|This article is about the sidearm in PAYDAY: The Heist. For other uses, see Crosskill (disambiguation).|
|Unlock Level||Assault 13|
|Internal name|| |
The Crosskill .45 is a very reliable weapon that has proven its worth over years of use. It does enough damage and carries enough rounds to handle most targets. A good all rounder.
The Crosskill .45 can be considered the middle ground between the B9-S's accuracy and large magazine capacity, and the Bronco .44's raw power. The damage and stopping power are significantly higher than that of the B9-S, but inferior to the Bronco. It can be fired in rapid succession, and has a quick reload. With all magazine upgrades, one magazine holds 14 rounds.
The Crosskill's power makes it significantly more useful than the B9-S for killing law enforcement of all types, but it is still limited to roughly the same effective range that the Bronco has. Though its recoil and accuracy aren't on par with the B9-S, a skilled shooter can still land successive headshots within its effective range.
On Overkill difficulty, and with all damage upgrades, the Crosskill is capable of killing light units on an average of 2-3 bodyshots, or one headshot. Heavy SWAT can be killed in three headshots (or two headshots when the player is under the effects of the Aggressor crew bonus). From a full magazine, this gives the Crosskill the potential for the highest amount of Heavy SWAT kills out of all available handguns. A Taser can be killed in approximately eight headshots, and a Cloaker can be killed in about six headshots.
During a bleedout, the Crosskill's accuracy is quite low. However, the power of each shot makes it significantly more useful to have than the B9-S, making it more likely to actually kill something if the player were to just simply spray an entire magazine into a crowd. The quick reload also ensures a player will probably be able to pump out more shots than the Bronco before retaliatory fire from law enforcement pushes the player into full incapacitation.
|Recoil dampener I (Recoil*0.9, compensator)||16|
|Damage increase I (1.65)||18|
|Mag increase I (12)||20|
|Damage increase II (1.8)||25|
|Mag increase II (14)||29|
|Damage increase III (1.95)||34|
|Recoil dampener II (Recoil*0.8)||36|
|Recoil dampener III (Recoil*0.7, improved compensator)||41|
|Damage increase IV (2.1)||43|
|Recoil dampener IV (Recoil*0.6)||45|
- The Crosskill .45 is based on a parkerized M1911A1, as evident by the shaved hammer, short trigger and (for parkerizing) lack of a glossy finish.
- The weapon is inaccurately depicted as double-action, as the hammer is always upright.
- The upgrade tree image shows the Crosskill in a left-handed configuration. Oddly, it is held by Wolf with his right hand.
- It is used by security guards, cops and the FBI.
|Heists|| Release: First World Bank • Heat Street • Panic Room • Green Bridge • Diamond Heist • Slaughterhouse|
DLC: Counterfeit • Undercover • No Mercy
|Weapons|| Primary: AMCAR-4 • Reinbeck • M308 • Brenner 21 • AK|
Secondary: Mark 11 • Locomotive 12G • Compact-5 • GL40
Pistols: B9-S • Crosskill .45 • Bronco .44 • STRYK
|Deployables||Ammo bag • Doctor bag • Trip mine • Sentry gun|
|Enemies|| Regular: Security guard • Cop • FBI • Gangster • Blue SWAT • Heavy SWAT • Murkywater|
Special: Bulldozer • Cloaker • Shield • Sniper • Taser
|Characters||Dallas • Hoxton • Wolf • Chains • Bain • Minor characters|
|Gameplay||Assault Waves • Civilians • Crew AI • Drills • Environmental hazards • Police Custody • Reputation • Risk Level (Overkill 145+) • Shout • Stealth • Upgrades|
|Miscellaneous||Achievements • Challenges • Companies (GenSec • Murkywater) • DLC • FBI • Gangs & Mafias • Graphic options • Masks • Overkill Software • Steam Trading Cards • Timeline • Update history|