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This article is about the PAYDAY 2 weapon. For the weapon of the same name in PAYDAY: The Heist, see Brenner 21.
Brenner 21 (Payday 2)

Brenner 21 icon new
THIS IS A GAGE WEAPON PACK #02 ITEM!
High damage, paid for by less ammo and lower rate-of-fire

Brenner-21 FBI Files
THIS IS A GAGE WEAPON PACK #02 ITEM!
High damage, paid for by less ammo and lower rate-of-fire

Gameplay
Unlock Level 75
Inventory Slot Primary
Weapon Type Light Machine Gun
Firing Mode(s) Fully automatic AutoIcon
Cost $921,000
Statistics
Magazine 150
Total Ammo 300
Rate of Fire 723
Damage 40
Accuracy 36
Stability 36
Concealment 2
Threat 37
Other
Internal name hk21
v·d·e
Mod stats
Description
7.62x51mm, roller-delayed blowback, belt-fed from a 150-round box. Highly accurate and with serious damage output even at long ranges, this is the king of LMGs.
Gun specific mods include an even longer barrel, a short tactical foregrip, and an ergo grip.

The Brenner 21 light machine gun is a primary weapon available in PAYDAY 2. It is available to players at reputation 75 that own the Gage Weapon Pack #02 DLC.

OverviewEdit

The Brenner 21 Light Machine Gun is the last weapon made available, having a reputation lock of 75.

The Brenner suffers from a very slow reload time, even for a light machine gun. Ammunition is fed from a detachable box magazine, allowing for tactical reloads which take 5.4 seconds to complete, and an empty chamber reload takes 6.4 seconds.

The Brenner has the highest standard damage, a good rate of fire and, for an LMG, impeccable hip fire accuracy. This, combined with its large 150 round magazine and useful mods can make the Brenner 21 an extremely powerful weapon to use on heists where trouble is expected and one would need to cover a given area from enemies. This comes into play especially in hallways, as its good range allows it to take down anything that comes in front of it.

It also has the second highest capacity of all the LMGs and a good total ammo, meaning the user is safe from ammo shortages for quite a while, unless it is actively used in a full on assault, and even then one would need to be very careless with their ammo expenditure. In bad situations, an Enforcer with the Bullet Storm skill can activate the skill with the placement of an ammo bag, granting up to 15 seconds of continuous fire without ammo consumption, and during that time one could easily chop down an entire wave of police attempting to approach the player. The Brenner 21's sheer damage also makes it great against Bulldozers, being able to cut one down without much of a problem.

While the Brenner 21 is the most accurate out of all the LMGs, it still suffers from inaccuracy at long ranges. While using it one should always stand still unless absolutely necessary and zoom in the view. Mounting mods, such as the Long Barrel and the Tactical Laser Module can make the Brenner 21 even more impressive, as they boost its versatility greatly.

SummaryEdit

Pros:

  • The most accurate of the LMGs by default.
  • Good magazine capacity
  • Good damage output, effective against most enemies
  • Is capable of a tactical reload.

Cons:

  • High level requirement and is very expensive
  • The tactical reload is still too slow to be effective, but the magazine capacity helps keep the reloading to a minimum.
  • Unable to use the weapon's actual sight, and as such is lacking an aim point for the player to refer to without the addition of a laser gadget.
  • Low concealment limiting its use in stealth-oriented heists.

TipsEdit

  • It is barely usable without a Laser Module, not having any aim reticle and bad accuracy.
  • Zooming will tighten the spread, which helps with concentrated fire.

Available modificationsEdit

Long Barrel

Gage Weapon Pack 02
v·d·e
Long Barrel (Brenner 21)
Total ammo - Magazine -
Reload - Damage -1
Accuracy +4 Stability +4
Concealment -2 Threat -
Cost: $28,000
Card Drop & Side Job / CCoinIcon 6

Low Profile Suppressor

Base game
v·d·e
Low Profile Suppressor
Total ammo - Magazine -
Reload - Damage -5
Accuracy - Stability -
Concealment - Threat -27
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon.

Medium Suppressor

Base game
v·d·e
Medium Suppressor
Total ammo - Magazine -
Reload - Damage -3
Accuracy - Stability +4
Concealment -2 Threat -27
Cost: $14,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon.

The Bigger The Better Suppressor

Base game
v·d·e
The Bigger The Better
Total ammo - Magazine -
Reload - Damage -1
Accuracy +8 Stability +4
Concealment -3 Threat -27
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon.

