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Cobra

Cobra icon new
THIS IS A HOTLINE MIAMI DLC ITEM!
High rate of fire, low accuracy and damage.

Cobra FBI Files
THIS IS A HOTLINE MIAMI DLC ITEM!
High rate of fire, low accuracy and damage.

Gameplay
Unlock Level 18
Inventory Slot Secondary
Weapon Type Submachine Gun
Firing Mode(s) Selective firing AutoIcon / SemiIcon
Cost $395,000
Statistics
Magazine 20
Total Ammo 220
Rate of Fire 1,000
Damage 36
Accuracy 28
Stability 68
Concealment 28
Threat 6
Other
Internal name scorpion
v·d·e
Mod stats

The Cobra is a secondary SMG in PAYDAY 2. It was added as part of the Hotline Miami DLC, alongside the Blaster 9mm and Uzi.

OverviewEdit

The Cobra is a submachine gun similar to the Mark 10 with an extremely high rate of fire and low base accuracy, but has a lower base damage and the highest SMG ammo pool at 160. However, it has a small base magazine of only 20, meaning frequent reloads are required. It is also has the highest base concealability of any SMG, at 28.

SummaryEdit

Pros:

  • High rate of fire
  • Excellent concealment
  • Large amount of modifications available
  • High ammo pool
  • Fast reload

Cons:

  • Lowest damaging SMG, rivaling the Compact-5
  • Small base magazine capacity
  • Slightly lower than average accuracy

Available modificationsEdit

Low Profile Suppressor Cost: $21,000 | Base game - Card Drop & Side Job
Low Profile Suppressor
Total ammo Magazine Reload
Damage -6 Accuracy Stability
Concealment Threat -6


Medium Suppressor Cost: $14,000 | Base game - Card Drop & Side Job
Medium Suppressor
Total ammo Magazine Reload
Damage -4 Accuracy Stability +2
Concealment -2 Threat -6


The Bigger The Better Suppressor Cost: $36,000 | Base game - Card Drop & Side Job
The Bigger The Better
Total ammo Magazine Reload
Damage -2 Accuracy Stability +3
Concealment -3 Threat -6


Suppressor Cost: $36,000 | Hotline Miami (DLC) - Achievement
Suppressor (Cobra)
Total ammo Magazine Reload
Damage Accuracy -2 Stability +2
Concealment -2 Threat -6


Stubby Compensator Cost: $21,000 | Base game - Card Drop & Side Job
Stubby
Total ammo Magazine Reload
Damage +2 Accuracy Stability +3
Concealment Threat +2


The Tank Compensator Cost: $28,000 | Base game - Card Drop & Side Job
The Tank
Total ammo Magazine Reload
Damage +5 Accuracy Stability +3
Concealment -1 Threat +3


Fire Breather Nozzle Cost: $36,000 | Base game - Card Drop & Side Job
Fire Breather
Total ammo Magazine Reload
Damage +7 Accuracy Stability +2
Concealment -2 Threat +6


Tactical Compensator Free | Gage Mod Courier - Red Spider Packages
Tactical Compensator
Total ammo Magazine Reload
Damage +2 Accuracy +6 Stability -2
Concealment -2 Threat


Competitor's Compensator Free | Gage Mod Courier - Green Mantis Packages
Competitor's Compensator
Total ammo Magazine Reload
Damage +5 Accuracy +2 Stability +3
Concealment -2 Threat +2


Funnel of Fun Nozzle Free | Gage Mod Courier - Yellow Bull Packages
Funnel of Fun Nozzel
Total ammo Magazine Reload
Damage +10 Accuracy -4 Stability
Concealment -2 Threat +6


Ported Compensator Cost: $9,000 | The Butcher Mod Pack 2 - Bonus (1), Card Drop & Side Job
Ported Compensator
Total ammo Magazine Reload
Damage +5 Accuracy +2 Stability -5
Concealment -1 Threat


Concealment Cost: $9,000 | Base game - Card Drop & Side Job
ModBoost
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment +1 Threat


Stability Cost: $9,000 | Base game - Card Drop & Side Job
ModBoost
Total ammo Magazine Reload
Damage Accuracy Stability +4
Concealment Threat


Accuracy Cost: $9,000 | Base game - Card Drop & Side Job
ModBoost
Total ammo Magazine Reload
Damage Accuracy +4 Stability
Concealment Threat


Team Boost Cost: $9,000 | Base game - Card Drop & Side Job
TeamBoost
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment Threat

Special Effect: +3% Experience & money reward for you and your crew.

