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CMP

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CMP
CMP-icon
High rate of fire but high spread
Gameplay
Unlock Level 19
Equipment Slot Secondary
Price $418,000
Type Fully automatic
Statistics
Magazine 30
Total Ammo 120
Rate of Fire 950
Reload Time 1.51 / 2.48 seconds
Damage 20
Accuracy 12
Stability 17
Concealment 26
Threat 8
Mod Stats

The CMP submachine gun is a secondary weapon available in PAYDAY 2.

CMPSight

The default iron sight on the CMP.

OverviewEdit

The CMP has the fastest reload time of any SMG (very nearly the same speed as a pistol), a high fire rate, and good total ammo. The downside to the high fire rate, though, is the unpredictable recoil it shares with the Mark 10. It will often recoil to the sides and downwards. This can make it difficult to use for someone who's not used to this unpredictability.

All these things, combined with the slightly obstructive iron sight, make the CMP strictly a close-range weapon. With certain attachments, you can reduce the recoil to allow it to perform better at medium-range situations. A skilled user can absolutely devastate groups of weak enemies when the time is right. With the necessary attachments, the CMP becomes a good all-around weapon for any heist, having the high RoF of the Mark 10, the ammo pool of the Blaster 9mm, damage of the Para, and accuracy of the Kobus 90.

SummaryEdit

Pros:

  • Decent damage
  • Very fast reload even without skills
  • High rate of fire
  • Good capacity and ammo reserve
  • Good stability
  • Good concealment

Cons:

  • Unpredictable recoil
  • Obstructive default sights

Available modificationsEdit

Low Profile Suppressor Base game - Card Drop & Side Job
Low Profile Suppressor
Mod slot Barrel ext. Total ammo Stability
Cost $102,000 Damage -7 Concealment
Magazine Accuracy Threat -8
Medium Suppressor Base game - Card Drop & Side Job
Medium Suppressor
Mod slot Barrel ext. Total ammo Stability +2
Cost $69,000 Damage -5 Concealment -2
Magazine Accuracy Threat -8
The Bigger The Better Suppressor Base game - Card Drop & Side Job
The Bigger The Better
Mod slot Barrel ext. Total ammo Stability +3
Cost $178,000 Damage -2 Concealment -3
Magazine Accuracy Threat -8
Tactical Suppressor The Butcher Mod Pack 2 - Bonus (1) & Side Job
Tactical Suppressor
Mod slot Barrel ext. Total ammo Stability +3
Cost $139,000 Damage Concealment -4
Magazine Accuracy +2 Threat -8
Stubby Compensator Base game - Card Drop & Side Job
Stubby
Mod slot Barrel ext. Total ammo Stability +3
Cost $102,000 Damage +3 Concealment
Magazine Accuracy Threat +1
The Tank Compensator Base game - Card Drop & Side Job
The Tank
Mod slot Barrel ext. Total ammo Stability +3
Cost $139,000 Damage +5 Concealment -1
Magazine Accuracy Threat +2
Fire Breather Nozzle Base game - Card Drop & Side Job
Fire Breather
Mod slot Barrel ext. Total ammo Stability +2
Cost $178,000 Damage +8 Concealment -2
Magazine Accuracy Threat +5
Tactical Compensator Gage Mod Courier - Red Spider Packages
Tactical Compensator
Mod slot Barrel ext. Total ammo Stability -2
Cost $0 Damage +3 Concealment -2
Magazine Accuracy +6 Threat
Competitor's Compensator Gage Mod Courier - Green Mantis Packages
Competitor's Compensator
Mod slot Barrel ext. Total ammo Stability +3
Cost $0 Damage +5 Concealment -2
Magazine Accuracy +2 Threat +1
Funnel of Fun Nozzle Gage Mod Courier - Yellow Bull Packages
Funnel of Fun Nozzel
Mod slot Barrel ext. Total ammo Stability
Cost $0 Damage +10 Concealment -2
Magazine Accuracy -4 Threat +5
Ported Compensator The Butcher Mod Pack 2 - Bonus (1) & Side Job
Ported Compensator
Mod slot Barrel ext. Total ammo Stability -5
Cost $43,000 Damage +5 Concealment -1
Magazine Accuracy +2 Threat

Single Fire Gage Weapon Pack 01 - Bonus (5), Card Drop & Side Job
Locked single
Mod slot Custom Total ammo Stability -5
Cost $249,200 Damage Concealment
Magazine Accuracy +2 Threat
Auto Fire Gage Weapon Pack 01 - Bonus (5), Card Drop & Side Job
Locked auto
Mod slot Custom Total ammo Stability +3
Cost $429,800 Damage +3 Concealment
Magazine Accuracy -2 Threat

Assault Light Base game - Card Drop & Side Job
Assault Light
Mod slot Gadget Total ammo Stability
Cost $102,000 Damage Concealment -1
Magazine Accuracy Threat
Tactical Laser Module Base game - Card Drop & Side Job
Tactical Laser Module
Mod slot Gadget Total ammo Stability
Cost $178,000 Damage Concealment -1
Magazine Accuracy Threat
Compact Laser Module Gage Mod Courier - Red Spider Packages
Compact Laser Module
Mod slot Gadget Total ammo Stability
Cost $0 Damage Concealment
Magazine Accuracy Threat
Military Laser Module Gage Mod Courier - Blue Eagle Packages
Military Laser Module
Mod slot Gadget Total ammo Stability +2
Cost $0 Damage Concealment -2
Magazine Accuracy Threat
LED Combo The Butcher Mod Pack 2 - Bonus (1) & Side Job
LED Combo
Mod slot Gadget Total ammo Stability +3
Cost $178,000 Damage Concealment -2
Magazine Accuracy Threat