Stubby Compensator

Base game
v·d·e
Stubby
Total ammo - Magazine -
Reload - Damage +1
Accuracy - Stability +12
Concealment - Threat +6
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

The Tank Compensator

Base game
v·d·e
The Tank
Total ammo - Magazine -
Reload - Damage +2
Accuracy - Stability +8
Concealment -1 Threat +12
Cost: $28,000
Card Drop & Side Job / CCoinIcon 6

Fire Breather Nozzle

Base game
v·d·e
Fire Breather
Total ammo - Magazine -
Reload - Damage +3
Accuracy - Stability +4
Concealment -2 Threat +30
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

Tactical Compensator

Gage Mod Courier
v·d·e
Tactical Compensator
Total ammo - Magazine -
Reload - Damage +1
Accuracy +12 Stability -4
Concealment -2 Threat -
Free
15 Red Spider Red Spider Packages

Competitor's Compensator

Gage Mod Courier
v·d·e
Competitor's Compensator
Total ammo - Magazine -
Reload - Damage +2
Accuracy +4 Stability +12
Concealment -2 Threat +6
Free
5 Green Mantis Green Mantis Packages

Funnel of Fun Nozzle

Gage Mod Courier
v·d·e
Funnel of Fun Nozzel
Total ammo - Magazine -
Reload - Damage +4
Accuracy -8 Stability -
Concealment -2 Threat +30
Free
10 Yellow Bull Yellow Bull Packages

Ported Compensator

The Butcher Mod Pack 2
v·d·e
Ported Compensator
Total ammo - Magazine -
Reload - Damage +2
Accuracy +4 Stability -8
Concealment -1 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

  • To activate the Lion's Bipod on PC, press "4".
  • To activate the Lion's Bipod with a connected Controller, hold down on the "D-pad".

Lion's Bipod

Base game
v·d·e
Bipod
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Free
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Concealment

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Stability

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Accuracy

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Team Boost

Base game
v·d·e
TeamBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): +3% Experience & money reward for you and your crew.

Short Foregrip

Gage Weapon Pack 02
v·d·e
Short Foregrip (Brenner 21)
Total ammo - Magazine -
Reload - Damage +1
Accuracy -4 Stability -
Concealment +3 Threat -
Cost: $79,200
Card Drop & Side Job / CCoinIcon 6

  • To activate Gadgets on PC, press "Q".
  • To activate Gadgets on Console, press down on the "D-pad".

Assault Light

Base game
v·d·e
Assault Light
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

Tactical Laser Module

Base game
v·d·e
Tactical Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Compact Laser Module

Gage Mod Courier
v·d·e
Compact Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Free
15 Red Spider Red Spider Packages

Special Effect(s): Laser

Military Laser Module

Gage Mod Courier
v·d·e
Military Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle Blue Eagle Packages

Special Effect(s): Flashlight & Laser

LED Combo

The Butcher Mod Pack 2
v·d·e
LED Combo
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $36,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight & Laser

Ergo Grip

Gage Weapon Pack 02
v·d·e
Ergo Grip (Brenner 21)
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $37,800
Card Drop & Side Job / CCoinIcon 6

SkinsEdit

  • Hubris means "excessive pride or self-confidence", fitting the character the safe is based on.

TriviaEdit

  • The Brenner 21 is based on the Heckler & Koch HK21E that has been modified with a proprietary feeding channel to facilitate the direct use of ammo belt boxes for quicker reloads. The in-game Brenner 21 sports a classic MP5-style diopter drum rear sight instead of the adjustable one usually found on the Export models.
    • Being based on the HK21E, the Brenner 21's fire selection dial features a 3-round burst mode, though the in-game weapon is restricted to automatic fire and single shots only.
  • Alongside the Buzzsaw 42, the real-life Brenner is considered a general-purpose machine gun, and not a light-machine gun. This is because of the 7.62x51mm NATO full-power rounds it fires classifying it as such.
  • The factory engravings on the Brenner's left side reads "Brenner und Waffen, EBM 242 64", possibly as a play on "Heckler & Koch", with "und" replacing the real-world ampersand. On the right side of the receiver are the words "DE Panzerknacker Freundschaft Brenner 21E", roughly meaning "Armor-breaker", "Friendship" and Brenner 21E, with the "DE" denoting Deutschland/Germany.
  • "Brenner" is the rough German equivalent of "Blowtorch", while "Patronen für Handfeuerwaffen" on the ammo box means "Cartridges for Small Arms".
  • The HK21E is incapable of receiving pistol grip modifications in reality, as do a large number of G3-pattern firearms due to the grip being an integral part with the weapon's lower receiver and trigger group. The closest it can get to an actual grip change is to either swap out the entire lower receiver block with one that has a customized grip, or use a grip sleeve.

GalleryEdit

Gameplay • Heists • Skills • Weapons & Equipment • DLC

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