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Imitations
This article is about the special weapon in PAYDAY 2. For other uses, see Bernetti (disambiguation).
Akimbo Bernetti 9

Akimbo Bernetti icon new

Akimbo Bernetti 9 FBI

Gameplay
Unlock Level 0
Inventory Slot Primary
Weapon Type Akimbo
Pistol
Firing Mode(s) Semi-automatic SemiIcon
Cost $58,800
Statistics
Magazine 28
Total Ammo 168
Rate of Fire 667
Damage 37
Accuracy 52
Stability 60
Concealment 28
Threat 6
Other
Internal name x_b92fs
Achievement(s) Boston Saints
v·d·e
Mod stats

The Akimbo Bernetti 9 pistols are a primary weapon in PAYDAY 2.

OverviewEdit

Berneti 9 pistols can be dual-wielded in the primary weapon slot for their greatly increased damage output at the cost of precise aiming, stability(-24) and the opportunity cost of being unable to use other primaries.

All akimbo weapon modifications cost 40% extra than their normal price.

SummaryEdit

Pros:

  • Well-rounded
  • Good magazine capacity
  • Very large ammo reserve for a pistol
  • Has many modifications available
  • Twin guns provides a higher damage per second and rate-of-fire overall
  • Is available early on and is quite cheap

Cons:

  • Average damage limits effectiveness on higher difficulties
  • One trigger pull fires both guns, potentially leading to ammo wastage.
  • High attachment cost may put it out of reach of new players
  • No sight, aiming only provides a blurry "zoom"
  • Takes up the primary slot
  • Slow reload

TipsEdit

  • Head shots are crucial with this weapon, but its stability and accuracy make them relatively easy to achieve.
  • The Fugitives's Gun Nut Basic skill is useful for increasing the player's (already high) total magazine capacity by adding a total of 10 to the magazines.
  • The Akimbo Basic skill reduces the stability penalty by 8. Having it aced further reduces it by 8 and also increases the total ammo by 50% to 252.
  • The Ambidexterity perk of the Hitman perk deck sets the stability penalty of the akimbo pistols to -16 effectively giving 8 and also increases the total ammo by 25% to 210.
  • The total ammo increase from Akimbo Aced skill and the Ambidexterity perk stack for a total of 336.
  • The Ambidexterity perk and the Akimbo Aced skill stack multiplicatively with the Fully Loaded Basic skill increasing the total ammo to 263 and 315 respectively, or 420 if all three are taken.
  • Combining The Professional Compensator, Combined Module, Ergo/Engraved Bernetti Grip, Extended Magazine and The Elite Slide yields a primary with up to 420 spare ammunition with the Akimbo Aced skill, Ambidexterity perk, and Fully Loaded combined. The weapon will have an underwhelming 39.9 damage, but a 52 magazine size, 56 accuracy, 80 stability and an astounding rate of fire. This makes it an excellent candidate for Low Blow due to the extremely high bulletcount a player can put out, each having a chance of being a critical. One Handed Talent Aced can greatly increase the damage up to 54.9.

Available modificationsEdit

IPSC Compensator

Community item
v·d·e
IPSC Compensator
Total ammo - Magazine -
Reload - Damage -
Accuracy +12 Stability -4
Concealment -1 Threat -
Cost: $39,200
Card Drop & Side Job / CCoinIcon 6

Facepunch Compensator

Community item
v·d·e
Facepunch Compensator
Total ammo - Magazine -
Reload - Damage +2
Accuracy -4 Stability +8
Concealment -1 Threat -
Cost: $74,200
Card Drop & Side Job / CCoinIcon 6

Flash Hider

Gage Mod Courier
v·d·e
Flash Hider
Total ammo - Magazine -
Reload - Damage +2
Accuracy -4 Stability +12
Concealment - Threat -
Free
20 Blue Eagle Blue Eagle Packages

Roctec Suppressor

Community item
v·d·e
Roctec Silencer
Total ammo - Magazine -
Reload - Damage -3
Accuracy - Stability +4
Concealment -1 Threat -24
Cost: $39,200
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Champion's Suppressor

Community item
v·d·e
Champion's Silencer
Total ammo - Magazine -
Reload - Damage -1
Accuracy +4 Stability -8
Concealment -2 Threat -24
Cost: $61,600
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Standard Issue Suppressor

