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Akimbo Compact-5

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This article is about the special weapon in PAYDAY 2. For other uses, see Compact-5 (disambiguation).
Akimbo Compact-5

Akimbo-Compact-5

Akimbo Compact 5 FBI Files

Gameplay
Unlock Level 0
Inventory Slot Primary
Weapon Type Submachine Gun
Firing Mode Selective firing AutoIcon / SemiIcon
Cost $60,200
Statistics
Magazine 60
Total Ammo 240
Rate of Fire 750
Damage 36
Accuracy 28
Stability 76
Concealment 23
Threat 6
Other
Internal name x_mp5
Mod stats

The Akimbo Compact-5 submachine guns are a primary weapon available in PAYDAY 2.

OverviewEdit

Following the release of the Ambidexterity/Akimbo perk/skill, two Compact-5 SMGs can be dual-wielded as the player's primary weapon. This greatly increases their damage output at the cost of impaired precision aiming, Stability reduction and quite obviously, the lack of a more capable primary.

All akimbo weapon modifications cost 40% more than their normal price.

SummaryEdit

Pros:

  • Well-rounded
  • Does not require ownership of DLC to use
  • Twin guns provides a higher damage per second and rate-of-fire overall
  • Is available earlier and is much less expensive than the standalone version
  • High stability compared to the other Akimbo SMGs

Cons:

  • Needs accuracy boosting mods and skills (such as the Technician's Sharpshooter skill) for semi long-range effectiveness, often at the cost of concealment
  • Low base damage
  • One trigger pull fires both guns, potentially increasing ammo consumption
  • High attachment cost may put it out of reach of new players
  • Subpar accuracy, made worse by the lack of a sight, and aiming only provides a nominal zoom
  • Takes up the primary slot
  • Incompatibility with stock mods prohibits it from achieving the same Concealment potential as the standalone version

TipsEdit

  • Laser sights are almost a necessity for semi-accurate fire, as with all Akimbo weapons.
  • Due to the high rate of fire, low accuracy, and high magazine capacity, Tasers can rapidly deplete a player's ammo reserves. It is also much more difficult to hit the taser yourself while tased, which can result in downs or custody when away from allies.
  • Pairing this weapon with Low Blow produces a weapon with a high damage capability at short range and a relatively high ammo capacity. However, concealing the weapon to the required level may require stat boosts.
  • The Akimbo Compact-5's relatively high base stability is offset by its abysmal base accuracy. A more precise secondary weapon is heavily recommended in all but the smallest maps. Sniper-heavy heists or heists where enemies can fire from the edge of the map (Transport: Train Heist, Hoxton Revenge, etc.) become much more difficult unless this weapon is paired with a more accurate one.

BuildsEdit

Maximum StabilityEdit

The Akimbo Compact-5 can be modded for maximum stability (100), provided the modder has the Akimbo skill Aced. Note this only gives the player the same accuracy it has by default or worse (24-28), thus the weapons' effective range is still limited to close combat.

Available modificationsEdit

Low Profile Suppressor Cost: $29,400 | Base game - Card Drop & Side Job
Low Profile Suppressor
Total ammo Magazine Reload
Damage -5 Accuracy Stability
Concealment Threat -24


Medium Suppressor Cost: $19,600 | Base game - Card Drop & Side Job
Medium Suppressor
Total ammo Magazine Reload
Damage -3 Accuracy Stability +4
Concealment -2 Threat -24


The Bigger The Better Suppressor Cost: $50,400 | Base game - Card Drop & Side Job
The Bigger The Better
Total ammo Magazine Reload
Damage -1 Accuracy +8 Stability +4
Concealment -3 Threat -24


Stubby Compensator Cost: $29,400 | Base game - Card Drop & Side Job
Stubby
Total ammo Magazine Reload
Damage +1 Accuracy Stability +12
Concealment Threat +2


The Tank Compensator Cost: $39,200 | Base game - Card Drop & Side Job
The Tank
Total ammo Magazine Reload
Damage +2 Accuracy Stability +8
Concealment -1 Threat +3


Fire Breather Nozzle Cost: $50,400 | Base game - Card Drop & Side Job
Fire Breather
Total ammo Magazine Reload
Damage +3 Accuracy Stability +4
Concealment -2 Threat +6


Tactical Compensator Free | Gage Mod Courier - Red Spider Packages
Tactical Compensator
Total ammo Magazine Reload
Damage +1 Accuracy +12 Stability -4
Concealment -2 Threat


Competitor's Compensator Free | Gage Mod Courier - Green Mantis Packages
Competitor's Compensator
Total ammo Magazine Reload
Damage +2 Accuracy +4 Stability +12
Concealment -2 Threat +2


Funnel of Fun Nozzle Free | Gage Mod Courier - Yellow Bull Packages
Funnel of Fun Nozzel
Total ammo Magazine Reload
Damage +4 Accuracy -8 Stability
Concealment -2 Threat +6