Extended Mag. Base game - Card Drop & Side Job
Extended Mag (CMP)
Mod slot Magazine Total ammo Stability
Cost $139,000 Damage Concealment -2
Magazine +12 Accuracy Threat

The Professional's Choice Sight Base game - Card Drop & Side Job
The Professional's Choice
Mod slot Sight Total ammo Stability +2
Cost $102,000 Damage Concealment -1
Magazine Accuracy Threat
Surgeon Sight Base game - Card Drop & Side Job
Surgeon Sight
Mod slot Sight Total ammo Stability +2
Cost $178,000 Damage Concealment -1
Magazine Accuracy Threat
See More Sight Armored Transport (DLC) - Card Drop & Side Job
See More Sight
Mod slot Sight Total ammo Stability +2
Cost $213,600 Damage Concealment -1
Magazine Accuracy Threat
Combat Sight Gage Mod Courier - Blue Eagle Packages
Combat Sight
Mod slot Sight Total ammo Stability +2
Cost $0 Damage Concealment -1
Magazine Accuracy Threat
Speculator Sight Gage Mod Courier - Green Mantis Packages
Speculator Sight
Mod slot Sight Total ammo Stability +2
Cost $0 Damage Concealment -1
Magazine Accuracy Threat
Trigonom Sight Gage Mod Courier - Yellow Bull Packages
Trigonom Sight
Mod slot Sight Total ammo Stability +2
Cost $0 Damage Concealment -1
Magazine Accuracy Threat
Holographic Sight Base game - Card Drop & Side Job
Holographic Sight
Mod slot Sight Total ammo Stability +2
Cost $102,000 Damage Concealment -2
Magazine Accuracy Threat
Compact Holosight Gage Mod Courier - Green Mantis Packages
Compact Holosight
Mod slot Sight Total ammo Stability +2
Cost $0 Damage Concealment -2
Magazine Accuracy Threat
Solar Sight Gage Mod Courier - Blue Eagle Packages
Solar Sight
Mod slot Sight Total ammo Stability +2
Cost $0 Damage Concealment -2
Magazine Accuracy Threat
Military Red Dot Sight Lootbag Pre-order DLC - Bonus (1), Card Drop & Side Job
Military Red Dot (Lootbag DLC)
Mod slot Sight Total ammo Stability +2
Cost $43,000 Damage Concealment -3
Magazine Accuracy Threat
Military Red Dot Sight Base game - Card Drop & Side Job
Military Red Dot
Mod slot Sight Total ammo Stability +2
Cost $307,000 Damage Concealment -3
Magazine Accuracy Threat
Milspec Scope Base game - Card Drop & Side Job
Milspec Scope
Mod slot Sight Total ammo Stability +2
Cost $307,000 Damage Concealment -3
Magazine Accuracy Threat
Acough Optic Scope Base game - Card Drop & Side Job
Acough Optic
Mod slot Sight Total ammo Stability +2
Cost $220,000 Damage Concealment -3
Magazine Accuracy Threat

Skeletal Stock Base game - Card Drop & Side Job
Skeletal Stock (CMP)
Mod slot Stock Total ammo Stability +3
Cost $178,000 Damage Concealment -3
Magazine Accuracy +2 Threat

TriviaEdit

  • The CMP is based on the TP9-US, the semi-automatic, civilian version of Brügger & Thomet MP9. It can be easily differentiated from the parent weapon by it's lack of a front grip, with an under barrel Picatinny rail in it's place. The sideways folding stock and top rail mount featured on the CMP are also parts native to the MP9.
    • The stamping on the left side of the weapon confirms that the CMP is a TP9/MP9, though the first letter of the stamping is partially hidden by the rail mount so it is hard to tell which specific model the weapon is. The side rail is also unusually located to the left of the CMP rather than on the right like the real-life TP9/MP9.
  • "CMP" is most probably a reference to the CMP-150, a similar weapon found in the Nintendo 64 video game Perfect Dark, which was based on Steyr TMP, the parent design of the TP9/MP9.
  • The CMP is used by FBI Shields.
  • The CMP shares its firing sounds with an unsuppressed SpecOps.
  • 600px-Payday2 Brügger & Thomet TP9-US holding

    The old CMP 1st person idle, shared with the Mark 10.

    In one of the early builds of Payday 2, FBI Shields used a CMP with a folded stock, a mod unobtainable by the player. This specific CMP can be viewed in the launch trailer of Payday 2, seen from 3:32 - 3:35.
  • The Stubby Compensator could not be installed to the CMP until Update #10, making it the only weapon that could use some but not all of the standard barrel extensions.
  • The inventory icon of the weapon shows the gun with the Extended Mag and without the foregrip, which was added in Update #9.
    • Prior to said update which gave the CMP a foregrip, the weapon shared its first person idle animation with the Mark 10.

GalleryEdit



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