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Imitations
This article is about the secondary weapon in PAYDAY 2 introduced in The Point Break Heists DLC. For other uses, see Deagle (disambiguation).
Baby Deagle

Baby Deagle
THIS IS A POINT BREAK HEISTS DLC ITEM!!

Baby Deagle FBI Files
THIS IS A POINT BREAK HEISTS DLC ITEM!!

Gameplay
Unlock Level 14
Inventory Slot Secondary
Weapon Type Pistol
Firing Mode(s) Semi-automatic SemiIcon
Cost $305,000
Statistics
Magazine 12
Total Ammo 60
Rate of Fire 240
Damage 120
Accuracy 68
Stability 32
Concealment 29
Threat 9
Other
Internal name sparrow
v·d·e
Mod stats

The Baby Deagle pistol, also known in-universe as the Sparrow, is a secondary weapon available in PAYDAY 2, released as part of the Point Break Heists DLC.

OverviewEdit

The Baby Deagle can be considered a smaller version of the Deagle, boasting high damage and good accuracy, and also very good concealment of 29.

It deals a high amount of stopping power per shot, capable of killing most regular enemies with one bodyshot, and more powerful (non-special) ones with one headshot. Despite the good accuracy rating, however, the Baby Deagle has very minimalistic iron sights that can be awkward to use depending on the lighting. The pistol has rather powerful recoil for a handgun, which can make repeated shots hard to control.

Based on its stat readouts, the Baby Deagle is best used as a high-damage, high-concealment sidearm in a stealth and/or Dodge build, capable of reaching minimum Detection Risk while still being powerful enough to cut down softer resistances.

SummaryEdit

Pros:

  • High damage
  • Early unlock level
  • Good accuracy
  • Decently-sized mod pool
  • Very good concealment

Cons:

TipsEdit

  • With the Spike Kit, the Baby Deagle will have the tied highest concealment of all weapons excluding concealment weapon boosts.
    • However, the aforementioned mod will sharply decrease its stability by 8. It may be recommended to use several mods such as the Threaded Barrel and an appropiate compensator to boost stability. If the Baby Deagle needs to have a silencer, consider applying the Jungle Ninja Suppressor or the Monolith Suppressor, alongside with several skills such as The Professional and Stable Shot.

Available modificationsEdit

Ported Barrel

The Point Break Heists (DLC)
v·d·e
Ported Barrel
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Threaded Barrel

The Point Break Heists (DLC)
v·d·e
Threaded Barrel
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

IPSC Compensator

Community item
v·d·e
IPSC Compensator
Total ammo - Magazine -
Reload - Damage -
Accuracy +12 Stability -4
Concealment -1 Threat -
Cost: $?
Card Drop & Side Job / CCoinIcon 6

Facepunch Compensator

Community item
v·d·e
Facepunch Compensator
Total ammo - Magazine -
Reload - Damage +2
Accuracy -4 Stability +8
Concealment -1 Threat -
Cost: $?
Card Drop & Side Job / CCoinIcon 6

Flash Hider

Gage Mod Courier
v·d·e
Flash Hider
Total ammo - Magazine -
Reload - Damage +2
Accuracy -4 Stability +12
Concealment - Threat -
Free
20 Blue Eagle Blue Eagle Packages

Roctec Suppressor

Community item
v·d·e
Roctec Silencer
Total ammo - Magazine -
Reload - Damage -3
Accuracy - Stability +4
Concealment -1 Threat -9
Cost: $28,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Champion's Suppressor

Community item
v·d·e
Champion's Silencer
Total ammo - Magazine -
Reload - Damage -1
Accuracy +4 Stability -8
Concealment -2 Threat -9
Cost: $44,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Standard Issue Suppressor

Base game
v·d·e
Standard Issue Suppressor
Total ammo - Magazine -
Reload - Damage -2
Accuracy - Stability +4
Concealment -2 Threat -9
Cost: $9,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Size Doesn't Matter Suppressor

Base game
v·d·e
Size Doesn't Matter
Total ammo - Magazine -
Reload - Damage -4
Accuracy - Stability -
Concealment - Threat -9
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Monolith Suppressor

