FANDOM


Chimano 88

Chimano88 icon new
Middling accuracy, high capacity, low damage.

Chimano 88 FBI Files
Middling accuracy, high capacity, low damage.

Gameplay
Unlock Level N/A (always available)
Inventory Slot Secondary
Weapon Type Pistol
Firing Mode(s) Semi-automatic SemiIcon
Cost $43,000
Statistics
Magazine 17
Total Ammo 153
Rate of Fire 480
Damage 35
Accuracy 52
Stability 60
Concealment 30
Threat 8
Other
Internal name glock_17
Achievement(s) We Are Rockstars On This Job
v·d·e
Mod stats

The Chimano 88 pistol is a secondary weapon in PAYDAY 2. Along with the AMCAR, it is one of the two weapons players start the game with.

OverviewEdit

The Chimano 88 is overall inferior to any of the other pistols. It pales in comparison to the other secondaries, but can still be effective if head shots are landed.

An unmodded Chimano 88 will be added to the player's inventory upon them going Infamous without owning a level 0 secondary weapon.

SummaryEdit

Pros:

  • Available from the start
  • Good concealment
  • Has reasonably good accuracy and stability
  • Large ammo pool and magazine size 

Cons:

  • Poor damage
  • Puny threat rating
  • Outperformed or equaled by the Bernetti 9 in every way with the exception of default magazine capacity

TipsEdit

  • In addition to the pistol itself, you also start with a Standard Issue Suppressor in your inventory. Attaching it to the Chimano 88 as soon as possible gets you your first silent weapon and allows you to participate in Plan A (stealth).
    • Because its base damage is already low, suppressing it will have little effect on its damage. Having said that however, there really is no reason to use this pistol as soon as other options are available.

Available modificationsEdit

IPSC Compensator

Community item
v·d·e
IPSC Compensator
Total ammo - Magazine -
Reload - Damage -
Accuracy +12 Stability -4
Concealment -1 Threat -
Cost: $28,000
Card Drop & Side Job / CCoinIcon 6

Facepunch Compensator

Community item
v·d·e
Facepunch Compensator
Total ammo - Magazine -
Reload - Damage +2
Accuracy -4 Stability +8
Concealment -1 Threat -
Cost: $53,00
Card Drop & Side Job / CCoinIcon 6

Flash Hider

Gage Mod Courier
v·d·e
Flash Hider
Total ammo - Magazine -
Reload - Damage +2
Accuracy -4 Stability +12
Concealment - Threat -
Free
20 Blue Eagle Blue Eagle Packages

Roctec Suppressor

Community item
v·d·e
Roctec Silencer
Total ammo - Magazine -
Reload - Damage -3
Accuracy - Stability +4
Concealment -1 Threat -24
Cost: $28,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Champion's Suppressor

Community item
v·d·e
Champion's Silencer
Total ammo - Magazine -
Reload - Damage -1
Accuracy +4 Stability -8
Concealment -2 Threat -24
Cost: $44,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Standard Issue Suppressor

Base game
v·d·e
Standard Issue Suppressor
Total ammo - Magazine -
Reload - Damage -2
Accuracy - Stability +4
Concealment -2 Threat -24
Cost: $9,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Size Doesn't Matter Suppressor

Base game
v·d·e
Size Doesn't Matter
Total ammo - Magazine -
Reload - Damage -4
Accuracy - Stability -
Concealment - Threat -24
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Monolith Suppressor

Base game
v·d·e
Monolith
Total ammo - Magazine -
Reload - Damage -1
Accuracy - Stability +8
Concealment -3 Threat -24
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Asepsis Suppressor

Gage Mod Courier
v·d·e
Asepsis Suppressor
Total ammo - Magazine -
Reload - Damage -
Accuracy -8 Stability -4
Concealment -2 Threat -24
Free
5 Green Mantis Green Mantis Packages

Special Effect(s): Silences weapon

Budget Suppressor

The Butcher Mod Pack 2
v·d·e
Budget Suppressor
Total ammo - Magazine -
Reload - Damage -3
Accuracy -4 Stability -
Concealment -3 Threat -24
Free
Bonus (5), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Jungle Ninja Suppressor

The Butcher Mod Pack 2
v·d·e
Jungle Ninja Suppressor
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability +8
Concealment -5 Threat -24
Cost: $36,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Concealment

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Stability

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Accuracy

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Team Boost

Base game
v·d·e
TeamBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): +3% Experience & money reward for you and your crew.

  • To activate gadgets on PC, press "Q".
  • To activate gadgets with a connected Controller, press down on the "D-pad".

Tactical Pistol Light

Base game
v·d·e
Tactical Pistol Light
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $14,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

Pocket Laser

Base game
v·d·e
Pocket Laser
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Micro Laser

Community item
v·d·e
Micro Laser
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $36,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Combined Module

Community item
v·d·e
Combined Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight & Laser

Polymer Flashlight

The Butcher Mod Pack 2
v·d·e
Polymer Flashlight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $?
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

Laser Grip

Community item
v·d·e
Laser Grip (Chimano Compact)
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment -1 Threat -
Cost: $28,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Platypus Grip

Community item
v·d·e
Platypus Grip (Chimano Compact)
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment -1 Threat -
Cost: $53,000
Card Drop & Side Job / CCoinIcon 6

Extended Mag.

Base game
v·d·e
Extended Mag (STRYK 18c)
Total ammo - Magazine +12
Reload - Damage -
Accuracy - Stability -
Concealment -2 Threat -
Cost: $44,000
Card Drop & Side Job / CCoinIcon 6

Pistol Red Dot Sight

Gage Mod Courier
v·d·e
Pistol Red Dot Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment -1 Threat -
Free
25 Purple Snake Purple Snake Packages

SkinsEdit

AchievementsEdit

We Are Rockstars On This Job We Are Rockstars On This Job
Complete the Watchdogs job with each crew member using no skills, wielding the AMCAR Rifle and Chimano 88 Pistol on OVERKILL difficulty or above.

TriviaEdit

  • 2014-10-21 00009

    A (dead) Blue SWAT's holstered Chimano 88.

The Chimano 88 is modeled after a Generation 3 Glock 17, as evident by the thumb rests on its grip pads and an underbarrel accessory rail. The "88" at the end of the name is a reference to "Pist 88", its Swedish Armed Forces designation.

    • The magazine capacity of 17 is for the most part accurate for standard Glock 17 pistols, but the in-game weapon fails to account for the added bullets inside the visibly incorporated 2-round extension cap.
  • The Chimano 88 with the Tactical Pistol Light attachment is commonly used by security guards, metropolitan police, SWAT variant of the shield, and Overkill bikers. SWAT and FBI officers also have a Chimano 88 pistol as their standard sidearm, which can be seen tucked away in their pistol holsters, although they never draw them.
    • Hoxton also uses a Chimano 88 with the same setup as his sidearm, which he draws out when downed or while idling in a combat heist. It is stored inside of his character model during stealth.
    • The Hoxton fugitive AI during Hoxton Breakout also uses a Chimano 88 as his weapon of choice briefly at the start of the first and throughout the second day of the mission.
    • Charon is also armed with one during the Brooklyn 10-10 heist.
  • On the right side of the gun, there is "#14" written in what appears to be a pink marker or highlighter, indicating it may have been stolen from a police evidence locker.

See alsoEdit

GalleryEdit

Gameplay • Heists • Skills • Weapons & Equipment • DLC

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.