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Goliath 12G

Goliath12G-icon

Goliath 12G FBI Files

Gameplay
Unlock Level 23
Inventory Slot Secondary
Weapon Type Shotgun
Firing Mode(s) Double action SemiIcon
Cost $511,000
Statistics
Magazine 6
Total Ammo 54
Rate of Fire 333
Damage 42
Accuracy 56
Stability 44
Concealment 13
Threat 28
Other
Internal name rota
v·d·e
Mod stats
Description
A brand new, life snatching shotgun has been added to the weapons menu: The Goliath 12G Shotgun. It comes with a revolving mag that holds 6 shots. But it doesn't just look good, it's as deadly as you'd expect.

The Goliath 12G shotgun is a secondary shotgun in PAYDAY 2. It was released for free to the public on Day 9 of Hoxton's Housewarming Party.

OverviewEdit

The Goliath 12G is a rather strange bullpup shotgun; it is fed by a detachable six-shell cylinder that reloads by swapping out the entire drum at once, giving it a much faster reload compared to some of its competitors. Compared to other shotguns, the Goliath has fairly low damage, and a very narrow projectile spread, reducing its effectiveness. It has a relatively low concealment, making it difficult to incorporate into builds using Sneaky Bastard or Low Blow.

The Goliath can best be viewed as a slightly longer-ranged version of the Street Sweeper, sharing similar stats overall in terms of Damage per shot and Stability, but whereas the Sweeper dominates at close range, the Goliath does a better job at mid-range, especially in conjunction with Flechette Rounds or Slugs.

SummaryEdit

Pros:

  • Reasonably high rate of fire
  • Reasonably deep ammo pool
  • Good accuracy at range
  • Relatively fast reloads
  • Reloads entire magazine at once
  • High magazine size with Close By Aced

Cons:

  • Low damage
  • Small magazine size that cannot be increased via mods (Thus not saving on skill points)
  • Limited range of modifications
  • High price
  • Abysmal Concealment
  • Narrow spread limits effectiveness up close

TipsEdit

  • Acing both Fully Loaded and Close By to circumvent the Goliath's low initial magazine size. It can carry up to 21 shells at once and have 61 in reserve.
    • However, it may not be suitable for crowd control purposes, due to its fairly low rate of fire, low ammo pick up rate, and unusually low pellet spread.
  • Due to its inherently high Accuracy, the Goliath could be modded to use Flechette rounds in conjunction with Far Away Aced to create a quasi-"sniper shotgun" usable against Snipers. As such, the Goliath 12G can be the answer for a shotgun wielding Enforcer to counter said special enemies.
  • The Goliath 12G can be used to land consistent shots on enemies without being burdened by high recoil, bearing in mind of its low damage and small magazine size.
  • A powerful primary weapon should be used in conjunction with the Goliath 12G to make up for its low damage per shot.

Available modificationsEdit

000 Buckshot

Community item
v·d·e
000 Buckshot
Total ammo - Magazine -
Reload - Damage +15
Accuracy - Stability -
Concealment - Threat -
Cost: $36,000
Bonus (2), Card Drop & Side Job / CCoinIcon 6

000 Buckshot

Gage Shotgun Pack
v·d·e
000 Buckshot
Total ammo - Magazine -
Reload - Damage +15
Accuracy - Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

HE Round

Gage Shotgun Pack
v·d·e
HE Round
Total ammo -5 Magazine -
Reload - Damage +3
Accuracy -12 Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

Flechette

Gage Shotgun Pack
v·d·e
Flechette
Total ammo - Magazine -
Reload - Damage -3
Accuracy +8 Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

AP Slug

Gage Shotgun Pack
v·d·e
AP Slug
Total ammo -8 Magazine -
Reload - Damage +15
Accuracy +8 Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

Dragon's Breath Round

The Butcher's BBQ Pack
v·d·e
Dragon's Breath Round
Total ammo -5 Magazine -
Reload - Damage -6
Accuracy -4 Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

Special Effect(s): Sets enemies on fire

Short Barrel

Base game
v·d·e
Short Barrel (Goliath 12G)
Total ammo - Magazine -
Reload - Damage -
Accuracy -8 Stability -
Concealment +3 Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Silenced Barrel

Base game
v·d·e
Silenced Barrel (Goliath 12G)
Total ammo - Magazine -
Reload - Damage -2
Accuracy -4 Stability +4
Concealment -1 Threat -22
Cost: $44,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Shark Teeth Nozzle

Base game
v·d·e
Shark Teeth
Total ammo - Magazine -
Reload - Damage +2
Accuracy -8 Stability +8
Concealment -2 Threat +6
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

The Silent Killer Suppressor

Base game
v·d·e
The Silent Killer
Total ammo - Magazine -
Reload - Damage -4
Accuracy - Stability +4
Concealment -2 Threat -22
Cost: $53,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

King's Crown Compensator

Gage Mod Courier
v·d·e
King's Crown Compensator
Total ammo - Magazine -
Reload - Damage +1
Accuracy +12 Stability -
Concealment -2 Threat +18.8
Free
25 Purple Snake Purple Snake Packages

Shh!