Base game
v·d·e
Standard Issue Suppressor
Total ammo - Magazine -
Reload - Damage -2
Accuracy - Stability +4
Concealment -2 Threat -24
Cost: $12,600
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Size Doesn't Matter Suppressor

Base game
v·d·e
Size Doesn't Matter
Total ammo - Magazine -
Reload - Damage -4
Accuracy - Stability -
Concealment - Threat -24
Cost: $29,400
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Monolith Suppressor

Base game
v·d·e
Monolith
Total ammo - Magazine -
Reload - Damage -1
Accuracy - Stability +8
Concealment -3 Threat -24
Cost: $50,400
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Asepsis Suppressor

Gage Mod Courier
v·d·e
Asepsis Suppressor
Total ammo - Magazine -
Reload - Damage -
Accuracy -8 Stability -4
Concealment -2 Threat -24
Free
5 Green Mantis Green Mantis Packages

Special Effect(s): Silences weapon

Budget Suppressor

The Butcher Mod Pack 2
v·d·e
Budget Suppressor
Total ammo - Magazine -
Reload - Damage -3
Accuracy -4 Stability -
Concealment -3 Threat -24
Free
Bonus (5), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Jungle Ninja Suppressor

The Butcher Mod Pack 2
v·d·e
Jungle Ninja Suppressor
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability +8
Concealment -5 Threat -24
Cost: $50,400
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

The Competitor Compensator

Base game
v·d·e
The Competitor
Total ammo - Magazine -
Reload - Damage +2
Accuracy - Stability -
Concealment -2 Threat +6
Cost: $29,400
Card Drop & Side Job / CCoinIcon 6

The Professional Compensator

Base game
v·d·e
The Professional (Bernetti 9)
Total ammo - Magazine -
Reload - Damage +1
Accuracy +4 Stability +4
Concealment -2 Threat -
Cost: $39,200
Card Drop & Side Job / CCoinIcon 6

Concealment

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Stability

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Accuracy

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Team Boost

Base game
v·d·e
TeamBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): +3% Experience & money reward for you and your crew.

  • To activate gadgets on PC, press "Q".
  • To activate gadgets with a connected Controller, press down on the "D-pad".

Tactical Pistol Light

Base game
v·d·e
Tactical Pistol Light
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $19,600
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

Pocket Laser

Base game
v·d·e
Pocket Laser
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $50,400
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Micro Laser

Community item
v·d·e
Micro Laser
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $50,400
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Combined Module

Community item
v·d·e
Combined Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $50,400
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight & Laser

Polymer Flashlight

The Butcher Mod Pack 2
v·d·e
Polymer Flashlight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $12,600
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

Ergo Grip

Base game
v·d·e
Ergo Grip (Bernetti 9)
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $19,600
Card Drop & Side Job / CCoinIcon 6

Engraved Bernetti Grips

The Butcher Mod Pack 2
v·d·e
Engraved Bernetti Grips
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $12,600
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Extended Mag.

Base game
v·d·e
Extended Mag (Bernetti 9)
Total ammo - Magazine +24
Reload - Damage -
Accuracy - Stability -
Concealment -2 Threat -
Cost: $19,600
Card Drop & Side Job / CCoinIcon 6

Custom Titanium Frame

Base game
v·d·e
Custom Titanium Frame
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $12,600
CCoinIcon 6

The Elite Slide

Base game
v·d·e
The Elite
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

SkinsEdit

AchievementsEdit

Boston Saints Boston Saints
Complete the Big Oil job, with at least one other player, all using suits and Akimbo Bernetti 9 Pistols on the OVERKILL difficulty or above.

TriviaEdit

  • The Bernetti 9 is based on the Beretta 92FS Centurion.
  • Oddly, the weapon is modeled with the barrel covered.
  • Its choice to be made an Akimbo weapon may have been inspired by the video game Counter-Strike, which features Dual Berettas of its own. When paired with the Ergo Grip and The Elite Slide, it sports a similar look to the Dual Berettas in Counter Strike's rendition of the two weapons.
  • "B.9.S." can be seen on the left side of the slide, referring to the B9-S from Payday: The Heist.

GalleryEdit

Gameplay • Heists • Skills • Weapons & Equipment • DLC

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