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Commando 553

Commando553 icon new
THIS IS AN ARMORED TRANSPORT ITEM!
Concealable and powerful but inaccurate.

Commando 553 FBI Files
THIS IS AN ARMORED TRANSPORT ITEM!
Concealable and powerful but inaccurate.

Gameplay
Unlock Level N/A (always available)
Inventory Slot Primary
Weapon Type Assault Rifle
Firing Mode(s) Selective firing AutoIcon / SemiIcon
Cost $43,000
Statistics
Magazine 30
Total Ammo 240
Rate of Fire 714
Damage 35
Accuracy 36
Stability 56
Concealment 22
Threat 12
Other
Internal name s552
Achievement(s) I'm not a Crook!
v·d·e
Mod stats
Description
A thoroughly modern 5.56mm assault rifle, made in Europe. Short, lightweight and reliable, the perfect trade-off between power, range and handling.
Comes with custom stocks, grips, foregrips, barrels and body.

The Commando 553 assault rifle is a primary weapon available in PAYDAY 2. It was added with the release of the Armored Transport DLC, along with the Swedish K and the Gruber Kurz.

OverviewEdit

The Commando 553 is the first primary weapon that was added post-launch to the game and is available for purchase at any level if the player has the Armored Transport DLC. This makes it a great choice for low-level players.

The Commando 553 has a relatively high ammo capacity and base damage for an assault rifle, as well as a high base concealment. A large number of modifications are available for it, but most of them reduce concealment and only two increase it (one added by the Gage Mod Courier DLC). As a result, it becomes a reasonable choice for stealth missions.

When fully modified. the Commando 553 can be a great weapon for offensive missions, performing similarly to the AMR-16, but with much more ammo. In terms of stability, accuracy and ammo capacity, when unmodified, it is similar to the CAR-4.

The default iron sights are very closed and obscure most of a target. Even with such low recoil, this makes aiming very difficult without a sight modification. The rate of fire for the Commando 553 is lower than the AMR-16, lowering the DPS, but making ammo conservation easier.

One of its flaws is its low accuracy. At longer distances, it can be difficult shooting snipers or thinning out assault waves before they reach the player. As most of its modifications only improve stability, it may be a good idea to have a high-accuracy secondary when using this weapon. However with with all of the DLCs it is possible to make it an extremely accurate weapon but doing so severely compromises concealment.

The Commando 553 also has the fastest reload of any assault rifle (since the First Person Animation update) at 1.65s for a tactical reload and 2.4s for a full reload. With Kilmer basic, these values can be reduced to 1.3 and 1.9s respectively, bringing it close to the reload times of most SMGs (even with the SMG Specialist skill).

SummaryEdit

Pros:

  • Cheap and has no level restriction, good for new players or those re-ranking after going Infamous
  • Well-balanced statistics, performs well in most situations
  • High concealment, especially with Wide Stock and Heat Treated Body
  • Fastest base reload of any assault rifle
  • With the skills Specialized Killing and The Professional in conjunction with The Bigger the Better Suppressor the Commando 553 can be made comparable to other assault rifles but with a much larger ammo pool.
  • Has the largest ammo pool and ammo pickup rate of any assault rifle with the JP36 and the Clarion.

Cons:

  • Low accuracy without Gage Mod Courier
  • Generally low damage and accuracy even when modded
  • Concealment is impaired severely when certain builds are attempted
  • Built-in sights are tight and may be difficult to use
  • Many unique attachments only available through card drops and Continental Coin purchase

BuildsEdit

This build increases all combat related values to increase the effectiveness of the Commando 553 with low damage (39, 40.9 with Fast and Furious), low but usable accuracy (56) and decent stability (76).

The Commando 553 can be modified to become a highly concealable weapon; available at level 0, useful for players about to go Infamous, with just two modifications bringing its concealment to 27. However it has a terrible accuracy rating of 8 severely limiting the weapon's utility outside of close quarters combat.

Without hampering concealment either a Low Profile Suppressor or Stubby Compensator can be fitted at the player's choice. The biggest drawback of this build it arguably the terrible standard ironsight on the Commando 553 (see above) as replacing it will reduce concealment by at least 1.

