Ghost: Shinobi Tier 1
Basic (1 pt): Increases the time before you start getting detected by 25% while in casing mode. You can also mark enemies while in casing mode.
Ace (3 pt): You can pick up items while in casing mode. You also gain 30% more value to items and cash that you pick up.


Despite its potentially misleading description, Chameleon basic simply slows down the rate at which detection builds up while in casing mode by 25% (i.e., multiplies it by 0.75). The skill does not have any impact on your detection risk or on the distance from which you can be spotted. [1]

The aced version of this skill is highly limited at this time, as it only allows the player to pick up items which are "instant" pickups, e.g. single stacks of bills, keycards, loose jewelry, crowbars. Any items which have an interaction wheel, such as Gage packages, planks, or drill bags, can still only be picked up when the player is masked. The only exclusion to this rule is the sleeping gas in the Golden Grin Casino.


Players with this skill should remain unmasked as long as possible and act as a scout for masked up teammates, marking guards and cameras or locating objectives without significant fear of detection. Additionally, players taking on this role should wear the least detectable gear possible to minimize risk of detection. This style of play is especially useful on heists like Big Bank or Bank Heist, where large numbers of civilians, guards, and cameras make the map difficult to traverse while masked up. Note that this skill is not a cure-all in stealth and that players can still be detected without their masks on if walking too near a guard (even from behind) or lingering near a camera. With or without this skill, civilians will never spot a player who has not put on their mask for any reason.

In loud heists (or heists where the player begins with their mask on, such as Framing Frame or Shadow Raid), the basic version of this skill has no use whatsoever.

The aced version of this skill is useful, but only in a very specific and limited set of circumstances as it currently functions. On certain heists where a keycard is available in a location accessible during casing mode (e.g. The Big Bank) it can be used by a player with high concealment to obtain the card during casing mode so as to save time later, or as cheaper low level alternative to ECM Overdrive. In Bank Heist variants, however, the keycard may not be accessible anyway since it is random chance as to whether it is left in the bank manager's office or carried on his person and alternatively can also be purchased during Pre-Planning with Sixth Sense. Additionally, on Four Stores it can be used during casing mode to obtain money left lying out, thus getting a head start on the $15K mission objective. Again, however, the random chance factor should be accounted for, as only between 1 to 4 such bundles will spawn on the entire map, although it's additional value to random loot can be very beneficial.


  • The icon is probably based on this image, which is associated with the internet activist group Anonymous.


  1. Frankelstner's "The Long Guide"
Gameplay • Heists • Skills • Weapons & Equipment • DLC
Subtree Tier 1 Tier 2 Tier 3 Tier 4
Medic Combat Medic Combat Medic Quick Fix Quick Fix
Painkillers Painkillers
Uppers Uppers
Combat Doctor Combat Doctor
Inspire Inspire
Controller Forced Friendship Forced Friendship Confident Confident
Joker Joker
Stockholm Syndrome Stockholm Syndrome
Partner In Crime Partners In Crime
Hostage Taker Hostage Taker
Sharpshooter Stable Shot Stable Shot Rifleman Rifleman
Marksman Marksman
Ammo Efficiency Ammo Efficiency
Aggressive Reload Aggressive Reload
16px Graze
Shotgunner Underdog Underdog Shotgun CQB U100 Shotgun CQB
Shotgun Impact U100 Shotgun Impact
Far Away Far Away
Close By Close By
Overkill Overkill
Tank Thick Skin Resilience Die Hard U100 Die Hard
Transporter U100 Transporter
Shock And Awe Shock And Awe
Bullseye Bullseye
Man of Iron Iron Man
Ammo Specialist Scavenger Scavenger Bulletstorm Bulletstorm
Portable Saw Portable Saw
Extra Lead Extra Lead
Carbon Blade Saw Massacre
Fully Loaded Fully Loaded
Engineer Third Law Third Law Sentry Targeting Package2 Sentry Targeting

Eco Sentry Eco Sentry
Engineering Engineering
Jack Of All Trades U100 Jack Of All Trades
Tower Defense Tower Defense
Breacher Hardware Expert U100 Hardware Expert Combat Engineering Combat Engineering
Drill Sawgeant Drill Sawgeant
More Firepower More Firepower
Kickstarter Kickstarter
Fire Trap Fire Trap
Oppressor Steady Grip Steady Grip Heavy Impact Heavy Impact
Fire Control Fire Control
Lock N' Load Lock N' Load
Surefire Surefire
Body Expertise Body Expertise
Shinobi Chameleon Chameleon Cleaner Cleaner
Sixth Sense Sixth Sense
Nimble Nimble
ECM Overdrive ECM Overdrive
ECM Specialist ECM Specialist
Artful Dodger Duck And Cover U100 Duck And Cover Parkour Parkour
Inner Pockets Inner Pockets
Dire Need Dire Need
Shockproof Shockproof
Sneaky Bastard Sneaky Bastard
Silent Killer Second Wind Second Wind Optical Illusions Optical Illusions
The Professional The Professional
Low Blow Low Blow
High Value Target High Value Target
Unseen Strike Unseen Strike
Gunslinger Equilibrium Equilibrium Gun Nut Gun Nut
Akimbo Akimbo
One Handed Talent One Handed Talent
Desperado Desperado
Trigger Happy U100 Trigger Happy
Revenant Nine Lives Nine Lives Running From Death Running From Death
Up You Go Up You Go
Swan Song Swan Song
Feign Death Feign Death
Pistol Messiah Messiah
Brawler Martial arts Martial Arts Bloodthirst Bloodthirst
Pumping Iron Pumping Iron
Counter-Strike Counterstrike
Berserker Berserker
Frenzy Frenzy
Legacy Skills