The AK5's stats resemble the Lion's Roar, though it has slightly lower stability, a bit higher concealment (but far more potential concealment), and slightly lower damage.
Since it has a decent amount of total ammo (150 total), it also works fairly well in longer assaults. However, the low damage is a major drawback at higher difficulties, as the AK5 can neither fire fast or hit hard enough to be able to reliably take down the tougher law enforcers and special units.
The mods for this tend to allow the weapon to go one of two ways; lower recoil, higher accuracy; or more mobility with lower accuracy and greater recoil. This changes the AK5 to be either a long range fully automatic or a room clearing assault gun.
For a secondary weapon to pair it with, anything tends to work well. Since it is a versatile primary with decent ammo pickup, one should consider taking a specialized secondary, such as a Judge with HE rounds, or an HRL-7.
This handguard is based on that of the Ak 5C, albeit lacking the real-world equivalent's vent holes.
Despite being supposedly from a "carbine" variant of the AK5 (which it is, the Ak 5C has a shortened barrel), the Karbin Ceres handguard does not actually change the rifle's barrel length to match at all.
Although the main flashlight has a toggle switch, the laser sight component of the LED Combo is pressure-activated, meaning the laser will stay on as long as the pressure switch is depressed. This switch is not placed where it should be, however (on foregrips, magazine wells, etc...) and is instead ziptied to the main taclight, leaving no plausible mean for the user to toggle it without awkwardly moving their off hand off the weapon and gripping the attachment itself.
Requires a pre-installed sight mod to mount. The magnification level can be changed while aiming down the sights, and the aiming FOV will automatically adjust itself. Not compatible with the Acough Optic, Military Red Dot, Milspec Scope, Combat Sight, Reconnaissance Sight, Theia Magnified Scope, Box Buddy Sight, the JP36's Original Sight, the Raven's Flip-up Sight or the GROM and Platypus 70's iron sights. Currently bugged and not appearing as intended on certain weapons, for a list see here. They're still listed below even if broken.
The Vintage Mag. is ostensibly based on the original 20-round M16 magazine that was used in the Vietnam War before the 30-round STANAG magazine was available, albeit with an uncharacteristically flat bottom instead of the real magazine's slanted one.
Despite this, the only case where this magazine houses the correct amount of bullets per load is the AMCAR, which uses it by default and has a 20-round capacity.
The Expert Mag is based on the Magpul EMAG. While compatible with most AR-15-based platforms, the EMAG was originally made for, and remains a signature piece in almost every SA80 model (barring the L85A1 which can only use STANAG magazines).
The Expert Mag has translucent windows on both sides of the magazine shell through which ammo can be seen. As of update #65, the Expert Mag will visually deplete as the player fires their weapon.
Despite being shown with the attachment on the Queen's Wrath's old inventory icon, the Expert Mag itself does not come with the rifle by default and requires the player to find it via card drops before they can attach it onto the weapon.
Stats-wise, the L5 Magazine is identical to the Expert Mag, so the only reason to choose the L5 over the Expert Mag would either be the relative ease of the former's acquisition, or down to aesthetics if both magazines are available to the player.
Due to it supporting a wide array of weapons, the Speed Pull Magazine is the first single modification to have multiple different icons.
The Speed Pull Magazine equips the AMCAR, Para, and AMR-16 with the Milspec Mag., but despite this they neither get increased magazine capacity nor reduced concealability, however it equips the Mark 10 with its Extended Mag and does give it increased magazine size, but does not increase stability nor does it decrease its concealment. Additionally, equipping the Speed Pull Magazine on the AK.762, Golden AK.762, and Krinkov will give them the AK's 5.45mm Bakelite magazine, despite the mismatched caliber.
Upon release, the default reticle of this sight was a chevron instead of the retail version's red dot. After the release of the Gage Mod Courier DLC, it was reverted to the regular sight's red dot.
It is functionally the same as the standard Military Red Dot Sight, but the sight's casing is tan instead of black with the line "A-10" scrawled on near the adjustment knob. The sticker on the lens cap's interior also says "I <3 Payday" instead of having a picture of an American flag.
This sight was based on the Aimpoint CompM2 optic. While it is portrayed as a high-zoom scope in-game, the CompM2 is actually a reflex sight, meaning it offers no magnification in reality.
When modified with the Belgian Heat Handguard, the AK5 gains an even more striking resemblance to the FN FNC and becomes a reference to the movie Heat, where it is the weapon of Lt. Vincent Hanna (Al Pacino).
The reference can also be seen in the name of the aforementioned attachment.
To date, PAYDAY 2 is the only videogame appearance of the baseline Ak 5.