Available modificationsEdit

Long Barrel

Armored Transport (DLC)
v·d·e
Long Barrel (Commando 553)
Total ammo - Magazine -
Reload - Damage +1
Accuracy +4 Stability -
Concealment -4 Threat -
Cost: $52,800
Card Drop & Side Job / CCoinIcon 6

Low Profile Suppressor

Base game
v·d·e
Low Profile Suppressor
Total ammo - Magazine -
Reload - Damage -5
Accuracy - Stability -
Concealment - Threat -18
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon.

Medium Suppressor

Base game
v·d·e
Medium Suppressor
Total ammo - Magazine -
Reload - Damage -3
Accuracy - Stability +4
Concealment -2 Threat -18
Cost: $14,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon.

The Bigger The Better Suppressor

Base game
v·d·e
The Bigger The Better
Total ammo - Magazine -
Reload - Damage -1
Accuracy +8 Stability +4
Concealment -3 Threat -18
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon.

Stubby Compensator

Base game
v·d·e
Stubby
Total ammo - Magazine -
Reload - Damage +1
Accuracy - Stability +12
Concealment - Threat +1
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

The Tank Compensator

Base game
v·d·e
The Tank
Total ammo - Magazine -
Reload - Damage +2
Accuracy - Stability +8
Concealment -1 Threat +2
Cost: $28,000
Card Drop & Side Job / CCoinIcon 6

Fire Breather Nozzle

Base game
v·d·e
Fire Breather
Total ammo - Magazine -
Reload - Damage +3
Accuracy - Stability +4
Concealment -2 Threat +12
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

Tactical Compensator

Gage Mod Courier
v·d·e
Tactical Compensator
Total ammo - Magazine -
Reload - Damage +1
Accuracy +12 Stability -4
Concealment -2 Threat -
Free
15 Red Spider Red Spider Packages

Competitor's Compensator

Gage Mod Courier
v·d·e
Competitor's Compensator
Total ammo - Magazine -
Reload - Damage +2
Accuracy +4 Stability +12
Concealment -2 Threat +1
Free
5 Green Mantis Green Mantis Packages

Funnel of Fun Nozzle

Gage Mod Courier
v·d·e
Funnel of Fun Nozzel
Total ammo - Magazine -
Reload - Damage +4
Accuracy -8 Stability -
Concealment -2 Threat +12
Free
10 Yellow Bull Yellow Bull Packages

Ported Compensator

The Butcher Mod Pack 2
v·d·e
Ported Compensator
Total ammo - Magazine -
Reload - Damage +2
Accuracy +4 Stability -8
Concealment -1 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Concealment

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Stability

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Accuracy

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Team Boost

Base game
v·d·e
TeamBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): +3% Experience & money reward for you and your crew.

Single Fire

Gage Weapon Pack 01
v·d·e
Locked single
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -8
Concealment - Threat -
Cost: $50,400
Bonus (5), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Locks firing mode of a weapon to single fire.

Auto Fire

Gage Weapon Pack 01
v·d·e
Locked auto
Total ammo - Magazine -
Reload - Damage +1
Accuracy -4 Stability +8
Concealment - Threat -
Cost: $86,800
Bonus (5), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Locks firing mode of a weapon to fully-automatic.

Enhanced Foregrip

Armored Transport (DLC)
v·d·e
Enhanced Foregrip
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment -4 Threat -
Cost: $10,800
Card Drop & Side Job / CCoinIcon 6

Railed Foregrip

Armored Transport (DLC)
v·d·e
Railed Foregrip
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +20
Concealment -2 Threat -
Cost: $63,600
Card Drop & Side Job / CCoinIcon 6

  • To activate Gadgets on PC, press "Q".
  • To activate Gadgets on Console, press down on the "D-pad".

Assault Light

Base game
v·d·e
Assault Light
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

Tactical Laser Module

Base game
v·d·e
Tactical Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Compact Laser Module

Gage Mod Courier
v·d·e
Compact Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Free
15 Red Spider Red Spider Packages

Special Effect(s): Laser

Military Laser Module

Gage Mod Courier
v·d·e
Military Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle Blue Eagle Packages

Special Effect(s): Flashlight & Laser

LED Combo

The Butcher Mod Pack 2
v·d·e
LED Combo
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $36,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight & Laser

45 degree red-dot sight

Gage Spec Ops Pack
v·d·e
45 Degree Red-dot Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Infinite Granted

