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Brenner 21 (Payday 2)

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This article is about the PAYDAY 2 weapon. For the weapon of the same name in PAYDAY: The Heist, see Brenner 21.
Brenner 21

Brenner 21 icon new
THIS IS A GAGE WEAPON PACK #02 ITEM!
High damage, paid for by less ammo and lower rate-of-fire

Brenner-21 FBI Files
THIS IS A GAGE WEAPON PACK #02 ITEM!
High damage, paid for by less ammo and lower rate-of-fire

Gameplay
Unlock Level 75
Inventory Slot Primary
Weapon Type Light Machine Gun
Firing Mode(s) Fully automatic AutoIcon
Cost $921,000
Statistics
Magazine 150
Total Ammo 300
Rate of Fire 723
Damage 40
Accuracy 36
Stability 36
Concealment 2
Threat 37
Other
Internal name hk21
Mod stats
Description
7.62x51mm, roller-delayed blowback, belt-fed from a 150-round box. Highly accurate and with serious damage output even at long ranges, this is the king of LMGs.
Gun specific mods include an even longer barrel, a short tactical foregrip, and an ergo grip.

The Brenner 21 light machine gun is a primary weapon available in PAYDAY 2. It is available to players at reputation 75 that own the Gage Weapon Pack #02 DLC.

OverviewEdit

The Brenner 21 Light Machine Gun is the last weapon made available, having a reputation lock of 75.

The Brenner suffers from a very slow reload time, even for a light machine gun. Ammunition is fed from a detachable box magazine, allowing for tactical reloads which take 5.4 seconds to complete, and an empty chamber reload takes 6.4 seconds.

The Brenner has the highest standard damage, a good rate of fire and, for an LMG, impeccable hip fire accuracy. This, combined with its large 150 round magazine and useful mods can make the Brenner 21 an extremely powerful weapon to use on heists where trouble is expected and one would need to cover a given area from enemies. This comes into play especially in hallways, as its good range allows it to take down anything that comes in front of it.

It also has the second highest capacity of all the LMGs and a good total ammo, meaning the user is safe from ammo shortages for quite a while, unless it is actively used in a full on assault, and even then one would need to be very careless with their ammo expenditure. In bad situations, an Enforcer with the Bullet Storm skill can activate the skill with the placement of an ammo bag, granting up to 15 seconds of continuous fire without ammo consumption, and during that time one could easily chop down an entire wave of police attempting to approach the player. The Brenner 21's sheer damage also makes it great against Bulldozers, being able to cut one down without much of a problem.

While the Brenner 21 is the most accurate out of all the LMGs, it still suffers from inaccuracy at long ranges. While using it one should always stand still unless absolutely necessary and zoom in the view. Mounting mods, such as the Long Barrel and the Tactical Laser Module can make the Brenner 21 even more impressive, as they boost its versatility greatly.

SummaryEdit

Pros:

  • The most accurate of the LMGs by default.
  • Good magazine capacity
  • Good damage output, effective against most enemies
  • Is capable of a tactical reload.

Cons:

  • High level requirement and is very expensive
  • The tactical reload is still too slow to be effective, but the magazine capacity helps keep the reloading to a minimum.
  • Unable to use the weapon's actual sight, and as such is lacking an aim point for the player to refer to without the addition of a laser gadget.
  • Low concealment limiting its use in stealth-oriented heists.

TipsEdit

  • It is barely usable without a Laser Module, not having any aim reticle and bad accuracy.
  • Zooming will tighten the spread, which helps with concentrated fire.

Available modificationsEdit

Long Barrel Cost: $28,000 | Gage Weapon Pack 02 - Card Drop & Side Job
Long Barrel (Brenner 21)
Total ammo Magazine Reload
Damage -1 Accuracy +4 Stability +4
Concealment -2 Threat


Low Profile Suppressor Cost: $21,000 | Base game - Card Drop & Side Job
Low Profile Suppressor
Total ammo Magazine Reload
Damage -5 Accuracy Stability
Concealment Threat -27


Medium Suppressor Cost: $14,000 | Base game - Card Drop & Side Job
Medium Suppressor
Total ammo Magazine Reload
Damage -3 Accuracy Stability +4
Concealment -2 Threat -27


The Bigger The Better Suppressor Cost: $36,000 | Base game - Card Drop & Side Job
The Bigger The Better
Total ammo Magazine Reload
Damage -1 Accuracy +8 Stability +4
Concealment -3 Threat -27


Stubby Compensator Cost: $21,000 | Base game - Card Drop & Side Job
Stubby
Total ammo Magazine Reload
Damage +1 Accuracy Stability +12
Concealment Threat +6


