A good all-rounder SMG with high damage (25) the third-highest after the SpecOps, Swedish K and Uzi), basic accuracy of 12 and has the third-highest concealment at 27. It also tied with the CMP for second-largest ammunition reserve at 120.
The Blaster can be considered a sidegrade to the CMP; having a slower rate of fire, reload time, and its base magazine capacity of 20 rounds is inferior to the CMP's 30 (capping out at 32 with mods, compared to the CMP's 42 with mods). It has slightly better base damage and stability, and is equally accurate and concealable - though the Blaster's Short Barrel can make it more concealable at the cost of reduced accuracy, whereas the CMP's concealment rating cannot be improved at all.
As with all SMGs, the Blaster's lower-than-ideal damage makes reasonably careful shot placement important on higher difficulties, though the amount of ammo it gains from pickups is large enough that all but the most wasteful users should be able to keep their ammo level fairly stable during most jobs.
Although the main flashlight has a toggle switch, the laser sight component of the LED Combo is pressure-activated, meaning the laser will stay on as long as the pressure switch is depressed. This switch is not placed where it should be, however (on foregrips, magazine wells, etc...) and is instead ziptied to the main taclight, leaving no plausible mean for the user to toggle it without awkwardly moving their off hand off the weapon and gripping the attachment itself.
Upon release, the default reticle of this sight was a chevron instead of the retail version's red dot. After the release of the Gage Mod Courier DLC, it was reverted to the regular sight's red dot.
It is functionally the same as the standard Military Red Dot Sight, but the sight's casing is tan instead of black with the line "A-10" scrawled on near the adjustment knob. The sticker on the lens cap's interior also says "I <3 Payday" instead of having a picture of an American flag.
This sight was based on the Aimpoint CompM2 optic. While it is portrayed as a high-zoom scope in-game, the CompM2 is actually a reflex sight, meaning it offers no magnification in reality.
The Blaster 9mm is based upon the Intratec TEC-9, a high-capacity semi-automatic pistol infamous for its ease of conversion to full-auto and its subsequent popularity among criminals, especially gangsters.
Adding the Short Barrel turns it into the Intratec AB-10, a TEC-9 Mini without a threaded muzzle/barrel shroud.
Technically speaking, the TEC-9 is not classified as a submachine gun in reality, despite being a modern offshoot of the Carl Gustav m/45/Swedish K. It is marketed as a semi-automatic handgun and is legally referred to as such by law enforcement agencies concerning imported weapons.
The in-game Blaster fires from a closed bolt, suggesting that it was instead based on the US-import KG-9 model which was a forced redesign by the Bureau of Alcohol, Tobacco and Firearms and Explosives (ATF) before the weapon could be marketed in the United States. The baseline TEC-9 fires from an open bolt.
The closed bolt would make the full automatic conversion uneconomic and impractical. This is an intended feature of the forced redesign as to discourage users from illegally modifying their TEC-9s.
The bolt does not move when the charging handle is racked during a full reload.
The Blaster 9mm is select-fire by default, a highly unusual trait, that few illegal gunsmiths would implement into a weapon when converting from semi to fully automatic. However a very small number of the TEC-9's parent weapon, the Interdynamic MP-9 were manufactured as full fledged selective fire sub machineguns to be used in a military or law enforcement capacity but the design failed to attract any buyers, the retractable stock modification for the Blaster is also very similar to the MP-9's stock. However, the Blaster 9mm does not have the forward pistol grip of the MP-9.
There is a partially removed UPC sticker on the right side of the weapon's magazine well. In reality, a gun would never have a bar code sticker applied directly to it, so this is possibly a jab at the gun's reputation for being a cheap, "ghetto" automatic weapon since it makes it appear as if it was freshly pulled out of a retail bargain bin.
Technically speaking, the Blaster 9mm/Tec-9 have appeared in the medias of the PAYDAY series before the release of the Hotline Miami DLC, being held by Chains and Wolf in the box art of PAYDAY: The Heist despite not making an appearance in said game.
Unlike the Cobra and the Uzi, the Blaster 9mm/Tec-9 doesn't appear in any form in Hotline Miami.
It is the only SMG in the Hotline Miami DLC to not get a unique silencer, the unique ones being Suppressor for the Cobra and Silent Death for the Uzi.