Riktpunkt 45 degree Sight

Base game
v·d·e
Riktpunkt 45 degree Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Riktpunkt Magnifier Gadget

Base game
v·d·e
Riktpunkt Magnifier Gadget
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Enhanced Grip

Armored Transport (DLC)
v·d·e
Enhanced Grip
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $33,600
Card Drop & Side Job / CCoinIcon 6

The Professional's Choice Sight

Base game
v·d·e
The Professional's Choice
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Surgeon Sight

Base game
v·d·e
Surgeon Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

See More Sight

Armored Transport (DLC)
v·d·e
See More Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $43,200
Card Drop & Side Job / CCoinIcon 6

Combat Sight

Gage Mod Courier
v·d·e
Combat Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
20 Blue Eagle Blue Eagle Packages

Speculator Sight

Gage Mod Courier
v·d·e
Speculator Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
5 Green Mantis Green Mantis Packages

Trigonom Sight

Gage Mod Courier
v·d·e
Trigonom Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
10 Yellow Bull Yellow Bull Packages

Holographic Sight

Base game
v·d·e
Holographic Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Compact Holosight

Gage Mod Courier
v·d·e
Compact Holosight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
5 Green Mantis Green Mantis Packages

Solar Sight

Gage Mod Courier
v·d·e
Solar Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle Blue Eagle Packages

Military Red Dot Sight

Lootbag Pre-order DLC
v·d·e
Military Red Dot (Lootbag DLC)
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Military Red Dot Sight

Base game
v·d·e
Military Red Dot
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / CCoinIcon 6

Milspec Scope

Base game
v·d·e
Milspec Scope
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / CCoinIcon 6

Acough Optic Scope

Base game
v·d·e
Acough Optic
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $44,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Reconnaissance Sight

Gage Spec Ops Pack
v·d·e
Reconnaissance Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Infinite Granted

Special Effect(s): Rangefinder

Tactical Stock

Base game
v·d·e
Tactical Stock
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Enhanced Stock

Armored Transport (DLC)
v·d·e
Enhanced Stock
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $33,600
Card Drop & Side Job / CCoinIcon 6

Wide Stock

Gage Mod Courier
v·d·e
Wide Stock
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment +1 Threat -
Free
10 Yellow Bull Yellow Bull Packages

War-Torn Stock

Gage Mod Courier
v·d·e
War-Torn Stock
Total ammo - Magazine -
Reload - Damage -
Accuracy +8 Stability -4
Concealment -3 Threat -
Free
15 Red Spider Red Spider Packages

2 Piece Stock

The Butcher's AK/CAR Mod Pack
v·d·e
2 Piece Stock
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability +4
Concealment -2 Threat -
Cost: $9,000
The Turtle Always Wins The Turtle Always Wins

Contractor Stock

John Wick Heists Pack
v·d·e
Contractor Stock (Contractor .308)
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Heat Treated Body

Armored Transport (DLC)
v·d·e
Heat Treated Body
Total ammo - Magazine -
Reload - Damage +1
Accuracy -4 Stability -
Concealment +4 Threat -
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

SkinsEdit

  • Hang Loose is another name for the shaka sign.
  • Written on the stock of the Howl skin is "Räkna till tio", reading "Count to ten".

AchievementsEdit

I'm not a Crook! I'm not a Crook!
While wearing the "37th" mask, destroy 69 snipers using the Commando 553 rifle.

TriviaEdit

  • The Commando 553 is based on the SG 552 Commando or more specifically, the SG 552-2 as evidenced by its permanent flip-up ironsights system. With the Long Barrel the Commando becomes the SG 552-2 LB.
    • Its name, however, suggests a closer resemblance to the SG 553, which is essentially an upgraded SG 552 whose looks can be roughly replicated in the game by equipping the Railed Foregrip onto the Commando.
    • The SG 552's integral 3-round burst fire mode is not usable in the game, despite the fire-selector block visually displaying the option.
  • It is the only assault rifle in the game to not get any benefit from equipping the Tactical Stock. All equipping the stock does is making the gun harder to conceal.
  • Printed underneath the bolt compartment of the Commando are the words "Restricted for law enforcement only". This is easier to notice with the Heat Treated Body equipped.

GalleryEdit

Gameplay • Heists • Skills • Weapons & Equipment • DLC

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