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Armored Transport

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This article is about the heist. For the DLC pack, see Armored Transport (DLC).
Transport
Armored Transport
Contractor Bain
Contract days 1
Pro version No
Loud / stealth ✔ / ✘
Loot Money
Jewelry
Gold
Achievements 8
Escapes Garage Escape
Park Escape
Experience 8,000 (completion)
Transport are the missions included in the Armored Transport DLC for PAYDAY 2. All 5 variations are one-day heists.

As the heist opens into live combat, it is impossible to stealth one's way through it and thus, no stealth bonuses are available for it.

OverviewEdit

"GenSec's overland armored convoys employ alot of ex-military types, providing firepower and muscle. And they move everything from little Jimmy's favorite baseball card, to the crowned jewels. We got a line of a convoy coming in to D.C.. Let's see what we can get."
—Bain offering one of the heists.

Contracted by Bain, this heist involves the crew attacking immobilized GenSec armored trucks for the loot contained within. The heist takes place in one of five different settings: Crossroads, Downtown, Harbor, Park and Underpass.

While locations may vary, the prime objective is fixed: the crew will have to open anywhere from one to four GenSec armored trucks and rob the deposit boxes of their contents. The truck doors can be drilled or blasted open, though using explosives destroys two of the rearmost boxes and their contents.

Occasionally, a Bulldozer maybe sitting inside one of the trucks and will engage the team once that truck is opened. The chances of this happening seems to increase with the heist's chosen difficulty.

Once a single pack of loot has been bagged, the escape vehicle will call in to notify the crew. Any remaining requisite loot must be bagged as well, and moved to the vehicle before the crew can leave.

It is recommended that you wear heavy armor in all of these heists, since you start in combat, the trucks are relatively close to your spawn-point, and the setting (Crossroads, Downtown etc.) is not that big.

AssetsEdit

ObjectivesEdit

  1. Drill or C4 into the immobilized trucks.
  2. Pick or saw open the safe boxes.
  3. Get the loot to the getaway vehicle.
  4. Escape.

WalkthroughEdit

Depending on the mission, there are between 1 and 4 armored transport trucks to be plundered. Their doors must first be opened, either by drilling or by using 4 Shaped Charges. Note that both side-doors will open alongside the rear ones, so trucks are open to fire (and access) from several sides while still providing cover. 

Inside the trucks are nine deposit boxes along the left wall (when entering from the back door). Those must be individually either picked or sawed open. These boxes may hold either mission loot (money, jewelry or gold) or loose cash items.

As of Update #31, there is a 50% chance that one random deposit box will contain a secret document which, when picked up, will unlock the bonus Transport: Train Heist heist, as the second day of this heist. As of Update #57 the host is now allowed to choose to wheter they will do Train afterwards or not after finding the documents, along with Transport: Train Heist being a stand-alone heist.

Armored trucks may have a standard GenSec red shirt guard spawning when the doors are opened, but may also spawn a Bulldozer instead, if playing above Normal difficulty.

The escape vehicle will be sent once a pack of mission loot has been bagged, but the actual escape will only be available once the minimum number of requisite loot bags have been secured, depending on the chosen difficulty (2 on Normal, 3 on Hard, 4 on Very Hard, and 5 on Overkill):

In the Harbor scenario, if the heist happened in the street and not on the dock, it might be a good idea to move the bags towards the dock area while waiting for the arrival of the escape vehicle (bags can be thrown up from the street into the storage room overlooking the street, which is a decent defensive position closer to the docks).

The Crossroads is the most difficult version of all 5, with police attacking from basically all directions and a heavy sniper presence. It has the highest payout, though, and cash registers in the surrounding stores plus 5 ATM's in the street can provide additional income. It is possible for Bulldozers to show up even on normal difficulty which can make this map particularly dangerous for unaware and or under-prepared heisters and this increased difficulty is carried over to the train heist if the document is found and collected.