Ported Compensator Cost: $12,600 | The Butcher Mod Pack 2 - Bonus (1), Card Drop & Side Job
Ported Compensator
Total ammo Magazine Reload
Damage +2 Accuracy +4 Stability -8
Concealment -1 Threat


Single Fire Cost: $70,560 | Gage Weapon Pack 01 - Bonus (5), Card Drop & Side Job
Locked single
Total ammo Magazine Reload
Damage Accuracy +4 Stability -8
Concealment Threat


Auto Fire Cost: $121,520 | Gage Weapon Pack 01 - Bonus (5), Card Drop & Side Job
Locked auto
Total ammo Magazine Reload
Damage +1 Accuracy -4 Stability +8
Concealment Threat


Sehr Kurze Barrel Cost: $39,200 | Base game - Card Drop & Side Job
Sehr Kurze
Total ammo Magazine Reload
Damage Accuracy Stability -12
Concealment +3 Threat


Polizei Tactical Barrel Cost: $50,400 | Base game - Card Drop & Side Job
Polizei Tactical
Total ammo Magazine Reload
Damage Accuracy Stability +8
Concealment -3 Threat


The Ninja Barrel Cost: $112,000 | Base game - Card Drop & Side Job
The Ninja
Total ammo Magazine Reload
Damage -4 Accuracy Stability +12
Concealment +1 Threat -24


Assault Light Cost: $21,000 | Base game - Card Drop & Side Job
Assault Light
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment -1 Threat


Tactical Laser Module Cost: $36,000 | Base game - Card Drop & Side Job
Tactical Laser Module
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment -1 Threat


Compact Laser Module Free | Gage Mod Courier - Red Spider Packages
Compact Laser Module
Total ammo Magazine Reload
Damage Accuracy Stability
Concealment Threat


Military Laser Module Free | Gage Mod Courier - Blue Eagle Packages
Military Laser Module
Total ammo Magazine Reload
Damage Accuracy Stability +4
Concealment -2 Threat


LED Combo Cost: $36,000 | The Butcher Mod Pack 2 - Bonus (1), Card Drop & Side Job
LED Combo
Total ammo Magazine Reload
Damage Accuracy Stability +8
Concealment -2 Threat


Straight Magazine Cost: $12,600 | The Butcher Mod Pack 2 - Bonus (1), Card Drop & Side Job
Straight Magazine
Total ammo Magazine Reload
Damage +4 Accuracy Stability -28
Concealment Threat


SkinsEdit

  • A Macaw is a Neotropical parrot. What appears to be a macaw head is depicted on the skin's receiver.

TriviaEdit

  • 400px-PAYDAY2 weird MP5 fire selector

    The Compact-5's weird-looking fire selector. Note the absent safety option and the oddly-whited-out semi-automatic notch used to replace it.

    The Akimbo Compact-5 submachine guns are based on stockless MP5A4/MP5A5's, as evident by their 4-point fire selectors. Equipping the Sehr Kurze Barrel turns them into MP5KA4's sans foregrips, The Ninja Barrel turns them into MP5SD4's, and the Straight Magazine gives them the look and larger ammunition of the MP5/10, albeit without the MP5/10's bolt lock and release system.
    • When visually inspected, the in-game Akimbo Compact-5's have a 3-round burst mode which, again, is a feature native to the MP5A4 and its later revisions, though this mode is not usable anywhere in the game. The "safety" function is absent on the weapon model, with the semi-auto selector option being painted white to replace it. 
  • The Akimbo Compact-5's have the standalone version's Bare Essentials Stock equipped by default and cannot equip any other stocks. It strangely does not seem to be impacted by the lack-of-a stock, though, as it has the exact same stability as the standalone Compact-5.
  • The player can perform a tactical reload with the Akimbo Compact-5 despite it being impractical and awkward in reality. Due to how the bolt of the MP5 was designed, it will ride directly on top of the feed lips when the weapon is in battery, thus obstructing the new magazine's entry and preventing the user from properly seating it (if fully-loaded) when there is a round in the chamber. Tactically reloading the MP5 is in no way impossible, but will require the user to either load it with an incomplete magazine or risk a longer top up by locking the bolt back first and then load, usually losing the chambered bullet in the process.
  • During the reloading process, the player character will simply flick their Compact-5s downward instead of manually removing the magazines by hand. Strangely enough, the magazines themselves will fall out of the weapon on their own without the release paddles being hit.
  • The magazines bears real life markings to the real weapon. This is possibly a mistake, as it's doubtful H&K would allow their likeness used without license.
    • Additionally, "For law enforcement and federal use only" is printed on the magazines. This suggests that the weapons were stolen from a police or FBI armory.
  • The Akimbo Compact-5's may feel as if they are firing faster than the standalone weapon despite the unchanged rate-of-fire. This is due to the fact that the left-handed weapon will always fire immediately after the right-handed one, resulting in a more rapid, if not doubled, series of discharges.

GalleryEdit

Gameplay • Heists • Skills • Weapons & Equipment • DLC

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