FANDOM


Broomstick

Broomstick icon new
THIS IS A GAGE HISTORICAL PACK ITEM!

Broomstick FBI Files
THIS IS A GAGE HISTORICAL PACK ITEM!

Gameplay
Unlock Level 23
Inventory Slot Secondary
Weapon Type Pistol
Firing Mode(s) Semi-automatic SemiIcon
Cost $511,000
Statistics
Magazine 10
Total Ammo 90
Rate of Fire 361
Damage 65
Accuracy 80
Stability 60
Concealment 28
Threat 10
Other
Internal name c96
Achievement(s) So Uncivilized
v·d·e
Mod stats
Description
Originally produced by German arms manufacturer Schnauser during the late 1800s, the Broomstick is a semi-automatic pistol that retains popularity, much because of its distinctive characteristics. An integral box magazine can be found in front of the trigger; long barrel; wooden shoulder stock which can double as a holster or carrying case and a grip shaped like the handle of a broom.
With its long barrel and high-velocity cartridge, the weapon had superior range and penetration than most other pistols of the time; the 7.63x25mm Mauser cartridge was the highest velocity commercially manufactured pistol cartridge until the advent of the .357 Magnum cartridge in 1935.

The Broomstick is a pistol released with the Gage Historical Pack. It is currently similar to pistols like the Gruber Kurz and the Bernetti 9 in terms of stopping power.

OverviewEdit

The Broomstick is currently one of the weaker pistols on offer, with 65 damage per round by default. As previously stated, it is on a similar tier as the Gruber Kurz and the Bernetti 9 on paper, however with lower accuracy, lower concealment, smaller magazine capacity, less total ammo, and above all, an incredibly slow reload compared to said pistols.

With the correct mods, the weapon can reach a potential maximum of 64 accuracy, not factoring in skills. However, the largest boost comes in the form of the Precision Barrel, which also comes with a somewhat significant damage boost of 110, bringing it to 175 damage. Unlike other significant damage-increasing mods, the Precision Barrel does not reduce the weapon's ammo pickup rate.

Its unique sight, Barrel Sight 44, has a very high zoom level, comparable to those on a sniper rifle. However, it is of little use as the Broomstick is too inaccurate to hit anything at the same ranges where a player would use a sniper rifle, rendering one of the Broomstick's few redeeming factors moot. It also does not have the accuracy boost the Pistol Red Dot Sight gives.

SummaryEdit

Pros:

  • Mods offer great potential for improved damage, though at the cost of accuracy and total ammo, as well as above-average stability and magazine capacity
  • Good base Concealment
  • Barrel Sight 44 offers extremely high zoom level

Cons:

  • Small base magazine
  • Relatively small mod pool, with only five unique mods
  • Small ammo pool for a non-magnum handgun
  • Longest reload amongst the pistols
  • Concealment value drops substantially upon modding, making it hard to create any effective "pure" Stealth build

TipsEdit

  • Due to its low total ammo, having the Fully Loaded skill, preferably Aced, helps greatly in combat as the 25% total ammo increase grants the Broomstick two entire extra magazines to use.
  • Tactical reloading is of dubious usefulness with this weapon, as its empty reload time is only marginally longer than its mid-magazine reload time.
  • In an update, the damage of the Broomstick has been buffed, especially if the Precision Barrel mod is applied. In fact, with the Jungle Ninja Suppressor, Specialized Killing aced, and One Handed Talent aced, it can reach to approximately 256, even higher than a silenced DMR AMR-16 (220). With the Barrel Sight 44, it can effectively be a sniper pistol in the right hands.