Single Fire Cost: $50,400 | Gage Weapon Pack 01 - Bonus (5), Card Drop & Side Job
Locked single
Total ammo Magazine Reload
Damage Accuracy +2 Stability -5
Concealment Threat


Auto Fire Cost: $86,800 | Gage Weapon Pack 01 - Bonus (5), Card Drop & Side Job
Locked auto
Total ammo Magazine Reload
Damage +2 Accuracy -2 Stability +3
Concealment Threat


Tactical Pistol Light Cost: $14,000 | Base game - Card Drop & Side Job
Tactical Pistol Light
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment -1 Threat


Pocket Laser Cost: $36,000 | Base game - Card Drop & Side Job
Pocket Laser
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment -1 Threat


Micro Laser Cost: $36,000 | Community item - Card Drop & Side Job
Micro Laser
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment Threat


Combined Module Cost: $36,000 | Community item - Card Drop & Side Job
Combined Module
Total ammo Magazine Reload
Damage Accuracy Stability +2
Concealment -2 Threat


Polymer Flashlight Cost: $36,000 | The Butcher Mod Pack 2 - Bonus (1), Card Drop & Side Job
Polymer Flashlight
Total ammo Magazine Reload
Damage Accuracy Stability +2
Concealment -1 Threat


Ergo Grip Cost: $9,000 | Hotline Miami (DLC) - Achievement
Ergo Grip (Cobra)
Total ammo Magazine Reload
Damage Accuracy Stability +3
Concealment +1 Threat


Wooden Grip Cost: $9,000 | Hotline Miami (DLC) - Achievement
Wooden Grip (Cobra)
Total ammo Magazine Reload
Damage Accuracy +2 Stability +2
Concealment -1 Threat


Extended Mag Cost: $9,000 | Hotline Miami (DLC) - Achievement
Extended Mag (Cobra)
Total ammo Magazine +20 Reload
Damage Accuracy Stability +3
Concealment -3 Threat


The Professional's Choice Sight Cost: $21,000 | Base game - Card Drop & Side Job
The Professional's Choice
Total ammo Magazine Reload
Damage Accuracy Expression error: Unrecognised punctuation character "{". Stability {{{1}}}
Concealment -1 Threat


Surgeon Sight Cost: $36,000 | Base game - Card Drop & Side Job
Surgeon Sight
Total ammo Magazine Reload
Damage Accuracy Expression error: Unrecognised punctuation character "{". Stability {{{1}}}
Concealment -1 Threat


See More Sight Cost: $43,200 | Armored Transport (DLC) - Card Drop & Side Job
See More Sight
Total ammo Magazine Reload
Damage Accuracy Expression error: Unrecognised punctuation character "{". Stability {{{1}}}
Concealment -1 Threat


Combat Sight Free | Gage Mod Courier - Blue Eagle Packages
Combat Sight
Total ammo Magazine Reload
Damage Accuracy Expression error: Unrecognised punctuation character "{". Stability {{{1}}}
Concealment -1 Threat


Speculator Sight Free | Gage Mod Courier - Green Mantis Packages
Speculator Sight
Total ammo Magazine Reload
Damage Accuracy Expression error: Unrecognised punctuation character "{". Stability {{{1}}}
Concealment -1 Threat


Trigonom Sight Free | Gage Mod Courier - Yellow Bull Packages
Trigonom Sight
Total ammo Magazine Reload
Damage Accuracy Expression error: Unrecognised punctuation character "{". Stability {{{1}}}
Concealment -1 Threat