The Tank Compensator Cost: $28,000 | Base game - Card Drop & Side Job
The Tank
Total ammo Magazine Reload
Damage +2 Accuracy Stability +8
Concealment -1 Threat +6


Fire Breather Nozzle Cost: $36,000 | Base game - Card Drop & Side Job
Fire Breather
Total ammo Magazine Reload
Damage +7 Accuracy Stability +3
Concealment -1 Threat +12


Tactical Compensator Free | Gage Mod Courier - Red Spider Packages
Tactical Compensator
Total ammo Magazine Reload
Damage +1 Accuracy +12 Stability -4
Concealment -2 Threat


Competitor's Compensator Free | Gage Mod Courier - Green Mantis Packages
Competitor's Compensator
Total ammo Magazine Reload
Damage +2 Accuracy +4 Stability +12
Concealment -2 Threat +6


Funnel of Fun Nozzle Free | Gage Mod Courier - Yellow Bull Packages
Funnel of Fun Nozzel
Total ammo Magazine Reload
Damage +4 Accuracy -8 Stability
Concealment -2 Threat +20


Ported Compensator Cost: $9,000 | The Butcher Mod Pack 2 - Bonus (1), Card Drop & Side Job
Ported Compensator
Total ammo Magazine Reload
Damage +2 Accuracy +4 Stability -8
Concealment -1 Threat


Concealment Cost: $9,000 | Base game - Card Drop & Side Job
ModBoost
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment +1 Threat


Stability Cost: $9,000 | Base game - Card Drop & Side Job
ModBoost
Total ammo Magazine Reload
Damage Accuracy Stability +4
Concealment Threat


Accuracy Cost: $9,000 | Base game - Card Drop & Side Job
ModBoost
Total ammo Magazine Reload
Damage Accuracy +4 Stability
Concealment Threat


Team Boost Cost: $9,000 | Base game - Card Drop & Side Job
TeamBoost
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment Threat

Special Effect: +3% Experience & money reward for you and your crew.

Short Foregrip Cost: $79,200 | Gage Weapon Pack 02 - Card Drop & Side Job
Short Foregrip (Brenner 21)
Total ammo Magazine Reload
Damage +1 Accuracy -4 Stability
Concealment +3 Threat


Assault Light Cost: $21,000 | Base game - Card Drop & Side Job
Assault Light
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment -1 Threat


Tactical Laser Module Cost: $36,000 | Base game - Card Drop & Side Job
Tactical Laser Module
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment -1 Threat


Compact Laser Module Free | Gage Mod Courier - Red Spider Packages
Compact Laser Module
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment Threat


Military Laser Module Free | Gage Mod Courier - Blue Eagle Packages
Military Laser Module
Total ammo Magazine Reload
Damage Accuracy Stability +3
Concealment -1 Threat


LED Combo Cost: $36,000 | The Butcher Mod Pack 2 - Bonus (1), Card Drop & Side Job
LED Combo
Total ammo Magazine Reload
Damage Accuracy Stability +5
Concealment -1 Threat


Lion's Bipod Free | Base game - Bonus (1), Card Drop & Side Job
Bipod
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment Threat


Ergo Grip Cost: $37,800 | Gage Weapon Pack 02 - Card Drop & Side Job
Ergo Grip (Brenner 21)
Total ammo Magazine Reload
Damage Accuracy Stability +4
Concealment -1 Threat


SkinsEdit

  • Hubris means "excessive pride or self-confidence", fitting the character the safe is based on.

TriviaEdit

  • The Brenner 21 is based on the Heckler & Koch HK21E, with certain parts replaced with those of the HK23E, most notably the short default barrel, plastic belt feed module, and modified feed channel. The in-game Brenner 21 sports a classic MP5-style diopter drum rear sight instead of the adjustable one usually found on the Export models.
    • Being based on the HK21E, the Brenner 21's fire selection dial features a 3-round burst mode, though the in-game weapon is restricted to automatic fire and single shots only.
  • Alongside the Buzzsaw 42, the real-life Brenner is considered a general-purpose machine gun, and not a light-machine gun. This is because of the 7.62x51mm NATO full-power rounds it fires classifying it as such.
  • "Brenner" is the rough German equivalent of "Blowtorch", while "Patronen für Handfeuerwaffen" on the ammo box means "Cartridges for Small Arms".
  • The HK21E is incapable of receiving pistol grip modifications in reality, as do a large number of G3-pattern firearms due to the grip being an integral part with the weapon's lower receiver and trigger group. The closest it can get to an actual grip change is to either swap out the entire lower receiver block with one that has a customized grip, or use a grip sleeve.

GalleryEdit

Gameplay • Heists • Skills • Weapons & Equipment • DLC

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