The Butcher Mod Pack 2
v·d·e
Shh!
Total ammo - Magazine -
Reload - Damage -4
Accuracy +4 Stability +4
Concealment -4 Threat -22
Cost: $53,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon


Donald's Horizontal Leveller

Gage Spec Ops Pack
v·d·e
Donald's Horizontal Leveller
Total ammo - Magazine -
Reload - Damage +2
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $9,000
Infinite Granted

Special Effect(s): Spreads pellets horizontally

Concealment

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Stability

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Accuracy

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy -4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Accuracy

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Team Boost

Base game
v·d·e
TeamBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): +3% Experience & money reward for you and your crew.

  • To activate Gadgets on PC, press "Q".
  • To activate Gadgets on Console, press down on the "D-pad".

Assault Light

Base game
v·d·e
Assault Light
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

Tactical Laser Module

Base game
v·d·e
Tactical Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Compact Laser Module

Gage Mod Courier
v·d·e
Compact Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Free
15 Red Spider Red Spider Packages

Special Effect(s): Laser

Military Laser Module

Gage Mod Courier
v·d·e
Military Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle Blue Eagle Packages

Special Effect(s): Flashlight & Laser

LED Combo

The Butcher Mod Pack 2
v·d·e
LED Combo
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $36,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight & Laser

Riktpunkt Magnifier Gadget

Base game
v·d·e
Riktpunkt Magnifier Gadget
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

The Professional's Choice Sight

Base game
v·d·e
The Professional's Choice
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Surgeon Sight

Base game
v·d·e
Surgeon Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

See More Sight

Armored Transport (DLC)
v·d·e
See More Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $43,200
Card Drop & Side Job / CCoinIcon 6

Combat Sight

Gage Mod Courier
v·d·e
Combat Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
20 Blue Eagle Blue Eagle Packages

Speculator Sight

Gage Mod Courier
v·d·e
Speculator Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
5 Green Mantis Green Mantis Packages

Trigonom Sight

Gage Mod Courier
v·d·e
Trigonom Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
10 Yellow Bull Yellow Bull Packages

Holographic Sight

Base game
v·d·e
Holographic Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Compact Holosight

Gage Mod Courier
v·d·e
Compact Holosight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
5 Green Mantis Green Mantis Packages

Solar Sight

Gage Mod Courier
v·d·e
Solar Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle Blue Eagle Packages

Military Red Dot Sight

Lootbag Pre-order DLC
v·d·e
Military Red Dot (Lootbag DLC)
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Military Red Dot Sight

Base game
v·d·e
Military Red Dot
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / CCoinIcon 6

Milspec Scope

Base game
v·d·e
Milspec Scope
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / CCoinIcon 6

Acough Optic Scope

Base game
v·d·e
Acough Optic
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $44,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Reconnaissance Sight

Gage Spec Ops Pack
v·d·e
Reconnaissance Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Infinite Granted

Special Effect(s): Rangefinder

SkinsEdit

TriviaEdit

  • The Goliath 12G was based on the second prototype of the Crye Precision SIX12-LE modular shotgun in standalone configuration with a Magpul MVG.
  • The Goliath has a startlingly-low base Concealment despite being based on a notoriously compact and low-profile bullpup weapon system.
  • Along with the Locomotive 12G, the Goliath is one of the only two legitimately "free" secondary shotguns in the game that do not require being a member of the PAYDAY 2 Steam Group.
  • The Goliath is the second revolver-type shotgun featured in PAYDAY 2 after The Judge, and is the first one to be legitimately compatible with suppessors due to the inclusion of a gas-seal sleeve around its breech.
    • It is also the first and so far only revolver-type weapon to have a removable "magazine" and not feature any gimmick of sort during the reload process. Due to the inclusion of a double-action trigger in its design, the Goliath only has one reload animation.

GalleryEdit

Gameplay • Heists • Skills • Weapons & Equipment • DLC

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