Available modificationsEdit

Flash Hider

Gage Mod Courier
v·d·e
Flash Hider
Total ammo - Magazine -
Reload - Damage +2
Accuracy -4 Stability +12
Concealment - Threat -
Free
20 Blue Eagle Blue Eagle Packages

Roctec Suppressor

Community item
v·d·e
Roctec Silencer
Total ammo - Magazine -
Reload - Damage -3
Accuracy - Stability +4
Concealment -1 Threat -20
Cost: $28,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Champion's Suppressor

Community item
v·d·e
Champion's Silencer
Total ammo - Magazine -
Reload - Damage -1
Accuracy +4 Stability -8
Concealment -2 Threat -20
Cost: $44,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Standard Issue Suppressor

Base game
v·d·e
Standard Issue Suppressor
Total ammo - Magazine -
Reload - Damage -2
Accuracy - Stability +4
Concealment -2 Threat -20
Cost: $9,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Size Doesn't Matter Suppressor

Base game
v·d·e
Size Doesn't Matter
Total ammo - Magazine -
Reload - Damage -4
Accuracy - Stability -
Concealment - Threat -20
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Monolith Suppressor

Base game
v·d·e
Monolith
Total ammo - Magazine -
Reload - Damage -1
Accuracy - Stability +8
Concealment -3 Threat -20
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Asepsis Suppressor

Gage Mod Courier
v·d·e
Asepsis Suppressor
Total ammo - Magazine -
Reload - Damage -
Accuracy -8 Stability -4
Concealment -2 Threat -20
Free
5 Green Mantis Green Mantis Packages

Special Effect(s): Silences weapon

Budget Suppressor

The Butcher Mod Pack 2
v·d·e
Budget Suppressor
Total ammo - Magazine -
Reload - Damage -3
Accuracy -4 Stability -
Concealment -3 Threat -20
Free
Bonus (5), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Jungle Ninja Suppressor

The Butcher Mod Pack 2
v·d·e
Jungle Ninja Suppressor
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability +8
Concealment -5 Threat -20
Cost: $36,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Damper.L 44 Nozzle

Gage Historical Pack
v·d·e
Damper.L 44 Nozzle (Broomstick)
Total ammo - Magazine -
Reload - Damage +2
Accuracy -4 Stability +8
Concealment -1 Threat -
Cost: $9,000
Special Operations Execution Special Operations Execution

Concealment

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Stability

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Accuracy

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Team Boost

Base game
v·d·e
TeamBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): +3% Experience & money reward for you and your crew.

  • To activate gadgets on PC, press "Q".
  • To activate gadgets with a connected Controller, press down on the "D-pad".

Tactical Pistol Light

Base game
v·d·e
Tactical Pistol Light
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $14,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

Pocket Laser

Base game
v·d·e
Pocket Laser
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Micro Laser

Community item
v·d·e
Micro Laser
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $36,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Combined Module

Community item
v·d·e
Combined Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight & Laser

Polymer Flashlight

The Butcher Mod Pack 2
v·d·e
Polymer Flashlight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $?
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

High Capacity Mag

Gage Historical Pack
v·d·e
High Capacity Mag (Broomstick)
Total ammo - Magazine +10
Reload - Damage -
Accuracy - Stability -
Concealment -2 Threat -
Cost: $9,000
So Uncivilized So Uncivilized

Pistol Red Dot Sight

Gage Mod Courier
v·d·e
Pistol Red Dot Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment -1 Threat -
Free
25 Purple Snake Purple Snake Packages

Barrel Sight 44

Gage Historical Pack
v·d·e
Barrel Sight 44
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -2 Threat -
Cost: $9,000
Special Operations Execution Special Operations Execution

Precision Barrel

Gage Historical Pack
v·d·e
Precision Barrel (Broomstick)
Total ammo -45 Magazine -
Reload - Damage +110
Accuracy -8 Stability +8
Concealment -3 Threat -
Cost: $9,000
Wind of Change Wind of Change

Holster Stock

Gage Historical Pack
v·d·e
Holster Stock (Broomstick)
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +16
Concealment -3 Threat -
Cost: $9,000
So Uncivilized So Uncivilized

SkinsEdit

AchievementsEdit

So Uncivilized So Uncivilized
Equip a Broomstick pistol with the Damper.L 44 Nozzle and the Barrel Sight 44. Unlocks the British Bulldog mask, High Capacity Mag and Holster Stock for the Broomstick pistol, "Army Green" material and "Filthy Thirteen" pattern.