Holographic Sight Cost: $21,000 | Base game - Card Drop & Side Job
Holographic Sight
Total ammo Magazine Reload
Damage Accuracy Expression error: Unrecognised punctuation character "{". Stability {{{1}}}
Concealment -2 Threat


Compact Holosight Free | Gage Mod Courier - Green Mantis Packages
Compact Holosight
Total ammo Magazine Reload
Damage Accuracy Expression error: Unrecognised punctuation character "{". Stability {{{1}}}
Concealment -2 Threat


Solar Sight Free | Gage Mod Courier - Blue Eagle Packages
Solar Sight
Total ammo Magazine Reload
Damage Accuracy Expression error: Unrecognised punctuation character "{". Stability {{{1}}}
Concealment -2 Threat


Military Red Dot Sight Cost: $9,000 | Lootbag Pre-order DLC - Bonus (1), Card Drop & Side Job
Military Red Dot (Lootbag DLC)
Total ammo Magazine Reload
Damage Accuracy Expression error: Unrecognised punctuation character "{". Stability {{{1}}}
Concealment -3 Threat


Military Red Dot Sight Cost: $62,000 | Base game - Card Drop & Side Job
Military Red Dot
Total ammo Magazine Reload
Damage Accuracy Expression error: Unrecognised punctuation character "{". Stability {{{1}}}
Concealment -3 Threat


Milspec Scope Cost: $62,000 | Base game - Card Drop & Side Job
Milspec Scope
Total ammo Magazine Reload
Damage Accuracy Expression error: Unrecognised punctuation character "{". Stability {{{1}}}
Concealment -3 Threat


Acough Optic Scope Cost: $44,000 | Base game - Bonus (1), Card Drop & Side Job
Acough Optic
Total ammo Magazine Reload
Damage Accuracy Expression error: Unrecognised punctuation character "{". Stability {{{1}}}
Concealment -3 Threat


Reconnaissance Sight Cost: $62,000 | Gage Spec Ops Pack - Infinite Granted
Reconnaissance Sight
Total ammo Magazine Reload
Damage Accuracy Expression error: Unrecognised punctuation character "{". Stability {{{1}}}
Concealment -3 Threat


No Stock Cost: $9,000 | Hotline Miami (DLC) - Achievement
No Stock (Cobra)
Total ammo Magazine Reload
Damage Accuracy Stability -2
Concealment +1 Threat


Unfolded Stock Cost: $9,000 | Hotline Miami (DLC) - Achievement
Unfolded Stock (Cobra)
Total ammo Magazine Reload
Damage Accuracy Stability +3
Concealment -2 Threat


SkinsEdit

TriviaEdit

  • The Cobra is based on the Škorpion vz. 61, a Czechoslovak-designed SMG. The default synthetic grip indicates that is it either a vz. 61 E or the Yugoslavian-built M84 version, equipping the Wooden Grip turns it into an original vz. 61. Removing the stock and setting it to Single Fire turns it into a CZ-91S, the semi-automatic only civilian version.
  • There is a small tactical rail mounted below the barrel of the weapon that is not found on any known official Škorpion variants. This is because Overkill model their weapons after airsoft guns and many airsoft Škorpions have a small rail underneath the barrel, however; it is possible that a competent gunsmith could modify a real Škorpion to accommodate an accessory rail.
  • Despite being an SMG, the Cobra uses pistol-type Gadgets. This is probably due to its small size and the positioning of its equally tiny rail which would seem impractical to accommodate the larger "rifle-sized" gadgets. It is the first SMG to do this, the second being the Micro Uzi.
  • The Extended Mag is actually two separate Cobra magazines clamped together; doing this in real life would not increase the capacity of the weapon due to only one of the magazines actually feeding into it. Similar to the Shell Rack mod for the Reinfeld 880 and Locomotive 12G, a setup like the one depicted would speed up the reloading process, but this is not reflected in-game.
    • The other (unused) magazine appears to be full even if the entire "Extended Mag" is emptied.

GalleryEdit

Gameplay • Heists • Skills • Weapons & Equipment • DLC

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