill will allow the player to recover his health completely within 108 seconds provided the player does not continually take damage. The aced Hostage Taker, combined with health-increasing perks such as Brute Strength and Wolf Pack, allows the player to sustain for much longer. A Grinder Perk Deck set-up, including regeneration perks like Histamine, Adrenaline and Endorphins, compliments Hostage Taker very well.

However, for this to be useful, it is important for the crew to always have a converted enemy or protect their hostages. Hostages are easily set free by the police and are often left undefended, whereas converted enemies often die on their own fighting large groups of other law enforcers. Positioning civilians with their heads inside an object or wall will attract less attention to said civilian.

If acquiring Hostage Taker, it is also recommended that the heister uses the Crew Chief or Muscle perk decks, as this skill synergizes with Crew Chief's Hostage Situation, and the health bonus + health regeneration from Muscle. Increased maximum health along with health regeneration will prove very beneficial, especially when heisting loudly on Death Wish difficulty.

Finally, the overall benefit from Hostage Taker is to provide a guaranteed way of regaining health if all self-healing deployables have been depleted or need to be conserved.

TriviaEdit

  • This skill replaced Control Freak as a tier 6 skill in Update #39.
  • Prior to Update #74, basic Hostage Taker healed 0.6% health per 5 seconds whilst aced healed 2% health per 5 seconds, and prior to Update #100, Hostage Taker was a tier 6 skill.
  • Hostage Taker is one of the several pre-Update #100 skills to be unchanged in the update beyond name changes, tier, skill point, and skill tree changes, and slight mechanic changes.
Gameplay • Heists • Skills • Weapons & Equipment • DLC

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