TriviaEdit

  • The Broomstick was based on the German Mauser C96, with its in-game name referencing one of the C96's many nicknames: the Broomhandle, mainly due to its broomhandle-shaped grip. Modding the Broomstick with the Precision Barrel turns it into the Mauser C96 Carbine, the Broomstick with the High Capacity Mag attached becomes the Mauser M712 Schnellfeuer sans the selective-fire function. Having both makes it the Mauser M712 Carbine (again without the M712's selective-firing capability).
    • The manufacturer is reportedly called Schnauser, an obvious play on the real manufacturer of Mauser.
    • A Mauser C96 wouldn't realistically be able to be silenced without extensive modification of the weapon, as the weapon's barrel does not have threads to screw on a suppressor.
    • The Broomstick features the writing "Machinewerk Übertöten M1916" on the right side right above the grip. The English translation of this would be something like "Machine Factory Overkill M1916". M1916 is the designation of two contract variants of the Mauser C96, the M1916 Austrian Contract and the Prussian "Red 9".
      • "Machinewerk" is mispelled. The correct form of the word should be "Maschinenwerk".
    • The high damage of the Broomstick is unusual, as the rounds it fires (7.63x25mm Mauser) are much weaker compared to the .45 ACP rounds of say, a Colt M1911/Crosskill (and a modernized M1911 at that). Unless this is the Chinese Shanxi copy (which fires .45 ACP rounds), the M1911 generally deals more damage per shot.
    • Winston Churchill used a Mauser C96 when he fought in the Second Boer War. Not so coincidentally, equipping a modified C96 unlocks the "So Uncivilized" achievement that gives the player a mask based off of his face. Furthermore the Weapon features a writing reading "W-n" followed by a symbol resembling a skull and the number 15, which seems to be a nod to Winston Churchill as he resigned from government and rejoined the British Army in 1915.
  • The Broomstick's charging handle locks back on its own upon starting a tactical reload, without any action from the player character.
    • Also a developer oversight, is that while the Broomstick has the option of performing a tactical reload, it would in reality not make a difference as the C96 has to retract its bolt in order to be able to feed cartridges into the internal magazine. The shooter would have go through the same steps regardless of whether or not they had fired all bullets out of the gun.
    • The Broomstick also finishes its empty reload with the player character pulling back on and releasing the bolt, disconnecting and ejecting the still-attached stripper clip in one swift motion. Though fast and aesthetically pleasing for a videogame animation, doing so in real life is ill-advised due to the clip can be snapped into pieces by the advancing bolt and cause a nasty jam that may require partial disassembly of the weapon to fix. What would have been the correct way to end a clip reload of the Mauser C96 would be for the character to pull the clip off after loading its ammo content into the weapon like in the tactical reload; the bolt will release itself automatically upon the clip being removed.
      • Rather curiously, this proper reload animation is used when performing a tactical mag refill.
    • Despite correctly modelling the C96's 20-round detachable magazine as the High Capacity Mag, when attached, the Broomstick will still reload via a single 10-round clip instead of changing out the magazine.
  • With the Damper.L 44 barrel extension and the Barrel Sight 44, the Broomstick can be made to closely resemble Han Solo's DL-44 heavy blaster pistol from the original trilogy of Star Wars. This is referenced by the Broomstick's "So Uncivilized" achievement, (a quote from the prequel film Revenge of the Sith) requiring the player to have both mods installed on the gun.
  • When adding a gadget, despite adding a rail on the right side to support it, no additional Concealment penalty will be applied.

GalleryEdit

Gameplay • Heists • Skills • Weapons & Equipment • DLC

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.