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Bernetti 9

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This article is about the secondary weapon in PAYDAY 2. For other uses, see Bernetti (disambiguation).
Bernetti 9

Bernetti icon new
Middling accuracy and medium damage

Bernetti 9 FBI Files
Middling accuracy and medium damage

Gameplay
Unlock Level 6
Inventory Slot Secondary
Weapon Type Pistol
Firing Mode(s) Semi-automatic SemiIcon
Cost $135,000
Statistics
Magazine 14
Total Ammo 154
Rate of Fire 667
Damage 40
Accuracy 56
Stability 60
Concealment 30
Threat 6
Other
Internal name b92fs
Achievement(s) Original Heisters
Mod stats

The Bernetti 9 pistol is a secondary weapon available in PAYDAY 2.

OverviewEdit

The Bernetti 9 is the fourth unlockable pistol the player has access to. Statistically, it is nearly identical to the Chimano 88, only edging it out in every area but magazine capacity and threat. However, the Bernetti 9 has a multitude of different modifications, including a custom slide, an extended magazine, and a number of different barrel extensions. Players that like the Chimano 88 should naturally switch to this pistol when available.

The Bernetti 9 can be considered a "jack of all trades" kind of sidearm, boasting overall average damage, accuracy, stability, and fire rate. As such, it can be quite useful on lower difficulties at medium range or to finish off wounded enemies, should one's primary weapon run dry. It also benefits from having a large total ammo, which weapons such as the Crosskill lack. Its low damage hinders its ability to kill enemies at higher difficulties, and it is highly recommended that one switches to a more powerful pistol, such as the Bronco .44 or Deagle.

SummaryEdit

Pros:

  • Well-rounded
  • Good magazine capacity
  • Very large ammo reserve for a pistol
  • Unlocked easily and early
  • Has the best stats of all 30 base concealment pistols
  • Can be extensively modified and still retain maximum concealment for stealth

Cons:

  • Average damage limits effectiveness on higher difficulties
  • Low threat rating, which can barely be increased

TipsEdit

  • Head shots are crucial with this weapon, and its stability and accuracy make them relatively easy to achieve.
  • With Gunslinger Aced from the Mastermind skill tree and the bonus head shot damage from Perk Decks it's possible for the Bernetti 9 to kill any common enemy (except Maximum Force Responders) in a single head shot, allowing it to take great advantage of its large ammo capacity.
  • If one acquires Optical Illusions aced, and uses either the Size Doesn't Matter Suppressor, the Standard Issue Suppressor, the Asepsis Suppressor, or the Champion's Suppressor with the +3 Concealment Boost, this weapon can reach 34 concealment.

Available modificationsEdit

Size Doesn't Matter Suppressor Cost: $21,000 | Base game - Card Drop & Side Job
Size Doesn't Matter
Total ammo Magazine Reload
Damage -5 Accuracy Stability
Concealment Threat -6


Standard Issue Suppressor Cost: $9,000 | Base game - Card Drop & Side Job
Standard Issue Suppressor
Total ammo Magazine Reload
Damage -3 Accuracy Stability +1
Concealment -2 Threat -6


Monolith Suppressor Cost: $36,000 | Base game - Card Drop & Side Job
Monolith
Total ammo Magazine Reload
Damage -2 Accuracy Stability +1
Concealment -3 Threat -6


Asepsis Suppressor Free | Gage Mod Courier - Yellow Bull Packages
Asepsis Suppressor
Total ammo Magazine Reload
Damage Accuracy -4 Stability -2
Concealment -2 Threat -6


Roctec Silencer Cost: $28,000 | Community item - Card Drop & Side Job
Roctec Silencer
Total ammo Magazine Reload
Damage -4 Accuracy Stability +1
Concealment -1 Threat -6


Champion's Silencer Cost: $44,000 | Community item - Card Drop & Side Job
Champion's Silencer
Total ammo Magazine Reload
Damage -2 Accuracy +2 Stability -4
Concealment -2 Threat -6


Budget Suppressor Free | The Butcher Mod Pack 2 - Bonus (5) & Side Job
Budget Suppressor
Total ammo Magazine Reload
Damage -4 Accuracy -2 Stability
Concealment -3 Threat -6


Jungle Ninja Suppressor Cost: $36,000 | The Butcher Mod Pack 2 - Bonus (1), Card Drop & Side Job
Jungle Ninja Suppressor
Total ammo Magazine Reload
Damage Accuracy +2 Stability +1
Concealment -5 Threat -6


IPSC Compensator Cost: $28,000 | Community item - Card Drop & Side Job
IPSC Compensator
Total ammo Magazine Reload
Damage Accuracy +4 Stability -2
Concealment -1 Threat


Facepunch Compensator Cost: $53,000 | Community item - Card Drop & Side Job
Facepunch Compensator
Total ammo Magazine Reload
Damage +5 Accuracy -2 Stability +1
Concealment -1 Threat


