Note: In Update #100, the full effects of Endurance became a default gameplay feature.
|Basic (1 pt): Increases your stamina by 100%.|
|Ace (3 pt): Increases stamina for you and your crew by 50%.|
Learning the basic version of this skill increases this value by 100% for a total of 200%. For example, a Two-Piece Suit would provide 42 stamina to the player inside of 21. Learning the aced version increases any armor's stamina to a total of 250% for the owner (and anyone else with basic Endurance) and 150% for team-mates without this skill. Bonuses from multiple players' aced Endurance do not stack.
Any map, team or play style can benefit from running. Default stamina of a player leaves a lot to be desired even on small maps. Learning the Basic version of this skill helps immensely and can be enough, depending on your preferred activities and maps. The Aced version costs 3 points and adds 50% to the overall stamina, and that bonus can be provided by another player. Sprinter skill may be a better investment since it both helps with stamina (although differently) and increases speed (Aced version). The speed bonus helps with running as much as with stamina: you can cover more distance in less time with the same amount of energy spent and left. These two skills complement each other well.