In all heists, helicopters can appear and drop off SWAT, MFRs, Bulldozers, HRUs or Tasers.

QuotesEdit

"We're intercepting Gensec trucks about to unload at the docks."
—Bain offering a Harbor contract.
"It's a beautiful day for a picnic at the park, and an armed robbery."
—Bain offering a Park contract.
"We've got an armored transport making an unscheduled stop downtown."
—Bain offering a Downtown contract.
"This underpass is a vulnerable spot for the convoy. Hit it hard."
—Bain offering an Underpass contract.
"We got Gensec trucks moving to the suburbs. Go hit'em."
—Bain offering a Crossroads contract.

VariationsEdit

GeneralEdit

  • The baggable loot inside the trucks might either be Gold, Money or Jewelry.
  • The location of individual armored trucks vary between multiple positions.
  • Each truck will hold enough loot for three bags, the only exception being Crossroads (see below).

CrossroadsEdit

  • The number of armored trucks varies between 1 and 4 trucks.
  • The players' spawn locations include:
    • The rooftop of the convenience store
    • Any of the four alleyways
  • Each truck can carry between 2 and 5 bags of loot.

DowntownEdit

  • The number of armored trucks varies between 1 and 4 trucks.
  • The escape vehicle is either a helicopter (from the roof of the building opposite from the starting point) or a van (at the starting point).

HarborEdit

  • The number of armored trucks varies between 1 and 4 trucks.
  • The starting point might be on the street or on the harbor.
  • The escape vehicle might be a boat appearing near the rightmost end of the dock or a van, appearing near one of the two possible starting points.

ParkEdit

  • The number of armored trucks varies between 2 and 3 trucks.
  • The escape vehicle is a van parked at one of the multiple intersections near the park's perimeter.

UnderpassEdit

  • The number of armored trucks varies between 1 and 4 trucks.
  • The escape van can arrive at four possible locations, two on each end of the tunnel.
    • On the parking lot adjacent of the tunnel, or an alleyway on the opposite side of the street.
    • Next to the tunnel exit, right infront of one of the sideways of the underpass, or an alleyway further ahead on the other side of the street.

GalleryEdit

AchievementsEdit

I Do What I Do Best, I Take Scores I Do What I Do Best, I Take Scores

While wearing the "Hockey Heat" mask, finish any Armored Transport heist 15 times on OVERKILL difficulty or above.

But Wait - There's More! But Wait - There's More!

On any Armored Transport heist, find the plans that unlocks the Train heist.

If You Liked It You Should Have Put a Ring on It If You Liked It You Should Have Put a Ring on It

Finish any Armored Transport heist, Having Secured at Least 9 Bags of Gold.

At a Crossroads At a Crossroads

Complete the Transport: Crossroads job on the Death Wish difficulty.

Downtown Madness Downtown Madness

Complete the Transport: Downtown job on the Death Wish difficulty.

Shipment and Handling Shipment and Handling

Complete the Transport: Harbor job on the Death Wish difficulty.

A Walk in the Park A Walk in the Park

Complete the Transport: Park job on the Death Wish difficulty.

It’s Always Foggy in Washington D.C. It’s Always Foggy in Washington D.C.

Complete the Transport: Underpass job on the Death Wish difficulty.

TriviaEdit

800px-HeatColt654-1

The armored transport robbery scene from Heat

  • The achievement If You Liked It You Should Have Put A Ring On It is a reference to the song Single Ladies by Beyoncé.
  • As with many other contents of the PAYDAY series, Armored Transport was inspired by the 1995 crime film Heat, with the DLC title card, Hockey Heat mask and armored car robbery being the most prominent homages.
  • Even if escaping via helicopter or boat, escape scenarios are still possible. The crew will regardless spawn next to a van.
  • If the harbor is played with AI bots there is a chance that the bot will kick open the container door.
  • These heists are the only multiday heists(only if Train intel was found) in which the first day can only be completed loud,while the second can be stealthed


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