The Competitor Compensator Cost: $21,000 | Base game - Card Drop & Side Job
The Competitor
Total ammo Magazine Reload
Damage +5 Accuracy Stability
Concealment -2 Threat +6


The Professional Compensator Cost: $28,000 | Base game - Card Drop & Side Job
The Professional (Bernetti 9)
Total ammo Magazine Reload
Damage +2 Accuracy +2 Stability +1
Concealment -2 Threat


Flash Hider Free | Gage Mod Courier - Blue Eagle Packages
Flash Hider
Total ammo Magazine Reload
Damage +5 Accuracy -2 Stability +2
Concealment Threat


Concealment Cost: $9,000 | Base game - Card Drop & Side Job
ModBoost
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment +1 Threat


Stability Cost: $9,000 | Base game - Card Drop & Side Job
ModBoost
Total ammo Magazine Reload
Damage Accuracy Stability +4
Concealment Threat


Accuracy Cost: $9,000 | Base game - Card Drop & Side Job
ModBoost
Total ammo Magazine Reload
Damage Accuracy +4 Stability
Concealment Threat


Team Boost Cost: $9,000 | Base game - Card Drop & Side Job
TeamBoost
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment Threat

Special Effect: +3% Experience & money reward for you and your crew.

Tactical Pistol Light Cost: $14,000 | Base game - Card Drop & Side Job
Tactical Pistol Light
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment -1 Threat


Pocket Laser Cost: $36,000 | Base game - Card Drop & Side Job
Pocket Laser
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment -1 Threat


Micro Laser Cost: $36,000 | Community item - Card Drop & Side Job
Micro Laser
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment Threat


Combined Module Cost: $36,000 | Community item - Card Drop & Side Job
Combined Module
Total ammo Magazine Reload
Damage Accuracy Stability +1
Concealment -2 Threat


Polymer Flashlight Cost: $9,000 | The Butcher Mod Pack 2 - Bonus (1), Card Drop & Side Job
Polymer Flashlight
Total ammo Magazine Reload
Damage Accuracy Stability +1
Concealment -1 Threat


Ergo Grip Cost: $14,000 | Base game - Card Drop & Side Job
Ergo Grip (Bernetti 9)
Total ammo Magazine Reload
Damage Accuracy Stability +1
Concealment Threat


Engraved Bernetti Grips Cost: $9,000 | The Butcher Mod Pack 2 - Bonus (1), Card Drop & Side Job
Engraved Bernetti Grips
Total ammo Magazine Reload
Damage Accuracy Stability +3
Concealment Threat


Extended Mag. Cost: $14,000 | Base game - Card Drop & Side Job
Extended Mag (Bernetti 9)
Total ammo Magazine +12 Reload
Damage Accuracy Stability
Concealment -2 Threat


Marksman Sight Cost: $36,000 | Base game - Card Drop & Side Job
Marksman Sight (Pistol)
Total ammo Magazine Reload
Damage Accuracy +2 Stability +1
Concealment Threat


Pistol Red Dot Sight Free | Gage Mod Courier - Purple Snake Packages
Pistol Red Dot Sight
Total ammo Magazine Reload
Damage Accuracy +2 Stability
Concealment -1 Threat


The Elite Slide Cost: $9,000 | Base game - Card Drop & Side Job
The Elite
Total ammo Magazine Reload
Damage Accuracy Stability +1
Concealment Threat


SkinsEdit

  • The Jack Shot (BERNETTI Jack Shot) was inspired by one of the creator's friends in Tennessee.

AchievementsEdit

Original Heisters Original Heisters
In the First World Bank job, complete the heist from start on the OVERKILL difficulty or above with a full player lobby using all 4 characters from the PAYDAY: The Heist crew, Reinfeld Shotguns and Bernetti 9 Pistols.

TriviaEdit

  • The Bernetti 9 is based on the Beretta 92FS Centurion. It closely resembles the Beretta 92G Elite II with The Elite Slide attached.
    • Oddly enough, the Bernetti's default grip pads are those of the Beretta 92S, and as such features the model's heel magazine release in addition to the Centurion's own.
  • A Bernetti 9 with an attached Standard Issue Suppressor and a laser module is the sidearm used by Dallas when controlled by the AI, which he draws out when downed or while idling in a stealth heist. It is also the weapon he is predominantly seen using in the Payday 2 trailers.
  • "B.9.S." can be seen on the left side of the slide, referring to the B9-S from Payday: The Heist.
  • The night sights on the weapon do function as they can change color, the two colors are white and green.
  • On the right side of the mount for attachments such as flashlights, reads "Warning: Some persons might think it stands something of importance here".

See alsoEdit

GalleryEdit

Gameplay • Heists • Skills • Weapons & Equipment • DLC

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