Base game
v·d·e
Monolith
Total ammo - Magazine -
Reload - Damage -1
Accuracy - Stability +8
Concealment -3 Threat -9
Cost: $?
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Asepsis Suppressor

Gage Mod Courier
v·d·e
Asepsis Suppressor
Total ammo - Magazine -
Reload - Damage -
Accuracy -8 Stability -4
Concealment -2 Threat -9
Free
5 Green Mantis Green Mantis Packages

Special Effect(s): Silences weapon

Budget Suppressor

Butcher Mod Pack 2
v·d·e
Budget Suppressor
Total ammo - Magazine -
Reload - Damage -3
Accuracy -4 Stability -
Concealment -3 Threat -9
Free
Bonus (5), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Jungle Ninja Suppressor

The Butcher Mod Pack 2
v·d·e
Jungle Ninja Suppressor
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability +8
Concealment -5 Threat -9
Cost: $36,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Concealment

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Stability

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Accuracy

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Team Boost

Base game
v·d·e
TeamBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): +3% Experience & money reward for you and your crew.

Spike Grip

The Point Break Heists (DLC)
v·d·e
Spike Grip
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability +8
Concealment -2 Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

  • To activate gadgets on PC, press "Q".
  • To activate gadgets with a connected Controller, press down on the "D-pad".

Tactical Pistol Light

Base game
v·d·e
Tactical Pistol Light
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $14,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

Pocket Laser

Base game
v·d·e
Pocket Laser
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Micro Laser

Community item
v·d·e
Micro Laser
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $36,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Combined Module

Community item
v·d·e
Combined Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight & Laser

Polymer Flashlight

The Butcher Mod Pack 2
v·d·e
Polymer Flashlight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $?
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

Pistol Red Dot Sight

Gage Mod Courier
v·d·e
Pistol Red Dot Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment -1 Threat -
Free
25 Purple Snake Purple Snake Packages

Spike Kit

The Point Break Heists (DLC)
v·d·e
Spike Kit
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -8
Concealment +1 Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

SkinsEdit

  • The Aggrocinn skin may be a reference to the chemical compound Agrocin.
  • Minor Threat was a hardcore punk band active from 1980 to 1983.

TriviaEdit

  • This weapon is based on the Jericho 941 RPL "Baby Eagle" pistol. It also drew its name from the similar-yet-fundamentally different Desert Eagle, known in the PAYDAY universe as simply "Deagle". Fitting it with the Spike Kit mod turns the pistol into the 941 F variant, and then a very specific custom of the 941 R when the Spike Grip is added to the mix.
    • It is hard to pinpoint which specific caliber the in-game weapon is chambered in. Its ejection port texture indicates its the 9x19mm variant, yet the 12-round magazine would suggest it's the .40S&W one. Additionally, the in-game pistol also has a silver guide rod, a unique feature of the .41 Action Express model.
      • However, the silver guide rod may be an aftermarket modification, done by many Jericho 941 9x19mm owners to reduce recoil and increase rate of fire.
  • The Baby Deagle has ridiculously and unrealistically high damage, surpassing most pistols in the game aside from the Deagle and the revolvers. This can be slightly justified by its possible use of the .41 Action Express round (despite 9x19 being stamped on the ejection port), but even then it's still largely outlandish, as it is only marginally harder-hitting than the .40 S&W the Signature .40 and Chimano Custom (and possibly also the LEO) are chambered in.
  • The Spike Grip and Spike Kit mods are a reference to the popular anime Cowboy Bebop, in which the character Spike Spiegel uses a Jericho 941 R (the frame of which the Spike Kit gives) as his weapon of choice, with a custom grip very similar to that obtained with the mod.
    • Although a very close replication, a fully-modded Baby Deagle has a frame-mounted decocker rather than a slide-mounted one like on Spiegel's pistol.
  • The Baby Deagle with its Threaded Barrel is among a small handful of in-game weapons to actually have a component to directly interface with Barrel Extensions.
  • The Baby Deagle is wielded by Vernon Locke in the Beneath the Mountain heist. This could indicate that the Baby Deagle is a standard sidearm of Murkywater.

GalleryEdit

Gameplay • Heists • Skills • Weapons & Equipment • DLC

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